Use wxASCII_STR() on string literals
Fix the build with wxNO_IMPLICIT_WXSTRING_ENCODING.
This commit is contained in:
committed by
Vadim Zeitlin
parent
65cbf40b7e
commit
c86bcf962d
@@ -30,7 +30,7 @@ public:
|
||||
const wxPoint& pos = wxDefaultPosition,
|
||||
const wxSize& size = wxDefaultSize, long style = 0,
|
||||
const wxValidator& validator = wxDefaultValidator,
|
||||
const wxString& name = wxControlNameStr)
|
||||
const wxString& name = wxASCII_STR(wxControlNameStr))
|
||||
{
|
||||
Init();
|
||||
|
||||
@@ -41,7 +41,7 @@ public:
|
||||
const wxPoint& pos = wxDefaultPosition,
|
||||
const wxSize& size = wxDefaultSize, long style = 0,
|
||||
const wxValidator& validator = wxDefaultValidator,
|
||||
const wxString& name = wxControlNameStr);
|
||||
const wxString& name = wxASCII_STR(wxControlNameStr));
|
||||
|
||||
virtual void SetArtProvider(wxRibbonArtProvider* art);
|
||||
wxRibbonArtProvider* GetArtProvider() const {return m_art;}
|
||||
|
Reference in New Issue
Block a user