first phase of transition to unified Unicode build:

1. changed c_str() to return wxCStrData (implicitly convertible to wxChar*)
2. added template type-safe wrappers for vararg functions
3. added wxUniChar class representing single Unicode character
4. changed wxString::operator[] and wxString::iterator to return wxUniChar


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@44865 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Václav Slavík
2007-03-17 10:26:10 +00:00
parent cd632a8617
commit c9f7896861
80 changed files with 2229 additions and 435 deletions

View File

@@ -482,7 +482,9 @@ wxVideoMode wxDisplayImplWin32Base::GetCurrentMode() const
// according to MSDN. The version of GetName() we implement for Win95
// returns an empty string.
const wxString name = GetName();
const wxChar * const deviceName = name.empty() ? NULL : name.c_str();
const wxChar * const deviceName = name.empty()
? (const wxChar*)NULL
: (const wxChar*)name.c_str();
DEVMODE dm;
dm.dmSize = sizeof(dm);
@@ -669,7 +671,9 @@ wxDisplayImplMultimon::GetModes(const wxVideoMode& modeMatch) const
// according to MSDN. The version of GetName() we implement for Win95
// returns an empty string.
const wxString name = GetName();
const wxChar * const deviceName = name.empty() ? NULL : name.c_str();
const wxChar * const deviceName = name.empty()
? (const wxChar*)NULL
: (const wxChar*)name.c_str();
DEVMODE dm;
dm.dmSize = sizeof(dm);