Use wxASCII_STR() on string literals

Fix the build with wxNO_IMPLICIT_WXSTRING_ENCODING.
This commit is contained in:
Arrigo Marchiori
2019-10-22 12:34:29 +02:00
committed by Vadim Zeitlin
parent 65cbf40b7e
commit c86bcf962d
351 changed files with 965 additions and 950 deletions

View File

@@ -406,7 +406,7 @@ public:
// fn.ReplaceEnvVariable("OPENWINHOME");
// // now fn.GetFullPath() == "$OPENWINHOME/lib/someFile"
bool ReplaceEnvVariable(const wxString& envname,
const wxString& replacementFmtString = "$%s",
const wxString& replacementFmtString = wxS("$%s"),
wxPathFormat format = wxPATH_NATIVE);
// replaces, if present in the path, the home directory for the given user
@@ -575,12 +575,12 @@ public:
// returns the size in a human readable form
wxString
GetHumanReadableSize(const wxString& nullsize = wxGetTranslation("Not available"),
GetHumanReadableSize(const wxString& nullsize = wxGetTranslation(wxASCII_STR("Not available")),
int precision = 1,
wxSizeConvention conv = wxSIZE_CONV_TRADITIONAL) const;
static wxString
GetHumanReadableSize(const wxULongLong& sz,
const wxString& nullsize = wxGetTranslation("Not available"),
const wxString& nullsize = wxGetTranslation(wxASCII_STR("Not available")),
int precision = 1,
wxSizeConvention conv = wxSIZE_CONV_TRADITIONAL);
#endif // wxUSE_LONGLONG