first phase of transition to unified Unicode build:
1. changed c_str() to return wxCStrData (implicitly convertible to wxChar*) 2. added template type-safe wrappers for vararg functions 3. added wxUniChar class representing single Unicode character 4. changed wxString::operator[] and wxString::iterator to return wxUniChar git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@44865 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -217,8 +217,8 @@ wxString wxIPV4address::IPAddress() const
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bool wxIPV4address::operator==(const wxIPV4address& addr) const
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{
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return Hostname().Cmp(addr.Hostname().c_str()) == 0 &&
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Service() == addr.Service();
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return Hostname().Cmp(addr.Hostname()) == 0 &&
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Service() == addr.Service();
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}
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#if wxUSE_IPV6
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