Copy univ/setup.h instead of msw/setup.h for wxUniversal in VC++ project

files. Fixes bug 1230504.


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@35152 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Michael Wetherell
2005-08-08 13:34:42 +00:00
parent 2edad6fc48
commit c7f476c90d
14 changed files with 1765 additions and 401 deletions

View File

@@ -332,31 +332,56 @@
</if>
</define-tag>
<define-tag name="msvc-copy-setup-h" rules="dll,lib">
<if cond="FORMAT=='msevc4prj'">
<msvc-headers>wx/msw/wince/setup.h</msvc-headers>
<set var="vc_setup_h">wince\setup.h</set>
<set var="vc_setup_h_rule">wince_setup_h</set>
</if>
<if cond="FORMAT!='msevc4prj'">
<msvc-headers>wx/msw/setup.h</msvc-headers>
<set var="vc_setup_h">setup.h</set>
<set var="vc_setup_h_rule">setup_h</set>
</if>
<set var="msvc_copy_setup_h_script">
<if cond="IS_MSVC_PRJ">
<set var="_custom_build_files" append="1">
include\wx\msw\$(vc_setup_h)
</set>
<set var="_custom_build_include_wx_msw_$(vc_setup_h_rule)">
Creating $(SETUPHDIR)\wx\setup.h
InputPath=..\include\wx\msw\$(vc_setup_h)
InputPath=..\include\wx\%s
"$(SETUPHDIR)\wx\setup.h" : $(DOLLAR)(SOURCE) "$(DOLLAR)(INTDIR)" "$(DOLLAR)(OUTDIR)"
$(TAB)copy "$(DOLLAR)(InputPath)" $(SETUPHDIR)\wx\setup.h
</if>
</set>
<define-tag name="msvc-headers-setup-h" rules="dll,lib">
<if cond="IS_MSVC_PRJ">
<msvc-headers>
$(addPrefixToList('wx/', value))
</msvc-headers>
<set var="_custom_build_files" append="1">
$(nativePaths(addPrefixToList('include/wx/', value)))
</set>
</if>
</define-tag>
<define-tag name="msvc-copy-setup-h" rules="dll,lib">
<if cond="IS_MSVC_PRJ">
<if cond="FORMAT=='msevc4prj'">
<msvc-headers-setup-h>
msw/wince/setup.h
</msvc-headers-setup-h>
<set var="_custom_build_include_wx_msw_wince_setup_h">
$(msvc_copy_setup_h_script % 'msw\wince\setup.h')
</set>
</if>
<if cond="FORMAT!='msevc4prj'">
<msvc-headers-setup-h>
msw/setup.h
univ/setup.h
</msvc-headers-setup-h>
<set var="_custom_build_include_wx_msw_setup_h">
<if cond="WXUNIV=='0'">
$(msvc_copy_setup_h_script % 'msw\setup.h')
</if>
</set>
<set var="_custom_build_include_wx_univ_setup_h">
<if cond="WXUNIV=='1'">
$(msvc_copy_setup_h_script % 'univ\setup.h')
</if>
</set>
</if>
</if>
</define-tag>
<template id="msvc_setup_h">
<msvc-copy-setup-h/>
</template>

