Use wxASCII_STR() on string literals

Fix the build with wxNO_IMPLICIT_WXSTRING_ENCODING.
This commit is contained in:
Arrigo Marchiori
2019-10-22 12:34:29 +02:00
committed by Vadim Zeitlin
parent 65cbf40b7e
commit c86bcf962d
351 changed files with 965 additions and 950 deletions

View File

@@ -21,7 +21,7 @@ public:
int n = 0, const wxString choices[] = (const wxString *) NULL,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxChoiceNameStr );
const wxString& name = wxASCII_STR(wxChoiceNameStr) );
wxChoice( wxWindow *parent, wxWindowID id,
const wxPoint& pos,
@@ -29,7 +29,7 @@ public:
const wxArrayString& choices,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxChoiceNameStr );
const wxString& name = wxASCII_STR(wxChoiceNameStr) );
bool Create( wxWindow *parent, wxWindowID id,
const wxPoint& pos = wxDefaultPosition,
@@ -37,7 +37,7 @@ public:
int n = 0, const wxString choices[] = NULL,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxChoiceNameStr );
const wxString& name = wxASCII_STR(wxChoiceNameStr) );
bool Create( wxWindow *parent, wxWindowID id,
const wxPoint& pos,
@@ -45,7 +45,7 @@ public:
const wxArrayString& choices,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxChoiceNameStr );
const wxString& name = wxASCII_STR(wxChoiceNameStr) );
virtual wxSize DoGetBestSize() const wxOVERRIDE;