first phase of transition to unified Unicode build:

1. changed c_str() to return wxCStrData (implicitly convertible to wxChar*)
2. added template type-safe wrappers for vararg functions
3. added wxUniChar class representing single Unicode character
4. changed wxString::operator[] and wxString::iterator to return wxUniChar


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@44865 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Václav Slavík
2007-03-17 10:26:10 +00:00
parent cd632a8617
commit c9f7896861
80 changed files with 2229 additions and 435 deletions

View File

@@ -18,6 +18,13 @@
#include "wx/platform.h"
#include "wx/dlimpexp.h"
#ifdef __cplusplus
#include "wx/strvararg.h"
#else
/* make the file compile without doing anything in C code: */
#define WX_DEFINE_VARARG_FUNC(rettype, name, impl)
#endif
#include <stdio.h> /* we use FILE below */
#if defined(HAVE_STRTOK_R) && defined(__DARWIN__) && defined(_MSL_USING_MW_C_HEADERS) && _MSL_USING_MW_C_HEADERS
@@ -115,6 +122,10 @@
#ifdef HAVE_WIDEC_H
#include <widec.h>
#endif
#if !defined(__GNUC__) || defined(__DARWIN__)
#define wxWINT_T_IS_TYPEDEF
#endif
#endif /* wxUSE_WCHAR_T */
/* ---------------------------------------------------------------------------- */
@@ -212,13 +223,16 @@
typedef wchar_t wxSChar;
typedef wchar_t wxUChar;
#else /* __WCHAR_TYPE__ and gcc < 2.96 */
/* VS: wxWidgets used to define wxChar as __WCHAR_TYPE__ here. However, */
/* this doesn't work with new GCC 3.x compilers because wchar_t is */
/* C++'s builtin type in the new standard. OTOH, old compilers (GCC */
/* 2.x) won't accept new definition of wx{S,U}Char, therefore we */
/* have to define wxChar conditionally depending on detected */
/* compiler & compiler version. */
/* VS: wxWidgets used to define wxChar as __WCHAR_TYPE__ here. */
/* However, this doesn't work with new GCC 3.x compilers because */
/* wchar_t is C++'s builtin type in the new standard. OTOH, old */
/* compilers (GCC 2.x) won't accept new definition of */
/* wx{S,U}CharType, so we have to define wxChar */
/* conditionally depending on detected compiler & compiler */
/* version. */
/* with old definition of wxChar. */
#define wchar_t __WCHAR_TYPE__
typedef __WCHAR_TYPE__ wxChar;
typedef __WCHAR_TYPE__ wxSChar;
typedef __WCHAR_TYPE__ wxUChar;
@@ -270,8 +284,8 @@
define wxFoo() function for each standard foo() function whose signature
(exceptionally including the return type) includes any mention of char:
wxFoo() is going to be a Unicode-friendly version of foo(), i.e. will have
the same signature but with char replaced by wxChar which allows us to use
it in Unicode build as well
the same signature but with char replaced by wxChar which allows us to
use it in Unicode build as well
*/
#ifdef wxHAVE_TCHAR_SUPPORT
@@ -300,8 +314,8 @@
There is a bug in VC6 C RTL: toxxx() functions dosn't do anything with
signed chars < 0, so "fix" it here.
