Use wxASCII_STR() on string literals

Fix the build with wxNO_IMPLICIT_WXSTRING_ENCODING.
This commit is contained in:
Arrigo Marchiori
2019-10-22 12:34:29 +02:00
committed by Vadim Zeitlin
parent 65cbf40b7e
commit c86bcf962d
351 changed files with 965 additions and 950 deletions

View File

@@ -15,6 +15,7 @@
#include "wx/bitmap.h"
class WXDLLIMPEXP_FWD_CORE wxSelectionStore;
extern WXDLLIMPEXP_DATA_CORE(const char) wxVListBoxNameStr[];
// ----------------------------------------------------------------------------
@@ -45,7 +46,7 @@ public:
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxString& name = wxVListBoxNameStr)
const wxString& name = wxASCII_STR(wxVListBoxNameStr))
{
Init();
@@ -63,7 +64,7 @@ public:
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxString& name = wxVListBoxNameStr);
const wxString& name = wxASCII_STR(wxVListBoxNameStr));
// dtor does some internal cleanup (deletes m_selStore if any)
virtual ~wxVListBox();