View File

@@ -660,12 +660,12 @@ SOURCE=..\..\src\generic\wizard.cpp
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\include\wx\msw\setup.h
SOURCE=..\..\include\wx\univ\setup.h
!IF "$(CFG)" == "adv - Win32 DLL Universal Unicode Release"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivu\wx\setup.h
InputPath=..\include\wx\msw\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_dll\mswunivu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswunivu\wx\setup.h
@@ -675,7 +675,7 @@ InputPath=..\include\wx\msw\setup.h
!ELSEIF "$(CFG)" == "adv - Win32 DLL Universal Unicode Debug"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivud\wx\setup.h
InputPath=..\include\wx\msw\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_dll\mswunivud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswunivud\wx\setup.h
@@ -685,7 +685,7 @@ InputPath=..\include\wx\msw\setup.h
!ELSEIF "$(CFG)" == "adv - Win32 DLL Universal Release"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswuniv\wx\setup.h
InputPath=..\include\wx\msw\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_dll\mswuniv\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswuniv\wx\setup.h
@@ -695,7 +695,7 @@ InputPath=..\include\wx\msw\setup.h
!ELSEIF "$(CFG)" == "adv - Win32 DLL Universal Debug"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivd\wx\setup.h
InputPath=..\include\wx\msw\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_dll\mswunivd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswunivd\wx\setup.h
@@ -704,6 +704,125 @@ InputPath=..\include\wx\msw\setup.h
!ELSEIF "$(CFG)" == "adv - Win32 DLL Unicode Release"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "adv - Win32 DLL Unicode Debug"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "adv - Win32 DLL Release"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "adv - Win32 DLL Debug"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "adv - Win32 Universal Unicode Release"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivu\wx\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_lib\mswunivu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivu\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "adv - Win32 Universal Unicode Debug"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivud\wx\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_lib\mswunivud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivud\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "adv - Win32 Universal Release"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswuniv\wx\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_lib\mswuniv\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswuniv\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "adv - Win32 Universal Debug"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivd\wx\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_lib\mswunivd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivd\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "adv - Win32 Unicode Release"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "adv - Win32 Unicode Debug"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "adv - Win32 Release"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "adv - Win32 Debug"
# Begin Custom Build -
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\..\include\wx\msw\setup.h
!IF "$(CFG)" == "adv - Win32 DLL Universal Unicode Release"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "adv - Win32 DLL Universal Unicode Debug"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "adv - Win32 DLL Universal Release"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "adv - Win32 DLL Universal Debug"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "adv - Win32 DLL Unicode Release"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswu\wx\setup.h
InputPath=..\include\wx\msw\setup.h
@@ -744,41 +863,25 @@ InputPath=..\include\wx\msw\setup.h
!ELSEIF "$(CFG)" == "adv - Win32 Universal Unicode Release"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivu\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswunivu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivu\wx\setup.h
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "adv - Win32 Universal Unicode Debug"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivud\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswunivud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivud\wx\setup.h
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "adv - Win32 Universal Release"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswuniv\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswuniv\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswuniv\wx\setup.h
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "adv - Win32 Universal Debug"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivd\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswunivd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivd\wx\setup.h
# Begin Custom Build -
# End Custom Build

View File

@@ -842,41 +842,25 @@ SOURCE=..\..\include\wx\msw\setup.h
!IF "$(CFG)" == "base - Win32 DLL Universal Unicode Release"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivu\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_dll\mswunivu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswunivu\wx\setup.h
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "base - Win32 DLL Universal Unicode Debug"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivud\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_dll\mswunivud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswunivud\wx\setup.h
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "base - Win32 DLL Universal Release"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswuniv\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_dll\mswuniv\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswuniv\wx\setup.h
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "base - Win32 DLL Universal Debug"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivd\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_dll\mswunivd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswunivd\wx\setup.h
# Begin Custom Build -
# End Custom Build
@@ -922,41 +906,25 @@ InputPath=..\include\wx\msw\setup.h
!ELSEIF "$(CFG)" == "base - Win32 Universal Unicode Release"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivu\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswunivu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivu\wx\setup.h
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "base - Win32 Universal Unicode Debug"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivud\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswunivud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivud\wx\setup.h
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "base - Win32 Universal Release"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswuniv\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswuniv\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswuniv\wx\setup.h
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "base - Win32 Universal Debug"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivd\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswunivd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivd\wx\setup.h
# Begin Custom Build -
# End Custom Build
@@ -1002,6 +970,141 @@ InputPath=..\include\wx\msw\setup.h
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\..\include\wx\univ\setup.h
!IF "$(CFG)" == "base - Win32 DLL Universal Unicode Release"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivu\wx\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_dll\mswunivu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswunivu\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "base - Win32 DLL Universal Unicode Debug"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivud\wx\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_dll\mswunivud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswunivud\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "base - Win32 DLL Universal Release"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswuniv\wx\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_dll\mswuniv\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswuniv\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "base - Win32 DLL Universal Debug"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivd\wx\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_dll\mswunivd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswunivd\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "base - Win32 DLL Unicode Release"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "base - Win32 DLL Unicode Debug"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "base - Win32 DLL Release"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "base - Win32 DLL Debug"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "base - Win32 Universal Unicode Release"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivu\wx\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_lib\mswunivu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivu\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "base - Win32 Universal Unicode Debug"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivud\wx\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_lib\mswunivud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivud\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "base - Win32 Universal Release"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswuniv\wx\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_lib\mswuniv\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswuniv\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "base - Win32 Universal Debug"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivd\wx\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_lib\mswunivd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivd\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "base - Win32 Unicode Release"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "base - Win32 Unicode Debug"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "base - Win32 Release"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "base - Win32 Debug"
# Begin Custom Build -
# End Custom Build
!ENDIF
# End Source File
# End Group
# Begin Group "MSW Headers"

