Initial revision

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@2 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Karsten Ballüder
1998-05-20 14:01:55 +00:00
parent 1b66e7e5ab
commit c801d85f15
779 changed files with 172138 additions and 0 deletions

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src/gtk/colour.cpp Normal file
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/////////////////////////////////////////////////////////////////////////////
// Name: colour.cpp
// Purpose:
// Author: Robert Roebling
// Created: 01/02/97
// Id:
// Copyright: (c) 1998 Robert Roebling, Julian Smart and Markus Holzem
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifdef __GNUG__
#pragma implementation "colour.h"
#endif
#include "wx/gdicmn.h"
#ifdef USE_GDK_IMLIB
#include "gdk_imlib.h"
#endif
//-----------------------------------------------------------------------------
// wxColour
//-----------------------------------------------------------------------------
class wxColourRefData: public wxObjectRefData
{
public:
wxColourRefData(void);
~wxColourRefData(void);
void FreeColour(void);
GdkColor m_color;
GdkColormap *m_colormap;
bool m_hasPixel;
friend wxColour;
};
wxColourRefData::wxColourRefData(void)
{
m_color.red = 0;
m_color.green = 0;
m_color.blue = 0;
m_color.pixel = 0;
m_colormap = NULL;
m_hasPixel = FALSE;
};
wxColourRefData::~wxColourRefData(void)
{
FreeColour();
};
void wxColourRefData::FreeColour(void)
{
// if (m_hasPixel) gdk_colors_free( m_colormap, &m_color, 1, 0 );
};
//-----------------------------------------------------------------------------
#define M_COLDATA ((wxColourRefData *)m_refData)
#define SHIFT (8*(sizeof(short int)-sizeof(char)))
IMPLEMENT_DYNAMIC_CLASS(wxColour,wxGDIObject)
wxColour::wxColour(void)
{
};
wxColour::wxColour( char red, char green, char blue )
{
m_refData = new wxColourRefData();
M_COLDATA->m_color.red = ((unsigned short)red) << SHIFT;
M_COLDATA->m_color.green = ((unsigned short)green) << SHIFT;
M_COLDATA->m_color.blue = ((unsigned short)blue) << SHIFT;
M_COLDATA->m_color.pixel = 0;
};
wxColour::wxColour( const wxString &colourName )
{
wxNode *node = NULL;
if ( (wxTheColourDatabase) && (node = wxTheColourDatabase->Find(colourName)) )
{
wxColour *col = (wxColour*)node->Data();
UnRef();
if (col) Ref( *col );
}
else
{
m_refData = new wxColourRefData();
if (!gdk_color_parse( colourName, &M_COLDATA->m_color ))
{
delete m_refData;
m_refData = NULL;
};
};
};
wxColour::wxColour( const wxColour& col )
{
Ref( col );
};
wxColour::wxColour( const wxColour* col )
{
if (col) Ref( *col );
};
wxColour::~wxColour(void)
{
};
wxColour& wxColour::operator = ( const wxColour& col )
{
if (*this == col) return (*this);
Ref( col );
return *this;
};
wxColour& wxColour::operator = ( const wxString& colourName )
{
UnRef();
wxNode *node = NULL;
if ((wxTheColourDatabase) && (node = wxTheColourDatabase->Find(colourName)) )
{
wxColour *col = (wxColour*)node->Data();
if (col) Ref( *col );
}
else
{
m_refData = new wxColourRefData();
if (!gdk_color_parse( colourName, &M_COLDATA->m_color ))
{
delete m_refData;
m_refData = NULL;
};
};
return *this;
};
bool wxColour::operator == ( const wxColour& col )
{
return m_refData == col.m_refData;
};
bool wxColour::operator != ( const wxColour& col)
{
return m_refData != col.m_refData;
};
void wxColour::Set( const unsigned char red, const unsigned char green, const unsigned char blue )
{
UnRef();
m_refData = new wxColourRefData();
M_COLDATA->m_color.red = ((unsigned short)red) << SHIFT;
M_COLDATA->m_color.green = ((unsigned short)green) << SHIFT;
M_COLDATA->m_color.blue = ((unsigned short)blue) << SHIFT;
M_COLDATA->m_color.pixel = 0;
};
unsigned char wxColour::Red(void) const
{
if (!Ok()) return 0;
return (unsigned char)(M_COLDATA->m_color.red >> SHIFT);
};
unsigned char wxColour::Green(void) const
{
if (!Ok()) return 0;
return (unsigned char)(M_COLDATA->m_color.green >> SHIFT);
};
unsigned char wxColour::Blue(void) const
{
if (!Ok()) return 0;
return (unsigned char)(M_COLDATA->m_color.blue >> SHIFT);
};
bool wxColour::Ok(void) const
{
return (m_refData);
};
void wxColour::CalcPixel( GdkColormap *cmap )
{
if (!Ok()) return;
if ((M_COLDATA->m_hasPixel) && (M_COLDATA->m_colormap == cmap)) return;
M_COLDATA->FreeColour();
#ifdef USE_GDK_IMLIB
int r = M_COLDATA->m_color.red >> SHIFT;
int g = M_COLDATA->m_color.green >> SHIFT;
int b = M_COLDATA->m_color.blue >> SHIFT;
M_COLDATA->m_hasPixel = TRUE;
M_COLDATA->m_color.pixel = gdk_imlib_best_color_match( &r, &g, &b );
#else
M_COLDATA->m_hasPixel = gdk_color_alloc( cmap, &M_COLDATA->m_color );
#endif
M_COLDATA->m_colormap = cmap;
};
int wxColour::GetPixel(void)
{
if (!Ok()) return 0;
return M_COLDATA->m_color.pixel;
};
GdkColor *wxColour::GetColor(void)
{
if (!Ok()) return NULL;
return &M_COLDATA->m_color;
};