Initial revision

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@2 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Karsten Ballüder
1998-05-20 14:01:55 +00:00
parent 1b66e7e5ab
commit c801d85f15
779 changed files with 172138 additions and 0 deletions

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src/generic/scrolwin.cpp Normal file
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/////////////////////////////////////////////////////////////////////////////
// Name: scrolwin.cpp
// Purpose: wxScrolledWindow implementation
// Author: Julian Smart
// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c) Julian Smart and Markus Holzem
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
#ifdef __GNUG__
#pragma implementation
#pragma implementation "scrolwin.h"
#endif
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#include "wx/utils.h"
#include "wx/dcclient.h"
#ifdef __WINDOWS__
#include "windows.h"
#endif
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#include "wx/generic/scrolwin.h"
#if !USE_SHARED_LIBRARY
BEGIN_EVENT_TABLE(wxScrolledWindow, wxWindow)
EVT_SCROLL(wxScrolledWindow::OnScroll)
EVT_SIZE(wxScrolledWindow::OnSize)
EVT_PAINT(wxScrolledWindow::OnPaint)
END_EVENT_TABLE()
IMPLEMENT_DYNAMIC_CLASS(wxScrolledWindow, wxWindow)
#endif
wxScrolledWindow::wxScrolledWindow(void)
{
m_xScrollPixelsPerLine = 0;
m_yScrollPixelsPerLine = 0;
m_xScrollingEnabled = TRUE;
m_yScrollingEnabled = TRUE;
m_xScrollPosition = 0;
m_yScrollPosition = 0;
m_xScrollLines = 0;
m_yScrollLines = 0;
m_xScrollLinesPerPage = 0;
m_yScrollLinesPerPage = 0;
}
bool wxScrolledWindow::Create(wxWindow *parent, const wxWindowID id,
const wxPoint& pos,
const wxSize& size,
const long style,
const wxString& name)
{
m_xScrollPixelsPerLine = 0;
m_yScrollPixelsPerLine = 0;
m_xScrollingEnabled = TRUE;
m_yScrollingEnabled = TRUE;
m_xScrollPosition = 0;
m_yScrollPosition = 0;
m_xScrollLines = 0;
m_yScrollLines = 0;
m_xScrollLinesPerPage = 0;
m_yScrollLinesPerPage = 0;
return wxWindow::Create(parent, id, pos, size, style, name);
}
/*
* pixelsPerUnitX/pixelsPerUnitY: number of pixels per unit (e.g. pixels per text line)
* noUnitsX/noUnitsY: : no. units per scrollbar
*/
void wxScrolledWindow::SetScrollbars (const int pixelsPerUnitX, const int pixelsPerUnitY,
const int noUnitsX, const int noUnitsY,
const int xPos, const int yPos, const bool noRefresh )
{
bool do_refresh =
(
(noUnitsX != 0 && m_xScrollLines == 0) ||
(noUnitsX < m_xScrollPosition) ||
(noUnitsY != 0 && m_yScrollLines == 0) ||
(noUnitsY < m_yScrollPosition) ||
(xPos != m_xScrollPosition) ||
(yPos != m_yScrollPosition) ||
(pixelsPerUnitX != m_xScrollPixelsPerLine) ||
(pixelsPerUnitY != m_yScrollPixelsPerLine)
);
m_xScrollPixelsPerLine = pixelsPerUnitX;
m_yScrollPixelsPerLine = pixelsPerUnitY;
m_xScrollLines = noUnitsX;
m_yScrollLines = noUnitsY;
AdjustScrollbars();
if (do_refresh && !noRefresh) Refresh();
#ifdef __WINDOWS__
UpdateWindow ((HWND) GetHWND());
#endif
}
void wxScrolledWindow::OnScroll(wxScrollEvent& event)
{
int orient = event.GetOrientation();
int nScrollInc = CalcScrollInc(event);
if (nScrollInc == 0)
return;
// TODO: should we store the scroll position here as well as in wxWindow?
if (orient == wxHORIZONTAL)
{
int newPos = m_xScrollPosition + nScrollInc;
SetScrollPos(wxHORIZONTAL, newPos, TRUE );
}
else
{
int newPos = m_yScrollPosition + nScrollInc;
SetScrollPos(wxVERTICAL, newPos, TRUE );
}
/*
// TODO We need to multiply the ScrollWindow amount by the scaling
// factor, but how do we know what this is in wxWin 2.0???
