first phase of transition to unified Unicode build:
1. changed c_str() to return wxCStrData (implicitly convertible to wxChar*) 2. added template type-safe wrappers for vararg functions 3. added wxUniChar class representing single Unicode character 4. changed wxString::operator[] and wxString::iterator to return wxUniChar git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@44865 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -35,7 +35,7 @@ static wxString LINKAGEMODE HtmlizeWhitespaces(const wxString& str)
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size_t linepos = 0;
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for (size_t i = 0; i < len; i++)
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{
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switch (str[i])
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switch ( str[i].GetValue() )
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{
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case wxT('<'):
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while (i < len && str[i] != wxT('>'))
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