first phase of transition to unified Unicode build:
1. changed c_str() to return wxCStrData (implicitly convertible to wxChar*) 2. added template type-safe wrappers for vararg functions 3. added wxUniChar class representing single Unicode character 4. changed wxString::operator[] and wxString::iterator to return wxUniChar git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@44865 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -191,7 +191,7 @@ wxString wxVersionDLL::GetFileVersion(const wxString& filename) const
|
||||
wxString ver;
|
||||
if ( m_dll.IsLoaded() )
|
||||
{
|
||||
wxChar *pc = wx_const_cast(wxChar *, filename.c_str());
|
||||
wxChar *pc = wx_const_cast(wxChar *, filename.wx_str());
|
||||
|
||||
DWORD dummy;
|
||||
DWORD sizeVerInfo = m_pfnGetFileVersionInfoSize(pc, &dummy);
|
||||
|
Reference in New Issue
Block a user