first phase of transition to unified Unicode build:
1. changed c_str() to return wxCStrData (implicitly convertible to wxChar*) 2. added template type-safe wrappers for vararg functions 3. added wxUniChar class representing single Unicode character 4. changed wxString::operator[] and wxString::iterator to return wxUniChar git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@44865 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -309,7 +309,7 @@ bool wxHTTP::BuildRequest(const wxString& path, wxHTTP_Req req)
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m_http_response = wxAtoi(tmp_str2);
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switch (tmp_str2[0u])
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switch ( tmp_str2[0u].GetValue() )
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{
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case wxT('1'):
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/* INFORMATION / SUCCESS */
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