Return optimal label width from DrawHeaderButton

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@43726 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Robin Dunn
2006-11-30 23:44:55 +00:00
parent 3706bae03e
commit c97c995223
8 changed files with 55 additions and 45 deletions

View File

@@ -46,14 +46,14 @@ class WXDLLEXPORT wxRendererGeneric : public wxRendererNative
public:
wxRendererGeneric();
virtual void DrawHeaderButton(wxWindow *win,
virtual int DrawHeaderButton(wxWindow *win,
wxDC& dc,
const wxRect& rect,
int flags = 0,
wxHeaderSortIconType sortArrow = wxHDR_SORT_ICON_NONE,
wxHeaderButtonParams* params = NULL);
virtual void DrawHeaderButtonContents(wxWindow *win,
virtual int DrawHeaderButtonContents(wxWindow *win,
wxDC& dc,
const wxRect& rect,
int flags = 0,
@@ -204,7 +204,7 @@ wxRendererGeneric::DrawShadedRect(wxDC& dc,
// tree/list ctrl drawing
// ----------------------------------------------------------------------------
void
int
wxRendererGeneric::DrawHeaderButton(wxWindow* win,
wxDC& dc,
const wxRect& rect,
@@ -239,11 +239,11 @@ wxRendererGeneric::DrawHeaderButton(wxWindow* win,
dc.DrawLine( x, y+h-1, x+1, y+h-1 );
dc.DrawLine( x+w-1, y, x+w-1, y+1 );
DrawHeaderButtonContents(win, dc, rect, flags, sortArrow, params);
return DrawHeaderButtonContents(win, dc, rect, flags, sortArrow, params);
}
void
int
wxRendererGeneric::DrawHeaderButtonContents(wxWindow *win,
wxDC& dc,
const wxRect& rect,
@@ -251,6 +251,8 @@ wxRendererGeneric::DrawHeaderButtonContents(wxWindow *win,
wxHeaderSortIconType sortArrow,
wxHeaderButtonParams* params)
{
int labelWidth = 0;
// Mark this item as selected. For the generic version we'll just draw an
// underline
if ( flags & wxCONTROL_SELECTED )
@@ -306,14 +308,17 @@ wxRendererGeneric::DrawHeaderButtonContents(wxWindow *win,
dc.SetBrush(wxBrush(c));
dc.DrawPolygon( 3, triPt, ar.x, ar.y);
}
labelWidth += arrowSpace;
const int margin = 5; // number of pixels to reserve on either side of the label
int bmpWidth = 0;
int txtEnd = 0;
if ( params && params->m_labelBitmap.Ok() )
bmpWidth = params->m_labelBitmap.GetWidth() + 2;
labelWidth += bmpWidth + 2*margin;
// Draw a label if one is given
if ( params && !params->m_labelText.empty() )
{
@@ -330,8 +335,9 @@ wxRendererGeneric::DrawHeaderButtonContents(wxWindow *win,
int tw, th, td, x, y;
dc.GetTextExtent( label, &tw, &th, &td);
labelWidth += tw;
y = rect.y + wxMax(0, (rect.height - (th+td)) / 2);
// truncate and add an ellipsis (...) if the text is too wide.
int targetWidth = rect.width - arrowSpace - bmpWidth - 2*margin;
if ( tw > targetWidth )
@@ -397,6 +403,7 @@ wxRendererGeneric::DrawHeaderButtonContents(wxWindow *win,
}
dc.DrawBitmap(params->m_labelBitmap, x, y, true);
}
return labelWidth;
}