*/
#define wxTolower(c) _totlower((wxUChar)(c))
#define wxToupper(c) _totupper((wxUChar)(c))
#define wxTolower(c) _totlower((wxUChar)(wxChar)(c))
#define wxToupper(c) _totupper((wxUChar)(wxChar)(c))
/* locale.h functons */
#define wxSetlocale _tsetlocale
@@ -349,7 +363,7 @@
#endif
#define wxFputc _fputtc
#define wxFputchar _fputtchar
#define wxFprintf _ftprintf
WX_DEFINE_VARARG_FUNC(int, wxFprintf, _ftprintf)
#define wxFputs _fputts
#define wxFreopen _tfreopen
#define wxFscanf _ftscanf
@@ -357,7 +371,7 @@
#define wxGetchar _gettchar
#define wxGets _getts
#define wxPerror _tperror
#define wxPrintf _tprintf
WX_DEFINE_VARARG_FUNC(int, wxPrintf, _tprintf)
#define wxPutc(c,f) _puttc(WXWCHAR_T_CAST(c),f)
#define wxPutchar _puttchar
#define wxPuts _putts
@@ -365,13 +379,14 @@
#if defined(__DMC__)
#if wxUSE_UNICODE
/* Digital Mars adds count to _stprintf (C99) so prototype conversion see wxchar.cpp */
int wxSprintf (wchar_t * __RESTRICT s, const wchar_t * __RESTRICT format, ... ) ;
int wxDoSprintf (wchar_t * __RESTRICT s, const wchar_t * __RESTRICT format, ... ) ;
WX_DEFINE_VARARG_FUNC(int, wxSprintf, wxDoSprintf)
#else
/* and there is a bug in D Mars tchar.h prior to 8.39.4n, so define as sprintf */
#define wxSprintf sprintf
WX_DEFINE_VARARG_FUNC(int, wxSprintf, sprintf)
#endif
#else
#define wxSprintf _stprintf
WX_DEFINE_VARARG_FUNC(int, wxSprintf, _stprintf)
#endif
#define wxSscanf _stscanf
@@ -748,17 +763,17 @@
#define wxFputc fputc
#define wxFputs fputs
#define wxFputchar fputchar
#define wxFprintf fprintf
WX_DEFINE_VARARG_FUNC(int, wxFprintf, fprintf)
#define wxFscanf fscanf
#define wxGetc getc
#define wxGetchar getchar
#define wxGets gets
#define wxPrintf printf
WX_DEFINE_VARARG_FUNC(int, wxPrintf, printf)
#define wxPutc putc
#define wxPutchar putchar
#define wxPuts puts
#define wxScanf scanf
#define wxSprintf sprintf
WX_DEFINE_VARARG_FUNC(int, wxSprintf, sprintf)
#define wxSscanf sscanf
#define wxUngetc ungetc
#define wxVfprintf vfprintf
@@ -943,7 +958,7 @@ WXDLLIMPEXP_BASE bool wxOKlibc(); /* for internal use */
#if defined(__VISUALC__) || \
(defined(__BORLANDC__) && __BORLANDC__ >= 0x540)
#define wxVsnprintf_ _vsntprintf
#define wxSnprintf_ _sntprintf
WX_DEFINE_VARARG_FUNC(int, wxSnprintf_, _sntprintf)
#endif
#endif
@@ -956,7 +971,7 @@ WXDLLIMPEXP_BASE bool wxOKlibc(); /* for internal use */
#define wxVsnprintf_ vswprintf
#elif defined(__WATCOMC__)
#define wxVsnprintf_ _vsnwprintf
#define wxSnprintf_ _snwprintf
WX_DEFINE_VARARG_FUNC(int, wxSnprintf_, _snwprintf)
#endif
#else /* ASCII */
/*
@@ -966,7 +981,7 @@ WXDLLIMPEXP_BASE bool wxOKlibc(); /* for internal use */
#if defined(HAVE_SNPRINTF) \
|| defined(__MWERKS__) || defined(__WATCOMC__)
#ifndef HAVE_BROKEN_SNPRINTF_DECL
#define wxSnprintf_ snprintf
WX_DEFINE_VARARG_FUNC(int, wxSnprintf_, snprintf)
#endif
#endif
#if defined(HAVE_VSNPRINTF) \
@@ -984,12 +999,15 @@ WXDLLIMPEXP_BASE bool wxOKlibc(); /* for internal use */
#ifndef wxSnprintf_
/* no snprintf(), cook our own */
WXDLLIMPEXP_BASE int
wxSnprintf_(wxChar *buf, size_t len, const wxChar *format, ...) ATTRIBUTE_PRINTF_3;
wxDoSnprintf_(wxChar *buf, size_t len,
const wxChar *format, ...) ATTRIBUTE_PRINTF_3;
WX_DEFINE_VARARG_FUNC(int, wxSnprintf_, wxDoSnprintf_)
#endif
#ifndef wxVsnprintf_
/* no (suitable) vsnprintf(), cook our own */
WXDLLIMPEXP_BASE int
wxVsnprintf_(wxChar *buf, size_t len, const wxChar *format, va_list argptr);
wxVsnprintf_(wxChar *buf, size_t len,
const wxChar *format, va_list argptr);
