Use wxASCII_STR() on string literals

Fix the build with wxNO_IMPLICIT_WXSTRING_ENCODING.
This commit is contained in:
Arrigo Marchiori
2019-10-22 12:34:29 +02:00
committed by Vadim Zeitlin
parent 65cbf40b7e
commit c86bcf962d
351 changed files with 965 additions and 950 deletions

View File

@@ -46,7 +46,7 @@ public:
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_FRAME_STYLE | wxVSCROLL | wxHSCROLL,
const wxString& name = wxFrameNameStr);
const wxString& name = wxASCII_STR(wxFrameNameStr));
~wxAuiMDIParentFrame();
@@ -56,7 +56,7 @@ public:
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_FRAME_STYLE | wxVSCROLL | wxHSCROLL,
const wxString& name = wxFrameNameStr );
const wxString& name = wxASCII_STR(wxFrameNameStr) );
void SetArtProvider(wxAuiTabArt* provider);
wxAuiTabArt* GetArtProvider();
@@ -131,7 +131,7 @@ public:
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_FRAME_STYLE,
const wxString& name = wxFrameNameStr);
const wxString& name = wxASCII_STR(wxFrameNameStr));
virtual ~wxAuiMDIChildFrame();
bool Create(wxAuiMDIParentFrame *parent,
@@ -140,7 +140,7 @@ public:
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_FRAME_STYLE,
const wxString& name = wxFrameNameStr);
const wxString& name = wxASCII_STR(wxFrameNameStr));
#if wxUSE_MENUS
virtual void SetMenuBar(wxMenuBar *menuBar) wxOVERRIDE;