diff --git a/distrib/msw/makeall.bat b/distrib/msw/makeall.bat new file mode 100755 index 0000000000..7870a4adec --- /dev/null +++ b/distrib/msw/makeall.bat @@ -0,0 +1,686 @@ +Rem @echo off +Rem This script compiles wxWindows and some samples/demos with +Rem a range of compilers. +Rem Note that it currently uses batch scripts local to Julian Smart's machine, +Rem to set up the environment correctly. +Rem This is a 4DOS batch file, though 4DOS dependencies have been kept to +Rem a minimum. +Rem Julian Smart, August 12th, 2000 +Rem TODO: making a Unicode distribution by modifying setup.h programmatically. +Rem TODO: check differing setup.h options, again by programmatic modification + +set WXDIR=%WXWIN% +set FATWXWIN=%WXDIR% +set FULLWXWIN=%WXDIR% +if not %@INDEX["%WXDIR%","wxWindows"] == "-1" set FATWXWIN=%@PATH[%WXDIR%]wxwind~ +if not %@INDEX["%WXDIR%","wxWindows"] == "-1" set FULLWXWIN=%@PATH[%WXDIR%]wxWindows +echo Full wxWindows path is %FULLWXWIN%, FAT path is %FATWXWIN% +set BUILDDEST=o:\wxWinBuild +Rem Only carry on if we haven't specified a single target +set CARRYON=0 + +rem goto end + +if "%1" == "vc6" goto dovc6 +if "%1" == "bc55" goto dobc55 +if "%1" == "bc50" goto dobc50 +if "%1" == "ming2992" goto doming2952 +if "%1" == "cygwin11" goto docygwin11 +if "%1" == "vc1" goto dovc1 +if "%1" == "bc16" goto dobc16 + +set CARRYON=1 + +if not direxist %BUILDDEST% mkdir /S %BUILDDEST% + + +:dovc6 + +echo Starting wxWindows build at %_TIME, %_DATE + +Rem First, VC++ 6. + +echo === VC++ 6 === +echo ============== + +Rem Set up the environment +call msvc6 + +echo *** VC++ Debug *** +Rem VC++ Debug +cd %WXDIR%\src\msw +nmake -f makefile.vc cleanall +nmake -f makefile.vc +if not direxist %BUILDDEST%\VC6Debug mkdir /S %BUILDDEST%\VC6Debug +erase /F /Y %BUILDDEST%\VC6Debug +cd %WXDIR%\samples +nmake -f makefile.vc clean + +Rem Make one sample, just to make sure Debug mode is OK +cd %WXDIR%\samples\controls +nmake -f makefile.vc +copy controls.exe %BUILDDEST%\VC6Debug +nmake -f makefile.vc clean + +cd %WXDIR%\src\msw +nmake -f makefile.vc cleanall + +echo *** VC++ Release *** + +nmake -f makefile.vc cleanall FINAL=1 +nmake -f makefile.vc FINAL=1 + +if not direxist %BUILDDEST%\VC6Release mkdir /S %BUILDDEST%\VC6Release +erase /F /Y %BUILDDEST%\VC6Release + +cd %WXDIR%\samples +nmake -f makefile.vc clean FINAL=1 +nmake -f makefile.vc FINAL=1 +Rem Copy all executables to VC6Release +copy /S *.exe %BUILDDEST%\VC6Release +nmake -f makefile.vc clean FINAL=1 + +cd %WXDIR%\demos +nmake -f makefile.vc clean FINAL=1 +nmake -f makefile.vc FINAL=1 +Rem Copy all executables to VC6Release +copy /S *.exe %BUILDDEST%\VC6Release +nmake -f makefile.vc clean FINAL=1 + +Rem Compile OGL +cd %WXDIR%\contrib\src\ogl +nmake -f makefile.vc clean FINAL=1 +nmake -f makefile.vc FINAL=1 +cd %WXDIR%\contrib\samples\ogl\ogledit +nmake -f makefile.vc clean FINAL=1 +nmake -f makefile.vc FINAL=1 +copy *.exe %BUILDDEST%\VC6Release +nmake -f makefile.vc clean FINAL=1 +cd %WXDIR%\contrib\samples\ogl\studio +nmake -f makefile.vc clean FINAL=1 +nmake -f makefile.vc FINAL=1 +copy *.exe %BUILDDEST%\VC6Release +nmake -f makefile.vc clean FINAL=1 +cd %WXDIR%\contrib\src\ogl +nmake -f makefile.vc clean FINAL=1 + +Rem Compile Dialog Editor +cd %WXDIR%\utils\dialoged\src +nmake -f makefile.vc clean FINAL=1 +nmake -f makefile.vc FINAL=1 +copy *.exe %BUILDDEST%\VC6Release +nmake -f makefile.vc clean FINAL=1 + +Rem Compile Tex2RTF +cd %WXDIR%\utils\tex2rtf\src +nmake -f makefile.vc clean FINAL=1 +nmake -f makefile.vc FINAL=1 +copy *.exe %BUILDDEST%\VC6Release +nmake -f makefile.vc clean FINAL=1 + +Rem Clean up + +cd %WXDIR%\src\msw +nmake -f makefile.vc cleanall FINAL=1 + +echo *** VC++ Debug DLL *** + +nmake -f makefile.vc cleanall WXMAKINGDLL=1 +nmake -f makefile.vc dll pch + +if not direxist %BUILDDEST%\VC6DebugDLL mkdir /S %BUILDDEST%\VC6DebugDLL +erase /F /Y %BUILDDEST%\VC6DebugDLL + +copy %WXDIR%\lib\*d.dll %BUILDDEST%\VC6DebugDLL + +Rem Make one sample, for a sanity check + +cd %WXDIR%\samples\controls +nmake -f makefile.vc WXUSINGDLL=1 +copy controls.exe %BUILDDEST%\VC6DebugDLL +nmake -f makefile.vc clean + +cd %WXDIR%\src\msw +nmake -f makefile.vc cleanall WXMAKINGDLL=1 + +echo *** VC++ Release DLL *** + +nmake -f makefile.vc cleanall FINAL=1 WXMAKINGDLL=1 +nmake -f makefile.vc dll pch FINAL=1 + +if not direxist %BUILDDEST%\VC6ReleaseDLL mkdir /S %BUILDDEST%\VC6ReleaseDLL +erase /F /Y %BUILDDEST%\VC6ReleaseDLL + +copy %WXDIR%\lib\*.dll %BUILDDEST%\VC6ReleaseDLL + +Rem Make one sample, for a sanity check + +cd %WXDIR%\samples\controls +nmake -f makefile.vc WXUSINGDLL=1 FINAL=1 +copy controls.exe %BUILDDEST%\VC6ReleaseDLL +nmake -f makefile.vc clean FINAL=1 + +cd %WXDIR%\src\msw +nmake -f makefile.vc cleanall WXMAKINGDLL=1 FINAL=1 + +if "%CARRYON" == "0" goto end + +:dobc55 + +echo === BC++ 5.5 === +echo ================ + +call bcb55 + +echo *** WIN32 BC++ Debug *** + +Rem WIN32 BC++ Debug +cd %WXDIR%\src\msw +make -f makefile.b32 cleanall +make -f makefile.b32 +if not direxist %BUILDDEST%\BC55Debug mkdir /S %BUILDDEST%\BC55Debug +erase /F /Y %BUILDDEST%\BC55Debug +cd %WXDIR%\samples +make -f makefile.b32 clean + +Rem Make one sample, just to make sure Debug mode is OK +cd %WXDIR%\samples\controls +make -f makefile.b32 +copy controls.exe %BUILDDEST%\BC55Debug +make -f makefile.b32 clean + +cd %WXDIR%\src\msw +make -f makefile.b32 cleanall + +echo *** WIN32 BC++ Release *** + +make -f makefile.b32 cleanall FINAL=1 +make -f makefile.b32 FINAL=1 + +if not direxist %BUILDDEST%\BC55Release mkdir /S %BUILDDEST%\BC55Release +erase /F /Y %BUILDDEST%\BC55Release + +cd %WXDIR%\samples +make -f makefile.b32 clean FINAL=1 +make -f makefile.b32 FINAL=1 +Rem Copy all executables to BC55Release +copy /S *.exe %BUILDDEST%\BC55Release +make -f makefile.b32 clean FINAL=1 + +cd %WXDIR%\demos +make -f makefile.b32 clean FINAL=1 +make -f makefile.b32 FINAL=1 +Rem Copy all executables to BC55Release +copy /S *.exe %BUILDDEST%\BC55Release +make -f makefile.b32 clean FINAL=1 + +Rem Compile OGL +cd %WXDIR%\contrib\src\ogl +make -f makefile.b32 clean FINAL=1 +make -f makefile.b32 FINAL=1 +cd %WXDIR%\contrib\samples\ogl\ogledit +make -f makefile.b32 clean FINAL=1 +make -f makefile.b32 FINAL=1 +copy *.exe %BUILDDEST%\BC55Release +make -f makefile.b32 clean FINAL=1 +cd %WXDIR%\contrib\samples\ogl\studio +make -f makefile.b32 clean FINAL=1 +make -f makefile.b32 FINAL=1 +copy *.exe %BUILDDEST%\BC55Release +make -f makefile.b32 clean FINAL=1 +cd %WXDIR%\contrib\src\ogl +make -f makefile.b32 clean FINAL=1 + +Rem Compile Dialog Editor +cd %WXDIR%\utils\dialoged\src +make -f makefile.b32 clean FINAL=1 +make -f makefile.b32 FINAL=1 +copy *.exe %BUILDDEST%\BC55Release +make -f makefile.b32 clean FINAL=1 + +Rem Compile Tex2RTF +cd %WXDIR%\utils\tex2rtf\src +make -f makefile.b32 clean FINAL=1 +make -f makefile.b32 FINAL=1 +copy *.exe %BUILDDEST%\BC55Release +make -f makefile.b32 clean FINAL=1 + +Rem Clean up + +cd %WXDIR%\src\msw +make -f makefile.b32 cleanall FINAL=1 + +echo *** WIN32 BC++ Debug DLL *** + +make -f makefile.b32 cleanall WXMAKINGDLL=1 +make -f makefile.b32 DLL=1 + +if not direxist %BUILDDEST%\BC55DebugDLL mkdir /S %BUILDDEST%\BC55DebugDLL +erase /F /Y %BUILDDEST%\BC55DebugDLL + +copy %WXDIR%\lib\*.dll %BUILDDEST%\BC55DebugDLL + +Rem Make one sample, for a sanity check + +cd %WXDIR%\samples\controls +make -f makefile.b32 WXUSINGDLL=1 +copy controls.exe %BUILDDEST%\BC55DebugDLL +make -f makefile.b32 clean + +cd %WXDIR%\src\msw +make -f makefile.b32 cleanall WXMAKINGDLL=1 + +echo *** WIN32 BC++ Release DLL *** + +make -f makefile.b32 cleanall FINAL=1 WXMAKINGDLL=1 +make -f makefile.b32 DLL=1 FINAL=1 + +if not direxist %BUILDDEST%\BC55ReleaseDLL mkdir /S %BUILDDEST%\BC55ReleaseDLL +erase /F /Y %BUILDDEST%\BC55ReleaseDLL + +copy %WXDIR%\lib\*.dll %BUILDDEST%\BC55ReleaseDLL + +Rem Make one sample, for a sanity check + +cd %WXDIR%\samples\controls +make -f makefile.b32 WXUSINGDLL=1 FINAL=1 +copy controls.exe %BUILDDEST%\BC55ReleaseDLL +make -f makefile.b32 clean FINAL=1 + +cd %WXDIR%\src\msw +make -f makefile.b32 cleanall + +if "%CARRYON" == "0" goto end + +:dobc50 + + +echo === BC++ 5.0 === +echo ================ + +call borland + +echo *** WIN32 BC++ Debug *** + +Rem WIN32 BC++ Debug +cd %WXDIR%\src\msw +make -f makefile.b32 cleanall +make -f makefile.b32 +if not direxist %BUILDDEST%\BC50Debug mkdir /S %BUILDDEST%\BC50Debug +erase /F /Y %BUILDDEST%\BC50Debug +cd %WXDIR%\samples +make -f makefile.b32 clean + +Rem Make one sample, just to make sure Debug mode is OK +cd %WXDIR%\samples\controls +make -f makefile.b32 +copy controls.exe %BUILDDEST%\BC50Debug +make -f makefile.b32 clean + +cd %WXDIR%\src\msw +make -f makefile.b32 cleanall + +echo *** WIN32 BC++ Release *** + +make -f makefile.b32 cleanall FINAL=1 +make -f makefile.b32 FINAL=1 + +if not direxist %BUILDDEST%\BC50Release mkdir /S %BUILDDEST%\BC50Release +erase /F /Y %BUILDDEST%\BC50Release + +cd %WXDIR%\samples +make -f makefile.b32 clean FINAL=1 +make -f makefile.b32 FINAL=1 +Rem Copy all executables to BC50Release +copy /S *.exe %BUILDDEST%\BC50Release +make -f makefile.b32 clean FINAL=1 + +cd %WXDIR%\demos +make -f makefile.b32 clean FINAL=1 +make -f makefile.b32 FINAL=1 +Rem Copy all executables to BC50Release +copy /S *.exe %BUILDDEST%\BC50Release +make -f makefile.b32 clean FINAL=1 + +Rem Compile OGL +cd %WXDIR%\contrib\src\ogl +make -f makefile.b32 clean FINAL=1 +make -f makefile.b32 FINAL=1 +cd %WXDIR%\contrib\samples\ogl\ogledit +make -f makefile.b32 clean FINAL=1 +make -f makefile.b32 FINAL=1 +copy *.exe %BUILDDEST%\BC50Release +make -f makefile.b32 clean FINAL=1 +cd %WXDIR%\contrib\samples\ogl\studio +make -f makefile.b32 clean FINAL=1 +make -f makefile.b32 FINAL=1 +copy *.exe %BUILDDEST%\BC50Release +make -f makefile.b32 clean FINAL=1 +cd %WXDIR%\contrib\src\ogl +make -f makefile.b32 clean FINAL=1 + +Rem Compile Dialog Editor +cd %WXDIR%\utils\dialoged\src +make -f makefile.b32 clean FINAL=1 +make -f makefile.b32 FINAL=1 +copy *.exe %BUILDDEST%\BC50Release +make -f makefile.b32 clean FINAL=1 + +Rem Compile Tex2RTF +cd %WXDIR%\utils\tex2rtf\src +make -f makefile.b32 clean FINAL=1 +make -f makefile.b32 FINAL=1 +copy *.exe %BUILDDEST%\BC50Release +make -f makefile.b32 clean FINAL=1 + +Rem Clean up + +cd %WXDIR%\src\msw +make -f makefile.b32 cleanall FINAL=1 + +echo *** WIN32 BC++ Debug DLL *** + +make -f makefile.b32 cleanall WXMAKINGDLL=1 +make -f makefile.b32 DLL=1 + +if not direxist %BUILDDEST%\BC50DebugDLL mkdir /S %BUILDDEST%\BC50DebugDLL +erase /F /Y %BUILDDEST%\BC50DebugDLL + +copy %WXDIR%\lib\*.dll %BUILDDEST%\BC50DebugDLL + +Rem Make one sample, for a sanity check + +cd %WXDIR%\samples\controls +make -f makefile.b32 WXUSINGDLL=1 +copy controls.exe %BUILDDEST%\BC50DebugDLL +make -f makefile.b32 clean + +cd %WXDIR%\src\msw +make -f makefile.b32 cleanall WXMAKINGDLL=1 + +echo *** WIN32 BC++ Release DLL *** + +make -f makefile.b32 cleanall FINAL=1 WXMAKINGDLL=1 +make -f makefile.b32 DLL=1 FINAL=1 + +if not direxist %BUILDDEST%\BC50ReleaseDLL mkdir /S %BUILDDEST%\BC50ReleaseDLL +erase /F /Y %BUILDDEST%\BC50ReleaseDLL + +copy %WXDIR%\lib\*.dll %BUILDDEST%\BC50ReleaseDLL + +Rem Make one sample, for a sanity check + +cd %WXDIR%\samples\controls +make -f makefile.b32 WXUSINGDLL=1 FINAL=1 +copy controls.exe %BUILDDEST%\BC50ReleaseDLL +make -f makefile.b32 clean FINAL=1 + +cd %WXDIR%\src\msw +make -f makefile.b32 cleanall + +if "%CARRYON" == "0" goto end + +:docygwin11 + + +echo === Cygwin 1.1 === +echo ================== + +call cygwin11 + +echo *** Cygwin Debug *** + +Rem Cygwin Release +cd %WXDIR%\src\msw +make -f makefile.g95 cleanall +make -f makefile.g95 FINAL=1 +if not direxist %BUILDDEST%\Cygwin11Release mkdir /S %BUILDDEST%\Cygwin11Release +erase /F /Y %BUILDDEST%\Cygwin11Release +cd %WXDIR%\samples +make -f makefile.g95 clean FINAL=1 + +if not direxist %BUILDDEST%\Cygwin11Release mkdir /S %BUILDDEST%\Cygwin11Release +erase /F /Y %BUILDDEST%\Cygwin11Release + +cd %WXDIR%\samples +make -f makefile.g95 clean FINAL=1 +make -f makefile.g95 FINAL=1 +Rem Copy all executables to Cygwin11Release +copy /S *.exe %BUILDDEST%\Cygwin11Release +make -f makefile.g95 clean FINAL=1 + +cd %WXDIR%\demos +make -f makefile.g95 clean FINAL=1 +make -f makefile.g95 FINAL=1 +Rem Copy all executables to Cygwin11Release +copy /S *.exe %BUILDDEST%\Cygwin11Release +make -f makefile.g95 clean FINAL=1 + +Rem Compile OGL +cd %WXDIR%\contrib\src\ogl +make -f makefile.g95 clean FINAL=1 +make -f makefile.g95 FINAL=1 +cd %WXDIR%\contrib\samples\ogl\ogledit +make -f makefile.g95 clean FINAL=1 +make -f makefile.g95 FINAL=1 +copy *.exe %BUILDDEST%\Cygwin11Release +make -f makefile.g95 clean FINAL=1 +cd %WXDIR%\contrib\samples\ogl\studio +make -f makefile.g95 clean FINAL=1 +make -f makefile.g95 FINAL=1 +copy *.exe %BUILDDEST%\Cygwin11Release +make -f makefile.g95 clean FINAL=1 +cd %WXDIR%\contrib\src\ogl +make -f makefile.g95 clean FINAL=1 + +Rem Compile Dialog Editor +cd %WXDIR%\utils\dialoged\src +make -f makefile.g95 clean FINAL=1 +make -f makefile.g95 FINAL=1 +copy *.exe %BUILDDEST%\Cygwin11Release +make -f makefile.g95 clean FINAL=1 + +Rem Compile Tex2RTF +cd %WXDIR%\utils\tex2rtf\src +make -f makefile.g95 clean FINAL=1 +make -f makefile.g95 FINAL=1 +copy *.exe %BUILDDEST%\Cygwin11Release +make -f makefile.g95 clean FINAL=1 + +echo Stripping executables... +strip %BUILDDEST%\Cygwin11Release\*.exe + +Rem Cleanup + +cd %WXDIR%\src\msw +make -f makefile.g95 cleanall + +if "%CARRYON" == "0" goto end + +:doming2952 + +echo === Mingw32 2.95.2 === +echo ====================== + +call ming2952 + +echo *** Cygwin Debug *** + +Rem Cygwin Release +cd %WXDIR%\src\msw +make -f makefile.g95 cleanall +make -f makefile.g95 FINAL=1 +if not direxist %BUILDDEST%\Ming2952Release mkdir /S %BUILDDEST%\Ming2952Release +erase /F /Y %BUILDDEST%\Ming2952Release +cd %WXDIR%\samples +make -f makefile.g95 clean FINAL=1 + +if not direxist %BUILDDEST%\Ming2952Release mkdir /S %BUILDDEST%\Ming2952Release +erase /F /Y %BUILDDEST%\Ming2952Release + +cd %WXDIR%\samples +make -f makefile.g95 clean FINAL=1 +make -f makefile.g95 FINAL=1 +Rem Copy all executables to Ming2952Release +copy /S *.exe %BUILDDEST%\Ming2952Release +make -f makefile.g95 clean FINAL=1 + +cd %WXDIR%\demos +make -f makefile.g95 clean FINAL=1 +make -f makefile.g95 FINAL=1 +Rem Copy all executables to Ming2952Release +copy /S *.exe %BUILDDEST%\Ming2952Release +make -f makefile.g95 clean FINAL=1 + +Rem Compile OGL +cd %WXDIR%\contrib\src\ogl +make -f makefile.g95 clean FINAL=1 +make -f makefile.g95 FINAL=1 +cd %WXDIR%\contrib\samples\ogl\ogledit +make -f makefile.g95 clean FINAL=1 +make -f makefile.g95 FINAL=1 +copy *.exe %BUILDDEST%\Ming2952Release +make -f makefile.g95 