View File

@@ -7134,41 +7134,25 @@ SOURCE=..\..\include\wx\msw\setup.h
!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivu\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_dll\mswunivu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswunivu\wx\setup.h
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivud\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_dll\mswunivud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswunivud\wx\setup.h
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswuniv\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_dll\mswuniv\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswuniv\wx\setup.h
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivd\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_dll\mswunivd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswunivd\wx\setup.h
# Begin Custom Build -
# End Custom Build
@@ -7214,41 +7198,25 @@ InputPath=..\include\wx\msw\setup.h
!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivu\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswunivu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivu\wx\setup.h
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivud\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswunivud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivud\wx\setup.h
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "core - Win32 Universal Release"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswuniv\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswuniv\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswuniv\wx\setup.h
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "core - Win32 Universal Debug"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivd\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswunivd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivd\wx\setup.h
# Begin Custom Build -
# End Custom Build
@@ -7294,6 +7262,141 @@ InputPath=..\include\wx\msw\setup.h
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\..\include\wx\univ\setup.h
!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivu\wx\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_dll\mswunivu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswunivu\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivud\wx\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_dll\mswunivud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswunivud\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswuniv\wx\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_dll\mswuniv\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswuniv\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivd\wx\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_dll\mswunivd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswunivd\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "core - Win32 DLL Release"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "core - Win32 DLL Debug"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivu\wx\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_lib\mswunivu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivu\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivud\wx\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_lib\mswunivud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivud\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "core - Win32 Universal Release"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswuniv\wx\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_lib\mswuniv\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswuniv\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "core - Win32 Universal Debug"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivd\wx\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_lib\mswunivd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivd\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "core - Win32 Unicode Release"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "core - Win32 Release"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "core - Win32 Debug"
# Begin Custom Build -
# End Custom Build
!ENDIF
# End Source File
# End Group
# Begin Group "MSW Headers"