#define wxUSE_WXVSNPRINTF 1
#else
@@ -1024,13 +1042,25 @@ WXDLLIMPEXP_BASE bool wxOKlibc(); /* for internal use */
either because we don't have them at all or because they don't have the
semantics we need
*/
int wxScanf( const wxChar *format, ... ) ATTRIBUTE_PRINTF_1;
int wxSscanf( const wxChar *str, const wxChar *format, ... ) ATTRIBUTE_PRINTF_2;
int wxFscanf( FILE *stream, const wxChar *format, ... ) ATTRIBUTE_PRINTF_2;
WX_DEFINE_VARARG_FUNC(int, wxScanf, wxDoScanf)
int wxDoScanf( const wxChar *format, ... ) ATTRIBUTE_PRINTF_1;
WX_DEFINE_VARARG_FUNC(int, wxSscanf, wxDoSscanf)
int wxDoSscanf( const wxChar *str, const wxChar *format, ... ) ATTRIBUTE_PRINTF_2;
WX_DEFINE_VARARG_FUNC(int, wxFscanf, wxDoFscanf)
int wxDoFscanf( FILE *stream, const wxChar *format, ... ) ATTRIBUTE_PRINTF_2;
WX_DEFINE_VARARG_FUNC(int, wxPrintf, wxDoPrintf)
int wxDoPrintf( const wxChar *format, ... ) ATTRIBUTE_PRINTF_1;
WX_DEFINE_VARARG_FUNC(int, wxSprintf, wxDoSprintf)
int wxDoSprintf( wxChar *str, const wxChar *format, ... ) ATTRIBUTE_PRINTF_2;
WX_DEFINE_VARARG_FUNC(int, wxFprintf, wxDoFprintf)
int wxDoFprintf( FILE *stream, const wxChar *format, ... ) ATTRIBUTE_PRINTF_2;
int wxVsscanf( const wxChar *str, const wxChar *format, va_list ap );
int wxPrintf( const wxChar *format, ... ) ATTRIBUTE_PRINTF_1;
int wxSprintf( wxChar *str, const wxChar *format, ... ) ATTRIBUTE_PRINTF_2;
int wxFprintf( FILE *stream, const wxChar *format, ... ) ATTRIBUTE_PRINTF_2;
int wxVfprintf( FILE *stream, const wxChar *format, va_list ap );
int wxVprintf( const wxChar *format, va_list ap );
int wxVsprintf( wxChar *str, const wxChar *format, va_list ap );
@@ -1043,7 +1073,8 @@ WXDLLIMPEXP_BASE bool wxOKlibc(); /* for internal use */
anything as our own wxVsnprintf_() already behaves as needed.
*/
#if defined(wxNEED_PRINTF_CONVERSION) && defined(wxVsnprintf_)
int wxSnprintf( wxChar *str, size_t size, const wxChar *format, ... ) ATTRIBUTE_PRINTF_3;
WX_DEFINE_VARARG_FUNC(int, wxSnprintf, wxDoSnprintf)
int wxDoSnprintf( wxChar *str, size_t size, const wxChar *format, ... ) ATTRIBUTE_PRINTF_3;
int wxVsnprintf( wxChar *str, size_t size, const wxChar *format, va_list ap );
#else
#define wxSnprintf wxSnprintf_
@@ -1078,7 +1109,7 @@ WXDLLIMPEXP_BASE bool wxOKlibc(); /* for internal use */
/* the file parsing -- this may be true for 5.0 as well, update #ifdef then */
#if defined(__VISUALC__) && (__VISUALC__ >= 1200) && !wxUSE_UNICODE
#undef wxIsspace
#define wxIsspace(c) ((((unsigned)c) < 128) && isspace(c))
#define wxIsspace(c) ((((unsigned)(wxChar)c) < 128) && isspace(c))
#endif /* VC++ */
/*
@@ -1233,7 +1264,8 @@ WXDLLIMPEXP_BASE int wxSystem(const wxChar *psz);
/*silent gabby compilers*/
struct tm;
WXDLLIMPEXP_BASE size_t wxStrftime(wxChar *s, size_t max,
const wxChar *fmt, const struct tm *tm);
const wxChar *fmt,
const struct tm *tm);
#endif /* wxNEED_WX_TIME_H */
#ifndef wxCtime
@@ -1348,6 +1380,352 @@ WXDLLIMPEXP_BASE void *calloc( size_t num, size_t size );
#endif /*__cplusplus*/
/*
FIXME-UTF8: split this header into more:
wxchartype.h for wxChar definition (only this one will have to
remain C header, the rest can be C++)
wxcrt.h for CRT wrappers
wxchar.h for wxChar+wxCharRef classes
*/
#ifdef __cplusplus
class WXDLLIMPEXP_BASE wxString;
class WXDLLIMPEXP_BASE wxUniCharRef;
// This class represents single Unicode character. It can be converted to
// and from char or wchar_t and implements commonly used character operations.
