1) wxGTK now use the new, native implementation of wxTreeCtrl.
2) The treectrl sample uses the icons (not only under Windows). 3) A couple of minor changes in treectrl.cpp itself. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@785 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -25,8 +25,10 @@
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#include "wx/wx.h"
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#endif
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#ifdef __WXGTK__
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#include "mondrian.xpm"
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#ifndef __WXMSW__
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#include "icon1.xpm"
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#include "icon2.xpm"
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#include "mondrian.xpm"
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#endif
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#include "wx/treectrl.h"
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@@ -56,7 +58,7 @@ END_EVENT_TABLE()
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IMPLEMENT_APP(MyApp)
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// `Main program' equivalent, creating windows and returning main app frame
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bool MyApp::OnInit(void)
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bool MyApp::OnInit()
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{
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// Create the main frame window
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MyFrame *frame = new MyFrame((wxFrame *) NULL, (char *) "wxTreeCtrl Test", 50, 50, 450, 340);
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@@ -67,22 +69,13 @@ bool MyApp::OnInit(void)
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frame->SetBackgroundColour(wxColour(255, 255, 255));
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// Give it an icon
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#ifdef __WXMSW__
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frame->SetIcon(wxIcon("mondrian"));
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#else
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frame->SetIcon(wxIcon(mondrian_xpm));
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#endif
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frame->SetIcon(wxICON(mondrian));
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// Make an image list containing small icons
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m_imageListNormal = new wxImageList(16, 16, TRUE);
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#ifdef __WXMSW__
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wxIcon icon1("icon1", wxBITMAP_TYPE_ICO_RESOURCE);
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m_imageListNormal->Add(icon1);
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wxIcon icon2("icon2", wxBITMAP_TYPE_ICO_RESOURCE);
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m_imageListNormal->Add(icon2);
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#else
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#endif
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m_imageListNormal->Add(wxICON(icon1));
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m_imageListNormal->Add(wxICON(icon2));
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// Make a menubar
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wxMenu *file_menu = new wxMenu;
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@@ -161,7 +154,7 @@ MyFrame::MyFrame(wxFrame *frame, char *title, int x, int y, int w, int h):
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m_logWindow = (wxTextCtrl *) NULL;
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}
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MyFrame::~MyFrame(void)
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MyFrame::~MyFrame()
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{
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delete wxGetApp().m_imageListNormal;
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}
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