Use wxASCII_STR() on string literals
Fix the build with wxNO_IMPLICIT_WXSTRING_ENCODING.
This commit is contained in:
committed by
Vadim Zeitlin
parent
65cbf40b7e
commit
c86bcf962d
@@ -25,7 +25,7 @@ public:
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const wxString *choices = NULL,
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long style = 0,
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const wxValidator& validator = wxDefaultValidator,
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const wxString& name = wxListBoxNameStr)
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const wxString& name = wxASCII_STR(wxListBoxNameStr))
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{
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Init();
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@@ -38,7 +38,7 @@ public:
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const wxArrayString& choices,
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long style = 0,
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const wxValidator& validator = wxDefaultValidator,
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const wxString& name = wxListBoxNameStr)
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const wxString& name = wxASCII_STR(wxListBoxNameStr))
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{
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Init();
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@@ -53,7 +53,7 @@ public:
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const wxString *choices = NULL,
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long style = 0,
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const wxValidator& validator = wxDefaultValidator,
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const wxString& name = wxListBoxNameStr);
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const wxString& name = wxASCII_STR(wxListBoxNameStr));
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bool Create(wxWindow *parent,
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wxWindowID id,
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const wxPoint& pos,
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@@ -61,7 +61,7 @@ public:
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const wxArrayString& choices,
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long style = 0,
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const wxValidator& validator = wxDefaultValidator,
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const wxString& name = wxListBoxNameStr);
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const wxString& name = wxASCII_STR(wxListBoxNameStr));
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// items may be checked
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bool IsChecked(unsigned int uiIndex) const wxOVERRIDE;
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