class WXDLLIMPEXP_BASE wxUniChar
{
public:
// NB: this is not wchar_t on purpose, it needs to represent the entire
// Unicode code points range and wchar_t may be too small for that
// (e.g. on Win32 where wchar_t* is encoded in UTF-16)
typedef unsigned int unicode_type;
wxUniChar() : m_value(0) {}
// Create the character from 8bit character value encoded in the current
// locale's charset.
wxUniChar(char c) { m_value = From8bit(c); }
// Create the character from a wchar_t character value.
wxUniChar(wchar_t c) { m_value = c; }
#ifndef wxWINT_T_IS_TYPEDEF
// Create the character from a wint_t character value.
wxUniChar(wint_t c) { m_value = c; }
#endif
wxUniChar(int c) { m_value = c; }
wxUniChar(const wxUniCharRef& c);
// Returns Unicode code point value of the character
unicode_type GetValue() const { return m_value; }
// Casts to char and wchar_t types:
operator char() const { return To8bit(m_value); }
operator wchar_t() const { return m_value; }
#ifndef wxWINT_T_IS_TYPEDEF
operator wint_t() const { return m_value; }
#endif
operator int() const { return m_value; }
// We need this operator for the "*p" part of expressions like "for (
// const_iterator p = begin() + nStart; *p; ++p )". In this case,
// compilation would fail without it because the conversion to bool would
// be ambiguous (there are all these int types conversions...). (And adding
// operator unspecified_bool_type() would only makes the ambiguity worse.)
operator bool() const { return m_value != 0; }
bool operator!() const { return !((bool)*this); }
#if (defined(__VISUALC__) && __VISUALC__ < 1400) || \
defined(__DIGITALMARS__) || defined(__BORLANDC__)
// We need this for VC++ < 8 or DigitalMars and expressions like
// "str[0] && *p":
bool operator&&(bool v) const { return (bool)*this && v; }
#endif
// Assignment operators:
wxUniChar& operator=(const wxUniChar& c) { m_value = c.m_value; return *this; }
wxUniChar& operator=(char c) { m_value = From8bit(c); return *this; }
wxUniChar& operator=(wchar_t c) { m_value = c; return *this; }
#ifndef wxWINT_T_IS_TYPEDEF
wxUniChar& operator=(wint_t c) { m_value = c; return *this; }
#endif
// Comparision operators:
bool operator==(const wxUniChar& c) const { return m_value == c.m_value; }
bool operator==(char c) const { return m_value == From8bit(c); }
bool operator==(wchar_t c) const { return m_value == (unicode_type)c; }
#ifndef wxWINT_T_IS_TYPEDEF
bool operator==(wint_t c) const { return m_value == (unicode_type)c; }
#endif
bool operator!=(const wxUniChar& c) const { return m_value != c.m_value; }
bool operator!=(char c) const { return m_value != From8bit(c); }
bool operator!=(wchar_t c) const { return m_value != (unicode_type)c; }
#ifndef wxWINT_T_IS_TYPEDEF
bool operator!=(wint_t c) const { return m_value != (unicode_type)c; }
#endif
bool operator>(const wxUniChar& c) const { return m_value > c.m_value; }
bool operator>(char c) const { return m_value > (unicode_type)c; }
bool operator>(wchar_t c) const { return m_value > (unicode_type)c; }
#ifndef wxWINT_T_IS_TYPEDEF
bool operator>(wint_t c) const { return m_value > (unicode_type)c; }
#endif
bool operator<(const wxUniChar& c) const { return m_value < c.m_value; }
bool operator<(char c) const { return m_value < From8bit(c); }
bool operator<(wchar_t c) const { return m_value < (unicode_type)c; }
