first phase of transition to unified Unicode build:
1. changed c_str() to return wxCStrData (implicitly convertible to wxChar*) 2. added template type-safe wrappers for vararg functions 3. added wxUniChar class representing single Unicode character 4. changed wxString::operator[] and wxString::iterator to return wxUniChar git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@44865 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -392,7 +392,7 @@ void wxMenuItem::SetText(const wxString& txt)
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#endif //owner drawn
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{
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flagsOld |= MF_STRING;
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data = (wxChar*) m_text.c_str();
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data = (wxChar*) m_text.wx_str();
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}
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#ifdef __WXWINCE__
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