float scaleX = 1.0;
float scaleY = 1.0;
if ( this->IsKindOf(CLASSINFO(wxCanvas)) )
{
wxDC* dc = ((wxCanvas *)this)->GetDC();
dc->GetUserScale(&scaleX, &scaleY);
}
*/
if (orient == wxHORIZONTAL)
{
m_xScrollPosition += nScrollInc;
}
else
{
m_yScrollPosition += nScrollInc;
}
if (orient == wxHORIZONTAL)
{
if (m_xScrollingEnabled)
ScrollWindow(-m_xScrollPixelsPerLine * nScrollInc, 0, NULL);
else
Refresh();
}
else
{
if (m_yScrollingEnabled)
ScrollWindow(0, -m_yScrollPixelsPerLine * nScrollInc, NULL);
else
Refresh();
}
}
int wxScrolledWindow::CalcScrollInc(wxScrollEvent& event)
{
int pos = event.GetPosition();
int orient = event.GetOrientation();
int nScrollInc = 0;
switch (event.GetEventType())
{
case wxEVENT_TYPE_SCROLL_TOP:
{
if (orient == wxHORIZONTAL)
nScrollInc = - m_xScrollPosition;
else
nScrollInc = - m_yScrollPosition;
break;
}
case wxEVENT_TYPE_SCROLL_BOTTOM:
{
if (orient == wxHORIZONTAL)
nScrollInc = m_xScrollLines - m_xScrollPosition;
else
nScrollInc = m_yScrollLines - m_yScrollPosition;
break;
}
case wxEVENT_TYPE_SCROLL_LINEUP:
{
nScrollInc = -1;
break;
}
case wxEVENT_TYPE_SCROLL_LINEDOWN:
{
nScrollInc = 1;
break;
}
case wxEVENT_TYPE_SCROLL_PAGEUP:
{
if (orient == wxHORIZONTAL)
nScrollInc = -GetScrollPageSize(wxHORIZONTAL);
else
nScrollInc = -GetScrollPageSize(wxVERTICAL);
break;
}
case wxEVENT_TYPE_SCROLL_PAGEDOWN:
{
if (orient == wxHORIZONTAL)
nScrollInc = GetScrollPageSize(wxHORIZONTAL);
else
nScrollInc = GetScrollPageSize(wxVERTICAL);
break;
}
case wxEVENT_TYPE_SCROLL_THUMBTRACK:
{
if (orient == wxHORIZONTAL)
nScrollInc = pos - m_xScrollPosition;
else
nScrollInc = pos - m_yScrollPosition;
break;
}
default:
{
break;
}
}
if (orient == wxHORIZONTAL)
{
int w, h;
GetClientSize(&w, &h);
int nMaxWidth = m_xScrollLines*m_xScrollPixelsPerLine;
int noPositions = (int) ( ((nMaxWidth - w)/(float)m_xScrollPixelsPerLine) + 0.5 );
if (noPositions < 0)
noPositions = 0;
if ( (m_xScrollPosition + nScrollInc) < 0 )
nScrollInc = -m_xScrollPosition; // As -ve as we can go
else if ( (m_xScrollPosition + nScrollInc) > noPositions )
nScrollInc = noPositions - m_xScrollPosition; // As +ve as we can go
return nScrollInc;
}
else
{
int w, h;
GetClientSize(&w, &h);
int nMaxHeight = m_yScrollLines*m_yScrollPixelsPerLine;
int noPositions = (int) ( ((nMaxHeight - h)/(float)m_yScrollPixelsPerLine) + 0.5 );
if (noPositions < 0)
noPositions = 0;
if ( (m_yScrollPosition + nScrollInc) < 0 )
nScrollInc = -m_yScrollPosition; // As -ve as we can go
else if ( (m_yScrollPosition + nScrollInc) > noPositions )
nScrollInc = noPositions - m_yScrollPosition; // As +ve as we can go
return nScrollInc;
}
}
// Adjust the scrollbars - new version.
