Initial revision
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@2 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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73
src/common/module.cpp
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73
src/common/module.cpp
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/////////////////////////////////////////////////////////////////////////////
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// Name: module.cpp
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// Purpose: Modules initialization/destruction
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// Author: Wolfram Gloger/adapted by Guilhem Lavaux
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// Modified by:
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// Created: 04/11/98
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// RCS-ID: $Id$
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// Copyright: (c) Wolfram Gloger and Guilhem Lavaux
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifdef __GNUG__
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#pragma implementation "module.h"
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#endif
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// For compilers that support precompilation, includes "wx.h".
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#include "wx/module.h"
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IMPLEMENT_CLASS(wxModule, wxObject)
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wxList wxModule::m_modules;
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void wxModule::RegisterModule(wxModule* module)
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{
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m_modules.Append(module);
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}
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// Collect up all module-derived classes, create an instance of each,
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// and register them.
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bool wxModule::RegisterModules(void)
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{
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wxClassInfo* classInfo = wxClassInfo::first;
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while (classInfo)
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{
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if ((classInfo != (& (wxModule::classwxModule))) &&
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classInfo->IsKindOf(CLASSINFO(wxModule)))
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{
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wxModule* module = (wxModule*) classInfo->CreateObject();
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RegisterModule(module);
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}
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classInfo = classInfo->next;
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}
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return TRUE;
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}
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bool wxModule::InitializeModules(void)
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{
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// Initialize user-defined modules
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for (wxNode *node = m_modules.First(); node; node = node->Next())
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{
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if (!((wxModule*)(node->Data()))->Init())
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return FALSE;
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}
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return TRUE;
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}
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void wxModule::CleanUpModules(void)
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{
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// Cleanup user-defined modules
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for(wxNode* node = m_modules.Last(); node; node = node->Previous())
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{
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((wxModule*)(node->Data()))->Exit();
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delete (wxModule*)(node->Data());
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}
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m_modules.Clear();
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}
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