first phase of transition to unified Unicode build:
1. changed c_str() to return wxCStrData (implicitly convertible to wxChar*) 2. added template type-safe wrappers for vararg functions 3. added wxUniChar class representing single Unicode character 4. changed wxString::operator[] and wxString::iterator to return wxUniChar git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@44865 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -723,13 +723,13 @@ long wxExecute(const wxString& cmd, int flags, wxProcess *handler)
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// Win32 allows for null
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#ifdef __WXWINCE__
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(wxChar *)
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moduleName.c_str(), // application name
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moduleName.wx_str(),// application name
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(wxChar *)
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arguments.c_str(), // arguments
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arguments.wx_str(), // arguments
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#else
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NULL, // application name (use only cmd line)
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(wxChar *)
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command.c_str(), // full command line
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command.wx_str(), // full command line
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#endif
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NULL, // security attributes: defaults for both
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NULL, // the process and its main thread
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