void wxScrolledWindow::AdjustScrollbars(void)
{
int w, h;
GetClientSize(&w, &h);
// Recalculate scroll bar range and position
if (m_xScrollLines > 0)
{
int nMaxWidth = m_xScrollLines*m_xScrollPixelsPerLine;
int newRange = (int) ( ((nMaxWidth)/(float)m_xScrollPixelsPerLine) + 0.5 );
if (newRange < 0)
newRange = 0;
m_xScrollPosition = wxMin(newRange, m_xScrollPosition);
// Calculate page size i.e. number of scroll units you get on the
// current client window
int noPagePositions = (int) ( (w/(float)m_xScrollPixelsPerLine) + 0.5 );
if (noPagePositions < 1)
noPagePositions = 1;
SetScrollbar(wxHORIZONTAL, m_xScrollPosition, noPagePositions, newRange);
SetScrollPageSize(wxHORIZONTAL, noPagePositions);
}
// Robert Roebling
else
{
m_xScrollPosition = 0;
SetScrollbar (wxHORIZONTAL, 0, 0, 0, FALSE);
}
if (m_yScrollLines > 0)
{
int nMaxHeight = m_yScrollLines*m_yScrollPixelsPerLine;
int newRange = (int) ( ((nMaxHeight)/(float)m_yScrollPixelsPerLine) + 0.5 );
if (newRange < 0)
newRange = 0;
m_yScrollPosition = wxMin(newRange, m_yScrollPosition);
// Calculate page size i.e. number of scroll units you get on the
// current client window
int noPagePositions = (int) ( (h/(float)m_yScrollPixelsPerLine) + 0.5 );
if (noPagePositions < 1)
noPagePositions = 1;
SetScrollbar(wxVERTICAL, m_yScrollPosition, noPagePositions, newRange);
SetScrollPageSize(wxVERTICAL, noPagePositions);
}
else
{
m_yScrollPosition = 0;
SetScrollbar (wxVERTICAL, 0, 0, 0, FALSE); // Robert Roebling
}
}
// Default OnSize resets scrollbars, if any
void wxScrolledWindow::OnSize(wxSizeEvent& WXUNUSED(event))
{
#if USE_CONSTRAINTS
if (GetAutoLayout())
Layout();
#endif
AdjustScrollbars();
}
// This calls OnDraw, having adjusted the origin according to the current
// scroll position
void wxScrolledWindow::OnPaint(wxPaintEvent& WXUNUSED(event))
{
wxPaintDC dc(this);
PrepareDC(dc);
OnDraw(dc);
}
// Override this function if you don't want to have wxScrolledWindow
// automatically change the origin according to the scroll position.
void wxScrolledWindow::PrepareDC(wxDC& dc)
{
dc.SetDeviceOrigin(- m_xScrollPosition * m_xScrollPixelsPerLine, - m_yScrollPosition * m_yScrollPixelsPerLine);
}
#if WXWIN_COMPATIBILITY
void wxScrolledWindow::GetScrollUnitsPerPage (int *x_page, int *y_page) const
{
*x_page = GetScrollPageSize(wxHORIZONTAL);
*y_page = GetScrollPageSize(wxVERTICAL);
}
#endif
void wxScrolledWindow::GetScrollPixelsPerUnit (int *x_unit, int *y_unit) const
{
*x_unit = m_xScrollPixelsPerLine;
*y_unit = m_yScrollPixelsPerLine;
}
int wxScrolledWindow::GetScrollPageSize(int orient) const
{
if ( orient == wxHORIZONTAL )
return m_xScrollLinesPerPage;
else
return m_yScrollLinesPerPage;
}
void wxScrolledWindow::SetScrollPageSize(int orient, int pageSize)
{
if ( orient == wxHORIZONTAL )
m_xScrollLinesPerPage = pageSize;
else
m_yScrollLinesPerPage = pageSize;
}
/*
* Scroll to given position (scroll position, not pixel position)
*/
void wxScrolledWindow::Scroll (const int x_pos, const int y_pos)
{
int old_x, old_y;
ViewStart (&old_x, &old_y);
if (((x_pos == -1) || (x_pos == old_x)) && ((y_pos == -1) || (y_pos == old_y)))
return;
if (x_pos > -1)
{
m_xScrollPosition = x_pos;
SetScrollPos (wxHORIZONTAL, x_pos, TRUE);
}
if (y_pos > -1)
{
m_yScrollPosition = y_pos;
SetScrollPos (wxVERTICAL, y_pos, TRUE);
}
Refresh();
#ifdef __WINDOWS__
::UpdateWindow ((HWND) GetHWND());
#endif
}
void wxScrolledWindow::EnableScrolling (const bool x_scroll, const bool y_scroll)
{
m_xScrollingEnabled = x_scroll;
m_yScrollingEnabled = y_scroll;
}
void wxScrolledWindow::GetVirtualSize (int *x, int *y) const
{
*x = m_xScrollPixelsPerLine * m_xScrollLines;
*y = m_yScrollPixelsPerLine * m_yScrollLines;
}
// Where the current view starts from
void wxScrolledWindow::ViewStart (int *x, int *y) const
{
*x = m_xScrollPosition;
*y = m_yScrollPosition;
}
void wxScrolledWindow::CalcScrolledPosition(const int x, const int y, int *xx, int *yy) const
{
*xx = x - m_xScrollPosition * m_xScrollPixelsPerLine;
*yy = y - m_yScrollPosition * m_yScrollPixelsPerLine;
}
void wxScrolledWindow::CalcUnscrolledPosition(const int x, const int y, float *xx, float *yy) const
{
*xx = (float)(x + m_xScrollPosition * m_xScrollPixelsPerLine);
*yy = (float)(y + m_yScrollPosition * m_yScrollPixelsPerLine);
}