#ifndef wxWINT_T_IS_TYPEDEF
bool operator<(wint_t c) const { return m_value < (unicode_type)c; }
#endif
bool operator>=(const wxUniChar& c) const { return m_value >= c.m_value; }
bool operator>=(char c) const { return m_value >= From8bit(c); }
bool operator>=(wchar_t c) const { return m_value >= (unicode_type)c; }
#ifndef wxWINT_T_IS_TYPEDEF
bool operator>=(wint_t c) const { return m_value >= (unicode_type)c; }
#endif
bool operator<=(const wxUniChar& c) const { return m_value <= c.m_value; }
bool operator<=(char c) const { return m_value <= From8bit(c); }
bool operator<=(wchar_t c) const { return m_value <= (unicode_type)c; }
#ifndef wxWINT_T_IS_TYPEDEF
bool operator<=(wint_t c) const { return m_value <= (unicode_type)c; }
#endif
int operator-(const wxUniChar& c) const { return m_value - c.m_value; }
int operator-(char c) const { return m_value - From8bit(c); }
int operator-(wchar_t c) const { return m_value - (unicode_type)c; }
#ifndef wxWINT_T_IS_TYPEDEF
int operator-(wint_t c) const { return m_value - (unicode_type)c; }
#endif
private:
static unicode_type From8bit(char c);
static char To8bit(unicode_type c);
private:
unicode_type m_value;
};
// Writeable reference to a character in wxString.
//
// This class can be used in the same way wxChar is used, except that changing
// its value updates the underlying string object.
class WXDLLIMPEXP_BASE wxUniCharRef
{
private:
// create the reference
// FIXME: the interface will need changes for UTF-8 build
wxUniCharRef(wxChar *pos) : m_pos(pos) {}
public:
// NB: we have to make this public, because we don't have wxString
// declaration available here and so can't declare wxString::iterator
// as friend; so at least don't use a ctor but a static function
// that must be used explicitly (this is more than using 'explicit'
// keyword on ctor!):
//
// FIXME: the interface will need changes for UTF-8 build
static wxUniCharRef CreateForString(wxChar *pos)
{ return wxUniCharRef(pos); }
wxUniChar::unicode_type GetValue() const { return UniChar().GetValue(); }
// Assignment operators:
wxUniCharRef& operator=(const wxUniCharRef& c)
{
*m_pos = *c.m_pos;
return *this;
};
wxUniCharRef& operator=(const wxUniChar& c)
{
*m_pos = c;
return *this;
};
wxUniCharRef& operator=(char c) { return *this = wxUniChar(c); }
wxUniCharRef& operator=(wchar_t c) { return *this = wxUniChar(c); }
// Casts to wxUniChar type:
operator char() const { return UniChar(); }
operator wchar_t() const { return UniChar(); }
#ifndef wxWINT_T_IS_TYPEDEF
operator wint_t() const { return UniChar(); }
#endif
operator int() const { return UniChar(); }
// see wxUniChar::operator bool etc. for explanation
operator bool() const { return (bool)UniChar(); }
bool operator!() const { return !UniChar(); }
#if (defined(__VISUALC__) && __VISUALC__ < 1400) || \
defined(__DIGITALMARS__) || defined(__BORLANDC__)
bool operator&&(bool v) const { return UniChar() && v; }
#endif
// Comparision operators:
bool operator==(const wxUniCharRef& c) const { return m_pos == c.m_pos; }
bool operator==(const wxUniChar& c) const { return UniChar() == c; }
bool operator==(char c) const { return UniChar() == c; }
bool operator==(wchar_t c) const { return UniChar() == c; }
#ifndef wxWINT_T_IS_TYPEDEF
bool operator==(wint_t c) const { return UniChar() == c; }