clean FINAL=1 +cd %WXDIR%\contrib\samples\ogl\studio +make -f makefile.g95 clean FINAL=1 +make -f makefile.g95 FINAL=1 +copy *.exe %BUILDDEST%\Ming2952Release +make -f makefile.g95 clean FINAL=1 +cd %WXDIR%\contrib\src\ogl +make -f makefile.g95 clean FINAL=1 + +Rem Compile Dialog Editor +cd %WXDIR%\utils\dialoged\src +make -f makefile.g95 clean FINAL=1 +make -f makefile.g95 FINAL=1 +copy *.exe %BUILDDEST%\Ming2952Release +make -f makefile.g95 clean FINAL=1 + +Rem Compile Tex2RTF +cd %WXDIR%\utils\tex2rtf\src +make -f makefile.g95 clean FINAL=1 +make -f makefile.g95 FINAL=1 +copy *.exe %BUILDDEST%\Ming2952Release +make -f makefile.g95 clean FINAL=1 + +echo Stripping executables... +strip %BUILDDEST%\Ming2952Release\*.exe + +Rem Cleanup + +cd %WXDIR%\src\msw +make -f makefile.g95 cleanall + +if "%CARRYON" == "0" goto end + +:dovc1 + +echo === 16-bit VC++ === +echo =================== + +Rem Set up the environment +call msvc1 + +Rem Needs full wxWindows path for making libraries +set WXWIN=%FULLWXWIN% + +echo *** VC++ Debug *** +Rem VC++ Debug +cd %WXDIR%\src\msw +nmake -f makefile.dos cleanall +nmake -f makefile.dos +if not direxist %BUILDDEST%\VC1Debug mkdir /S %BUILDDEST%\VC1Debug +erase /F /Y %BUILDDEST%\VC1Debug + +Rem Make one sample, just to make sure Debug mode is OK +cd %WXDIR%\samples\minimal +nmake -f makefile.dos clean +Rem Needs FAT wxWindows path for making executables +set WXWIN=%FATWXWIN% +nmake -f makefile.dos + +copy minimal.exe /S %BUILDDEST%\VC1Debug +nmake -f makefile.dos clean + +cd %WXDIR%\src\msw +nmake -f makefile.dos cleanall + +Rem Needs full wxWindows path for making libraries +set WXWIN=%FULLWXWIN% + +echo *** VC++ Release *** + +nmake -f makefile.dos cleanall FINAL=1 +nmake -f makefile.dos FINAL=1 + +if not direxist %BUILDDEST%\VC1Release mkdir /S %BUILDDEST%\VC1Release +erase /F /Y %BUILDDEST%\VC1Release + +Rem Make one sample, just to make sure Release mode is OK +cd %WXDIR%\samples\minimal +nmake -f makefile.dos clean +nmake -f makefile.dos FINAL=1 +Rem Needs FAT wxWindows path for making executables +set WXWIN=%FATWXWIN% +nmake -f makefile.dos FINAL=1 +copy minimal.exe /S %BUILDDEST%\VC1Release +nmake -f makefile.dos clean +set WXWIN=%tmpwxwin% + +Rem Clean up + +cd %WXDIR%\src\msw +nmake -f makefile.dos cleanall FINAL=1 + +if "%CARRYON" == "0" goto end + +:dobc16 + +echo === 16-bit BC++ === +echo =================== + +Rem Set up the environment +call borland + +echo *** 16-bit BC++ Debug *** +Rem 16-bit BC++ Debug +cd %WXDIR%\src\msw +nmake -f makefile.bcc cleanall +nmake -f makefile.bcc +if not direxist %BUILDDEST%\BC16Debug mkdir /S %BUILDDEST%\BC16Debug +erase /F /Y %BUILDDEST%\BC16Debug + +Rem Make one sample, just to make sure Debug mode is OK +cd %WXDIR%\samples\minimal +nmake -f makefile.bcc clean +nmake -f makefile.bcc +copy minimal.exe /S %BUILDDEST%\BC16Debug +nmake -f makefile.bcc clean + +cd %WXDIR%\src\msw +nmake -f makefile.bcc cleanall + +echo *** 16-bit BC++ Release *** + +nmake -f makefile.bcc cleanall FINAL=1 +nmake -f makefile.bcc FINAL=1 + +if not direxist %BUILDDEST%\BC16Release mkdir /S %BUILDDEST%\BC16Release +erase /F /Y %BUILDDEST%\BC16Release + +Rem Make one sample, just to make sure Release mode is OK +cd %WXDIR%\samples\minimal +nmake -f makefile.bcc clean +nmake -f makefile.bcc FINAL=1 +copy minimal.exe /S %BUILDDEST%\BC16Release +nmake -f makefile.bcc clean + +Rem Clean up + +cd %WXDIR%\src\msw +nmake -f makefile.bcc cleanall FINAL=1 + +:end + +echo Finished wxWindows build at %_TIME, %_DATE + diff --git a/distrib/msw/wisetop.txt b/distrib/msw/wisetop.txt index 9e9b6ebc0e..e00fb267e5 100644 --- a/distrib/msw/wisetop.txt +++ b/distrib/msw/wisetop.txt @@ -1,7 +1,7 @@ Document Type: WSE item: Global Version=5.0 - Title=wxWindows 2.2.0 Installation + Title=wxWindows 2.2.1 Installation Flags=00000100 Split=1420 Languages=65 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 @@ -47,7 +47,7 @@ item: End Block end item: Set Variable Variable=APPTITLE - Value=wxWindows 2.2.0 + Value=wxWindows 2.2.1 end item: Set Variable Variable=GROUP diff --git a/distrib/msw/zipdist.bat b/distrib/msw/zipdist.bat index a483809129..4d3f480616 100755 --- a/distrib/msw/zipdist.bat +++ b/distrib/msw/zipdist.bat @@ -179,6 +179,7 @@ copy %src\bin\dialoged.exe bin copy %src\bin\tex2rtf.exe bin copy %src\bin\dbgview.* bin copy %src\bin\life.exe bin +copy %src\demos\life\breeder.lif bin copy %src\docs\winhelp\dialoged.hlp %src\docs\winhelp\dialoged.cnt bin copy %src\docs\winhelp\tex2rtf.hlp %src\docs\winhelp\tex2rtf.cnt bin diff --git a/docs/changes.txt b/docs/changes.txt index 987ddcaeed..89b08e3482 100644 --- a/docs/changes.txt +++ b/docs/changes.txt @@ -52,7 +52,7 @@ wxMotif: Documentation: -- Added preliminary wxGrid documentation. +- Added wxDb documentation. - Added notes for Cygwin 1.1 to MSW install.txt. 2.2.0 diff --git a/docs/html/makedist.htm b/docs/html/makedist.htm new file mode 100644 index 0000000000..e3650fd846 --- /dev/null +++ b/docs/html/makedist.htm @@ -0,0 +1,122 @@ + + +
++ +Making a wxMSW distribution + + | +
+ +These are some notes on the steps involved in making up a wxMSW distribution from +a CVS hierarchy. +Currently only Julian Smart does this, but in the event of the duty being +transferred, or to allow people to produce custom distributions, the following may be helpful.
+ +The distribution scripts are in the distrib/msw directory.
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+VC++ 1.5, VC++ 4.0, VC++ 5.0, VC++ 6.0 (static and DLL), BC++ 4.5 (WIN16/WIN32), BC++ 5.0 (WIN16/WIN32), C++Builder 3, +Watcom C++ 10.6, Cygwin b20, Mingw32 2.95. For VC++ 6 and BC++ 5.0, check compilation using both the +makefiles and the project files (wxvc.dsp, wxvc_dll.dsp, bc32.ide). See distrib/msw/makeall.bat for a script +to build wxWindows and samples for a variety of compilers.
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