first phase of transition to unified Unicode build:

1. changed c_str() to return wxCStrData (implicitly convertible to wxChar*)
2. added template type-safe wrappers for vararg functions
3. added wxUniChar class representing single Unicode character
4. changed wxString::operator[] and wxString::iterator to return wxUniChar


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@44865 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Václav Slavík
2007-03-17 10:26:10 +00:00
parent cd632a8617
commit c9f7896861
80 changed files with 2229 additions and 435 deletions

View File

@@ -923,7 +923,7 @@ void wxTreeCtrl::SetItemText(const wxTreeItemId& item, const wxString& text)
return;
wxTreeViewItem tvItem(item, TVIF_TEXT);
tvItem.pszText = (wxChar *)text.c_str(); // conversion is ok
tvItem.pszText = (wxChar *)text.wx_str(); // conversion is ok
DoSetItem(&tvItem);
// when setting the text of the item being edited, the text control should
@@ -1434,7 +1434,7 @@ wxTreeItemId wxTreeCtrl::DoInsertAfter(const wxTreeItemId& parent,
if ( !text.empty() )
{
mask |= TVIF_TEXT;
tvIns.item.pszText = (wxChar *)text.c_str(); // cast is ok
tvIns.item.pszText = (wxChar *)text.wx_str(); // cast is ok
}
else
{