Replace IsItemMultivalued() with IsItemSingleValued()
This allows to simplify logic when calling it by avoiding negation. No real changes.
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@@ -910,20 +910,23 @@ private:
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// assumes that all columns were modified, otherwise just this one.
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bool DoItemChanged(const wxDataViewItem& item, int view_column);
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// Return whether the item has more than one column that have values
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bool IsItemMultivalued(const wxDataViewItem& item) const
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// Return whether the item has at most one column with a value.
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bool IsItemSingleValued(const wxDataViewItem& item) const
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{
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unsigned int numColsWithValue = 0;
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bool hadColumnWithValue = false;
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unsigned int cols = GetOwner()->GetColumnCount();
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const wxDataViewModel* model = GetModel();
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for ( unsigned int i = 0; i < cols; i++ )
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{
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if ( model->HasValue(item, i) )
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numColsWithValue++;
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if ( numColsWithValue > 1 )
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return true;
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}
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{
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if ( hadColumnWithValue )
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return false;
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hadColumnWithValue = true;
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}
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}
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return true;
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}
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// find first column with value
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@@ -2423,11 +2426,11 @@ void wxDataViewMainWindow::OnPaint( wxPaintEvent &WXUNUSED(event) )
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{
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renderColumnFocus = true;
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// If this is container node without columns, render full-row focus:
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// If there is just a single value, render full-row focus:
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if ( !IsList() )
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{
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wxDataViewTreeNode *node = GetTreeNodeByRow(item);
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if ( !IsItemMultivalued(node->GetItem()) )
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if ( IsItemSingleValued(node->GetItem()) )
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renderColumnFocus = false;
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}
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}
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@@ -4515,7 +4518,7 @@ bool wxDataViewMainWindow::TryAdvanceCurrentColumn(wxDataViewTreeNode *node, wxK
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const bool wrapAround = event.GetKeyCode() == WXK_TAB;
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// navigation shouldn't work in nodes with fewer than two columns
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if ( node && !IsItemMultivalued(node->GetItem()) )
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if ( node && IsItemSingleValued(node->GetItem()) )
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return false;
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if ( m_currentCol == NULL || !m_currentColSetByKeyboard )
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