Use wxASCII_STR() on string literals
Fix the build with wxNO_IMPLICIT_WXSTRING_ENCODING.
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committed by
Vadim Zeitlin
parent
65cbf40b7e
commit
c86bcf962d
@@ -74,10 +74,10 @@ protected:
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}
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// same as the version above except it will look up wxClassInfo by name on
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// its own
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// its own. Note that className must be ASCII
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void AddDependency(const char *className)
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{
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m_namedDependencies.Add(className);
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m_namedDependencies.Add(wxASCII_STR(className));
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}
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