add wxSocket::IsClosed(), use it to implement Eof() in wxSocketStream
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@54590 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -113,6 +113,7 @@ public:
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bool Ok() const { return IsOk(); }
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bool IsOk() const { return (m_socket != NULL); }
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bool Error() const { return m_error; }
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bool IsClosed() const { return m_closed; }
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bool IsConnected() const { return m_connected; }
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bool IsData() { return WaitForRead(0, 0); }
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bool IsDisconnected() const { return !IsConnected(); }
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@@ -199,6 +200,8 @@ private:
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bool m_reading; // busy reading?
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bool m_writing; // busy writing?
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bool m_error; // did last IO call fail?
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bool m_closed; // was the other end closed?
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// (notice that m_error is also set then)
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wxUint32 m_lcount; // last IO transaction size
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unsigned long m_timeout; // IO timeout value
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wxList m_states; // stack of states
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