add wxSocket::IsClosed(), use it to implement Eof() in wxSocketStream

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@54590 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2008-07-12 02:28:12 +00:00
parent 74a50e4923
commit c91574928d
4 changed files with 91 additions and 41 deletions

View File

@@ -203,7 +203,8 @@ void wxSocketBase::Init()
m_establishing =
m_reading =
m_writing =
m_error = false;
m_error =
m_closed = false;
m_lcount = 0;
m_timeout = 600;
m_beingDeleted = false;
@@ -339,8 +340,10 @@ wxSocketBase& wxSocketBase::Read(void* buffer, wxUint32 nbytes)
return *this;
}
wxUint32 wxSocketBase::_Read(void* buffer, wxUint32 nbytes)
wxUint32 wxSocketBase::_Read(void* buffer_, wxUint32 nbytes)
{
char *buffer = (char *)buffer_;
int total;
// Try the pushback buffer first
@@ -365,35 +368,53 @@ wxUint32 wxSocketBase::_Read(void* buffer, wxUint32 nbytes)
if (m_flags & wxSOCKET_NOWAIT)
{
m_socket->SetNonBlocking(1);
ret = m_socket->Read((char *)buffer, nbytes);
ret = m_socket->Read(buffer, nbytes);
m_socket->SetNonBlocking(0);
if (ret > 0)
total += ret;
}
else
{
bool more = true;
if ( ret < 0 )
return 0;
while (more)
total += ret;
}
else // blocking socket
{
for ( ;; )
{
// dispatch events unless disabled
if ( !(m_flags & wxSOCKET_BLOCK) && !WaitForRead() )
break;
ret = m_socket->Read((char *)buffer, nbytes);
if (ret > 0)
ret = m_socket->Read(buffer, nbytes);
if ( ret == 0 )
{
total += ret;
nbytes -= ret;
buffer = (char *)buffer + ret;
// for connection-oriented (e.g. TCP) sockets we can only read 0
// bytes if the other end has been closed, and for connectionless
// ones (UDP) this flag doesn't make sense anyhow so we can set it to
// true too without doing any harm
m_closed = true;
break;
}
// If we got here and wxSOCKET_WAITALL is not set, we can leave
// now. Otherwise, wait until we recv all the data or until there
// is an error.
//
more = (ret > 0 && nbytes > 0 && (m_flags & wxSOCKET_WAITALL));
if ( ret < 0 )
{
// this will be always interpreted as error by Read()
return 0;
}
total += ret;
// if wxSOCKET_WAITALL is not set, we can leave now as we did read
// something
if ( !(m_flags & wxSOCKET_WAITALL) )
break;
// otherwise check if read the maximal requested amount of data
nbytes -= ret;
if ( !nbytes )
break;
// we didn't, so continue reading
buffer = (char *)buffer + ret;
}
}
@@ -538,8 +559,10 @@ wxSocketBase& wxSocketBase::Write(const void *buffer, wxUint32 nbytes)
return *this;
}
wxUint32 wxSocketBase::_Write(const void *buffer, wxUint32 nbytes)
wxUint32 wxSocketBase::_Write(const void *buffer_, wxUint32 nbytes)
{
const char *buffer = (const char *)buffer_;
wxUint32 total = 0;
// If the socket is invalid or parameters are ill, return immediately
@@ -556,35 +579,42 @@ wxUint32 wxSocketBase::_Write(const void *buffer, wxUint32 nbytes)
if (m_flags & wxSOCKET_NOWAIT)
{
m_socket->SetNonBlocking(1);
ret = m_socket->Write((const char *)buffer, nbytes);
ret = m_socket->Write(buffer, nbytes);
m_socket->SetNonBlocking(0);
if (ret > 0)
total = ret;
}
else
else // blocking socket
{
bool more = true;
while (more)
for ( ;; )
{
if ( !(m_flags & wxSOCKET_BLOCK) && !WaitForWrite() )
break;
ret = m_socket->Write((const char *)buffer, nbytes);
ret = m_socket->Write(buffer, nbytes);
if (ret > 0)
// see comments for similar logic for ret handling in _Read()
if ( ret == 0 )
{
total += ret;
nbytes -= ret;
buffer = (const char *)buffer + ret;
m_closed = true;
break;
}
// If we got here and wxSOCKET_WAITALL is not set, we can leave
// now. Otherwise, wait until we send all the data or until there
// is an error.
//
more = (ret > 0 && nbytes > 0 && (m_flags & wxSOCKET_WAITALL));
if ( ret < 0 )
{
return 0;
}
total += ret;
if ( !(m_flags & wxSOCKET_WAITALL) )
break;
nbytes -= ret;
if ( !nbytes )
break;
buffer = (const char *)buffer + ret;
}
}