Use wxASCII_STR() on string literals

Fix the build with wxNO_IMPLICIT_WXSTRING_ENCODING.
This commit is contained in:
Arrigo Marchiori
2019-10-22 12:34:29 +02:00
committed by Vadim Zeitlin
parent 65cbf40b7e
commit c86bcf962d
351 changed files with 965 additions and 950 deletions

View File

@@ -31,7 +31,7 @@ public:
int n = 0, const wxString choices[] = NULL,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxChoiceNameStr)
const wxString& name = wxASCII_STR(wxChoiceNameStr))
{
Init();
Create(parent, id, pos, size, n, choices, style, validator, name);
@@ -44,7 +44,7 @@ public:
const wxArrayString& choices,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxChoiceNameStr)
const wxString& name = wxASCII_STR(wxChoiceNameStr))
{
Init();
Create(parent, id, pos, size, choices, style, validator, name);
@@ -57,7 +57,7 @@ public:
int n = 0, const wxString choices[] = NULL,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxChoiceNameStr);
const wxString& name = wxASCII_STR(wxChoiceNameStr));
bool Create(wxWindow *parent,
wxWindowID id,
const wxPoint& pos,
@@ -65,7 +65,7 @@ public:
const wxArrayString& choices,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxChoiceNameStr);
const wxString& name = wxASCII_STR(wxChoiceNameStr));
virtual bool Show(bool show = true) wxOVERRIDE;