Use wxASCII_STR() on string literals
Fix the build with wxNO_IMPLICIT_WXSTRING_ENCODING.
This commit is contained in:
committed by
Vadim Zeitlin
parent
65cbf40b7e
commit
c86bcf962d
@@ -21,12 +21,12 @@ public:
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wxDirDialog() { Init(); }
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wxDirDialog(wxWindow *parent,
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const wxString& message = wxDirSelectorPromptStr,
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const wxString& message = wxASCII_STR(wxDirSelectorPromptStr),
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const wxString& defaultPath = wxT(""),
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long style = wxDD_DEFAULT_STYLE,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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const wxString& name = wxDirDialogNameStr)
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const wxString& name = wxASCII_STR(wxDirDialogNameStr))
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{
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Init();
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@@ -34,12 +34,12 @@ public:
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}
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void Create(wxWindow *parent,
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const wxString& message = wxDirSelectorPromptStr,
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const wxString& message = wxASCII_STR(wxDirSelectorPromptStr),
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const wxString& defaultPath = wxT(""),
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long style = wxDD_DEFAULT_STYLE,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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const wxString& name = wxDirDialogNameStr);
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const wxString& name = wxASCII_STR(wxDirDialogNameStr));
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#if wxOSX_USE_COCOA
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~wxDirDialog();
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