first phase of transition to unified Unicode build:
1. changed c_str() to return wxCStrData (implicitly convertible to wxChar*) 2. added template type-safe wrappers for vararg functions 3. added wxUniChar class representing single Unicode character 4. changed wxString::operator[] and wxString::iterator to return wxUniChar git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@44865 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -3450,7 +3450,7 @@ bool wxWindowMSW::MSWCreate(const wxChar *wclass,
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(
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extendedStyle,
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className,
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title ? title : m_windowName.c_str(),
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title ? title : (const wxChar*)m_windowName.c_str(),
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style,
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x, y, w, h,
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(HWND)MSWGetParent(),
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