#endif
bool operator!=(const wxUniCharRef& c) const { return m_pos != c.m_pos; }
bool operator!=(const wxUniChar& c) const { return UniChar() != c; }
bool operator!=(char c) const { return UniChar() != c; }
bool operator!=(wchar_t c) const { return UniChar() != c; }
#ifndef wxWINT_T_IS_TYPEDEF
bool operator!=(wint_t c) const { return UniChar() != c; }
#endif
bool operator>(const wxUniCharRef& c) const { return UniChar() > c.UniChar(); }
bool operator>(const wxUniChar& c) const { return UniChar() > c; }
bool operator>(char c) const { return UniChar() > c; }
bool operator>(wchar_t c) const { return UniChar() > c; }
#ifndef wxWINT_T_IS_TYPEDEF
bool operator>(wint_t c) const { return UniChar() > c; }
#endif
bool operator<(const wxUniCharRef& c) const { return UniChar() < c.UniChar(); }
bool operator<(const wxUniChar& c) const { return UniChar() < c; }
bool operator<(char c) const { return UniChar() < c; }
bool operator<(wchar_t c) const { return UniChar() < c; }
#ifndef wxWINT_T_IS_TYPEDEF
bool operator<(wint_t c) const { return UniChar() < c; }
#endif
bool operator>=(const wxUniCharRef& c) const { return UniChar() >= c.UniChar(); }
bool operator>=(const wxUniChar& c) const { return UniChar() >= c; }
bool operator>=(char c) const { return UniChar() >= c; }
bool operator>=(wchar_t c) const { return UniChar() >= c; }
#ifndef wxWINT_T_IS_TYPEDEF
bool operator>=(wint_t c) const { return UniChar() >= c; }
#endif
bool operator<=(const wxUniCharRef& c) const { return UniChar() <= c.UniChar(); }
bool operator<=(const wxUniChar& c) const { return UniChar() <= c; }
bool operator<=(char c) const { return UniChar() <= c; }
bool operator<=(wchar_t c) const { return UniChar() <= c; }
#ifndef wxWINT_T_IS_TYPEDEF
bool operator<=(wint_t c) const { return UniChar() <= c; }
#endif
int operator-(const wxUniCharRef& c) const { return UniChar() - c.UniChar(); }
int operator-(const wxUniChar& c) const { return UniChar() - c; }
int operator-(char c) const { return UniChar() - c; }
int operator-(wchar_t c) const { return UniChar() - c; }
#ifndef wxWINT_T_IS_TYPEDEF
int operator-(wint_t c) const { return UniChar() - c; }
#endif
private:
wxUniChar UniChar() const { return *m_pos; }
friend class WXDLLIMPEXP_BASE wxUniChar;
private:
// pointer to the character in string
wxChar *m_pos;
};
inline wxUniChar::wxUniChar(const wxUniCharRef& c)
{
m_value = c.UniChar().m_value;
}
// Comparision operators for the case when wxUniChar(Ref) is the second operand:
inline bool operator==(char c1, const wxUniChar& c2) { return c2 == c1; }
inline bool operator==(wchar_t c1, const wxUniChar& c2) { return c2 == c1; }
#ifndef wxWINT_T_IS_TYPEDEF
inline bool operator==(wint_t c1, const wxUniChar& c2) { return c2 == c1; }
#endif
inline bool operator!=(char c1, const wxUniChar& c2) { return c2 != c1; }
inline bool operator!=(wchar_t c1, const wxUniChar& c2) { return c2 != c1; }
#ifndef wxWINT_T_IS_TYPEDEF
inline bool operator!=(wint_t c1, const wxUniChar& c2) { return c2 != c1; }
#endif
inline bool operator>(char c1, const wxUniChar& c2) { return c2 < c1; }
inline bool operator>(wchar_t c1, const wxUniChar& c2) { return c2 < c1; }
#ifndef wxWINT_T_IS_TYPEDEF
inline bool operator>(wint_t c1, const wxUniChar& c2) { return c2 < c1; }
#endif
inline bool operator<(char c1, const wxUniChar& c2) { return c2 > c1; }
