first phase of transition to unified Unicode build:
1. changed c_str() to return wxCStrData (implicitly convertible to wxChar*) 2. added template type-safe wrappers for vararg functions 3. added wxUniChar class representing single Unicode character 4. changed wxString::operator[] and wxString::iterator to return wxUniChar git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@44865 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -1115,7 +1115,7 @@ void wxTextCtrl::DoWriteText(const wxString& value, int flags)
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::SendMessage(GetHwnd(), selectionOnly ? EM_REPLACESEL : WM_SETTEXT,
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// EM_REPLACESEL takes 1 to indicate the operation should be redoable
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selectionOnly ? 1 : 0, (LPARAM)valueDos.c_str());
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selectionOnly ? 1 : 0, (LPARAM)valueDos.wx_str());
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if ( !ucf.GotUpdate() && (flags & SetValue_SendEvent) )
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{
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