Use GetWidgets() in the widgets samples instead of GetWidget2().
Add a function which can be overridden to return an arbitrary number of widgets instead of having just GetWidget() and GetWidget2(): spin control page already uses 3 widgets (and defines GetWidget3() which is never called) and we could have even more in the future. Just use a generic solution which will always work. The practical consequence of this is that the "Enable/Disable" menu item now also enables and disables the wxSpinCtrlDouble in the spin page, see #12045. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@64301 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -86,8 +86,14 @@ public:
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virtual ~SpinBtnWidgetsPage(){};
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virtual wxControl *GetWidget() const { return m_spinbtn; }
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virtual wxControl *GetWidget2() const { return m_spinctrl; }
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virtual wxControl *GetWidget3() const { return m_spinctrldbl; }
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virtual Widgets GetWidgets() const
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{
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Widgets widgets(WidgetsPage::GetWidgets());
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widgets.push_back(m_spinctrl);
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widgets.push_back(m_spinctrldbl);
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return widgets;
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}
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virtual void RecreateWidget() { CreateSpin(); }
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// lazy creation of the content
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