inline bool operator<(wchar_t c1, const wxUniChar& c2) { return c2 > c1; }
#ifndef wxWINT_T_IS_TYPEDEF
inline bool operator<(wint_t c1, const wxUniChar& c2) { return c2 > c1; }
#endif
inline bool operator>=(char c1, const wxUniChar& c2) { return c2 <= c1; }
inline bool operator>=(wchar_t c1, const wxUniChar& c2) { return c2 <= c1; }
#ifndef wxWINT_T_IS_TYPEDEF
inline bool operator>=(wint_t c1, const wxUniChar& c2) { return c2 <= c1; }
#endif
inline bool operator<=(char c1, const wxUniChar& c2) { return c2 >= c1; }
inline bool operator<=(wchar_t c1, const wxUniChar& c2) { return c2 >= c1; }
#ifndef wxWINT_T_IS_TYPEDEF
inline bool operator<=(wint_t c1, const wxUniChar& c2) { return c2 >= c1; }
#endif
inline bool operator==(char c1, const wxUniCharRef& c2) { return c2 == c1; }
inline bool operator==(wchar_t c1, const wxUniCharRef& c2) { return c2 == c1; }
#ifndef wxWINT_T_IS_TYPEDEF
inline bool operator==(wint_t c1, const wxUniCharRef& c2) { return c2 == c1; }
#endif
inline bool operator==(const wxUniChar& c1, const wxUniCharRef& c2) { return c2 == c1; }
inline bool operator!=(char c1, const wxUniCharRef& c2) { return c2 != c1; }
inline bool operator!=(wchar_t c1, const wxUniCharRef& c2) { return c2 != c1; }
#ifndef wxWINT_T_IS_TYPEDEF
inline bool operator!=(wint_t c1, const wxUniCharRef& c2) { return c2 != c1; }
#endif
inline bool operator!=(const wxUniChar& c1, const wxUniCharRef& c2) { return c2 != c1; }
inline bool operator>(char c1, const wxUniCharRef& c2) { return c2 < c1; }
inline bool operator>(wchar_t c1, const wxUniCharRef& c2) { return c2 < c1; }
#ifndef wxWINT_T_IS_TYPEDEF
inline bool operator>(wint_t c1, const wxUniCharRef& c2) { return c2 < c1; }
#endif
inline bool operator>(const wxUniChar& c1, const wxUniCharRef& c2) { return c2 < c1; }
inline bool operator<(char c1, const wxUniCharRef& c2) { return c2 > c1; }
inline bool operator<(wchar_t c1, const wxUniCharRef& c2) { return c2 > c1; }
#ifndef wxWINT_T_IS_TYPEDEF
inline bool operator<(wint_t c1, const wxUniCharRef& c2) { return c2 > c1; }
#endif
inline bool operator<(const wxUniChar& c1, const wxUniCharRef& c2) { return c2 > c1; }
inline bool operator>=(char c1, const wxUniCharRef& c2) { return c2 <= c1; }
inline bool operator>=(wchar_t c1, const wxUniCharRef& c2) { return c2 <= c1; }
#ifndef wxWINT_T_IS_TYPEDEF
inline bool operator>=(wint_t c1, const wxUniCharRef& c2) { return c2 <= c1; }
#endif
inline bool operator>=(const wxUniChar& c1, const wxUniCharRef& c2) { return c2 <= c1; }
inline bool operator<=(char c1, const wxUniCharRef& c2) { return c2 >= c1; }
inline bool operator<=(wchar_t c1, const wxUniCharRef& c2) { return c2 >= c1; }
#ifndef wxWINT_T_IS_TYPEDEF
inline bool operator<=(wint_t c1, const wxUniCharRef& c2) { return c2 >= c1; }
#endif
inline bool operator<=(const wxUniChar& c1, const wxUniCharRef& c2) { return c2 >= c1; }
inline int operator-(char c1, const wxUniCharRef& c2) { return -(c2 - c1); }
inline int operator-(wchar_t c1, const wxUniCharRef& c2) { return -(c2 - c1); }
#ifndef wxWINT_T_IS_TYPEDEF
inline int operator-(wint_t c1, const wxUniCharRef& c2) { return -(c2 - c1); }
#endif
inline int operator-(const wxUniChar& c1, const wxUniCharRef& c2) { return -(c2 - c1); }
#endif // __cplusplus
#endif /* _WX_WXCHAR_H_ */