trying optimal scrolling solution perf-wise
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/branches/WX_2_8_BRANCH@45756 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -2634,7 +2634,8 @@ void wxWindowMac::ScrollWindow(int dx, int dy, const wxRect *rect)
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if ( m_peer->GetNeedsDisplay() )
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{
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// because HIViewScrollRect does not scroll the already invalidated area we have two options:
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// because HIViewScrollRect does not scroll the already invalidated area we have two options
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// in case there is already a pending redraw on that area
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// either immediate redraw or full invalidate
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#if 1
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// is the better overall solution, as it does not slow down scrolling
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@@ -2655,14 +2656,8 @@ void wxWindowMac::ScrollWindow(int dx, int dy, const wxRect *rect)
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scrollrect.Offset( -MacGetLeftBorderSize() , -MacGetTopBorderSize() ) ;
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m_peer->ScrollRect( &scrollrect , dx , dy ) ;
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// becuase HIViewScrollRect does not scroll the already invalidated area we have two options
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// either immediate redraw or full invalidate
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#if 0
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// is the better overall solution, as it does not slow down scrolling
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m_peer->SetNeedsDisplay() ;
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#else
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// this would be the preferred version for fast drawing controls
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HIViewRender(m_peer->GetControlRef()) ;
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#endif
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}
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