View File

@@ -533,12 +533,12 @@ SOURCE=..\..\src\msw\version.rc
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\include\wx\msw\setup.h
SOURCE=..\..\include\wx\univ\setup.h
!IF "$(CFG)" == "dbgrid - Win32 DLL Universal Unicode Release"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivu\wx\setup.h
InputPath=..\include\wx\msw\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_dll\mswunivu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswunivu\wx\setup.h
@@ -548,7 +548,7 @@ InputPath=..\include\wx\msw\setup.h
!ELSEIF "$(CFG)" == "dbgrid - Win32 DLL Universal Unicode Debug"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivud\wx\setup.h
InputPath=..\include\wx\msw\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_dll\mswunivud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswunivud\wx\setup.h
@@ -558,7 +558,7 @@ InputPath=..\include\wx\msw\setup.h
!ELSEIF "$(CFG)" == "dbgrid - Win32 DLL Universal Release"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswuniv\wx\setup.h
InputPath=..\include\wx\msw\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_dll\mswuniv\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswuniv\wx\setup.h
@@ -568,7 +568,7 @@ InputPath=..\include\wx\msw\setup.h
!ELSEIF "$(CFG)" == "dbgrid - Win32 DLL Universal Debug"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivd\wx\setup.h
InputPath=..\include\wx\msw\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_dll\mswunivd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswunivd\wx\setup.h
@@ -577,6 +577,125 @@ InputPath=..\include\wx\msw\setup.h
!ELSEIF "$(CFG)" == "dbgrid - Win32 DLL Unicode Release"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "dbgrid - Win32 DLL Unicode Debug"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "dbgrid - Win32 DLL Release"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "dbgrid - Win32 DLL Debug"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "dbgrid - Win32 Universal Unicode Release"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivu\wx\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_lib\mswunivu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivu\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "dbgrid - Win32 Universal Unicode Debug"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivud\wx\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_lib\mswunivud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivud\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "dbgrid - Win32 Universal Release"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswuniv\wx\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_lib\mswuniv\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswuniv\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "dbgrid - Win32 Universal Debug"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivd\wx\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_lib\mswunivd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivd\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "dbgrid - Win32 Unicode Release"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "dbgrid - Win32 Unicode Debug"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "dbgrid - Win32 Release"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "dbgrid - Win32 Debug"
# Begin Custom Build -
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\..\include\wx\msw\setup.h
!IF "$(CFG)" == "dbgrid - Win32 DLL Universal Unicode Release"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "dbgrid - Win32 DLL Universal Unicode Debug"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "dbgrid - Win32 DLL Universal Release"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "dbgrid - Win32 DLL Universal Debug"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "dbgrid - Win32 DLL Unicode Release"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswu\wx\setup.h
InputPath=..\include\wx\msw\setup.h
@@ -617,41 +736,25 @@ InputPath=..\include\wx\msw\setup.h
!ELSEIF "$(CFG)" == "dbgrid - Win32 Universal Unicode Release"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivu\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswunivu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivu\wx\setup.h
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "dbgrid - Win32 Universal Unicode Debug"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivud\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswunivud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivud\wx\setup.h
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "dbgrid - Win32 Universal Release"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswuniv\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswuniv\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswuniv\wx\setup.h
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "dbgrid - Win32 Universal Debug"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivd\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswunivd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivd\wx\setup.h
# Begin Custom Build -
# End Custom Build

