first phase of transition to unified Unicode build:

1. changed c_str() to return wxCStrData (implicitly convertible to wxChar*)
2. added template type-safe wrappers for vararg functions
3. added wxUniChar class representing single Unicode character
4. changed wxString::operator[] and wxString::iterator to return wxUniChar


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@44865 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Václav Slavík
2007-03-17 10:26:10 +00:00
parent cd632a8617
commit c9f7896861
80 changed files with 2229 additions and 435 deletions

View File

@@ -3040,7 +3040,7 @@ static void wxConvertToMSWListItem(const wxListCtrl *ctrl,
else
{
// pszText is not const, hence the cast
lvItem.pszText = (wxChar *)info.m_text.c_str();
lvItem.pszText = (wxChar *)info.m_text.wx_str();
if ( lvItem.pszText )
lvItem.cchTextMax = info.m_text.length();
else
@@ -3061,7 +3061,7 @@ static void wxConvertToMSWListCol(HWND hwndList,
if ( item.m_mask & wxLIST_MASK_TEXT )
{
lvCol.mask |= LVCF_TEXT;
lvCol.pszText = (wxChar *)item.m_text.c_str(); // cast is safe
lvCol.pszText = (wxChar *)item.m_text.wx_str(); // cast is safe
}
if ( item.m_mask & wxLIST_MASK_FORMAT )