first phase of transition to unified Unicode build:

1. changed c_str() to return wxCStrData (implicitly convertible to wxChar*)
2. added template type-safe wrappers for vararg functions
3. added wxUniChar class representing single Unicode character
4. changed wxString::operator[] and wxString::iterator to return wxUniChar


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@44865 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Václav Slavík
2007-03-17 10:26:10 +00:00
parent cd632a8617
commit c9f7896861
80 changed files with 2229 additions and 435 deletions

View File

@@ -289,7 +289,10 @@ bool wxTarHeaderBlock::SetPath(const wxString& name, wxMBConv& conv)
size_t len = name.length();
wxCharBuffer approx(len);
for (size_t i = 0; i < len; i++)
approx.data()[i] = name[i] & ~0x7F ? '_' : name[i];
{
wxChar c = name[i];
approx.data()[i] = c & ~0x7F ? '_' : c;
}
nameBuf = approx;
}
@@ -1265,7 +1268,7 @@ wxString wxTarOutputStream::PaxHeaderPath(const wxString& format,
if (end == wxString::npos || end + 1 >= format.length())
break;
ret << format.substr(begin, end - begin);
switch (format[end + 1]) {
switch ( format[end + 1].GetValue() ) {
case 'd': ret << d; break;
case 'f': ret << f; break;
case 'p': ret << wxGetProcessId(); break;