View File

@@ -529,12 +529,12 @@ SOURCE=..\..\src\msw\version.rc
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\include\wx\msw\setup.h
SOURCE=..\..\include\wx\univ\setup.h
!IF "$(CFG)" == "gl - Win32 DLL Universal Unicode Release"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivu\wx\setup.h
InputPath=..\include\wx\msw\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_dll\mswunivu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswunivu\wx\setup.h
@@ -544,7 +544,7 @@ InputPath=..\include\wx\msw\setup.h
!ELSEIF "$(CFG)" == "gl - Win32 DLL Universal Unicode Debug"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivud\wx\setup.h
InputPath=..\include\wx\msw\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_dll\mswunivud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswunivud\wx\setup.h
@@ -554,7 +554,7 @@ InputPath=..\include\wx\msw\setup.h
!ELSEIF "$(CFG)" == "gl - Win32 DLL Universal Release"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswuniv\wx\setup.h
InputPath=..\include\wx\msw\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_dll\mswuniv\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswuniv\wx\setup.h
@@ -564,7 +564,7 @@ InputPath=..\include\wx\msw\setup.h
!ELSEIF "$(CFG)" == "gl - Win32 DLL Universal Debug"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivd\wx\setup.h
InputPath=..\include\wx\msw\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_dll\mswunivd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswunivd\wx\setup.h
@@ -573,6 +573,125 @@ InputPath=..\include\wx\msw\setup.h
!ELSEIF "$(CFG)" == "gl - Win32 DLL Unicode Release"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "gl - Win32 DLL Unicode Debug"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "gl - Win32 DLL Release"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "gl - Win32 DLL Debug"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "gl - Win32 Universal Unicode Release"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivu\wx\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_lib\mswunivu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivu\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "gl - Win32 Universal Unicode Debug"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivud\wx\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_lib\mswunivud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivud\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "gl - Win32 Universal Release"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswuniv\wx\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_lib\mswuniv\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswuniv\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "gl - Win32 Universal Debug"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivd\wx\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_lib\mswunivd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivd\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "gl - Win32 Unicode Release"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "gl - Win32 Unicode Debug"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "gl - Win32 Release"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "gl - Win32 Debug"
# Begin Custom Build -
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\..\include\wx\msw\setup.h
!IF "$(CFG)" == "gl - Win32 DLL Universal Unicode Release"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "gl - Win32 DLL Universal Unicode Debug"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "gl - Win32 DLL Universal Release"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "gl - Win32 DLL Universal Debug"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "gl - Win32 DLL Unicode Release"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswu\wx\setup.h
InputPath=..\include\wx\msw\setup.h
@@ -613,41 +732,25 @@ InputPath=..\include\wx\msw\setup.h
!ELSEIF "$(CFG)" == "gl - Win32 Universal Unicode Release"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivu\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswunivu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivu\wx\setup.h
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "gl - Win32 Universal Unicode Debug"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivud\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswunivud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivud\wx\setup.h
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "gl - Win32 Universal Release"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswuniv\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswuniv\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswuniv\wx\setup.h
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "gl - Win32 Universal Debug"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivd\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswunivd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivd\wx\setup.h
# Begin Custom Build -
# End Custom Build

View File

@@ -625,41 +625,25 @@ SOURCE=..\..\include\wx\msw\setup.h
!IF "$(CFG)" == "html - Win32 DLL Universal Unicode Release"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivu\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_dll\mswunivu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswunivu\wx\setup.h
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "html - Win32 DLL Universal Unicode Debug"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivud\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_dll\mswunivud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswunivud\wx\setup.h
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "html - Win32 DLL Universal Release"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswuniv\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_dll\mswuniv\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswuniv\wx\setup.h
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "html - Win32 DLL Universal Debug"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivd\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_dll\mswunivd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswunivd\wx\setup.h
# Begin Custom Build -
# End Custom Build
@@ -705,41 +689,25 @@ InputPath=..\include\wx\msw\setup.h
!ELSEIF "$(CFG)" == "html - Win32 Universal Unicode Release"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivu\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswunivu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivu\wx\setup.h
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "html - Win32 Universal Unicode Debug"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivud\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswunivud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivud\wx\setup.h
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "html - Win32 Universal Release"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswuniv\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswuniv\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswuniv\wx\setup.h
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "html - Win32 Universal Debug"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivd\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswunivd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivd\wx\setup.h
# Begin Custom Build -
# End Custom Build
@@ -785,6 +753,141 @@ InputPath=..\include\wx\msw\setup.h
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\..\include\wx\univ\setup.h
!IF "$(CFG)" == "html - Win32 DLL Universal Unicode Release"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivu\wx\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_dll\mswunivu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswunivu\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "html - Win32 DLL Universal Unicode Debug"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivud\wx\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_dll\mswunivud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswunivud\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "html - Win32 DLL Universal Release"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswuniv\wx\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_dll\mswuniv\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswuniv\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "html - Win32 DLL Universal Debug"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivd\wx\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_dll\mswunivd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswunivd\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "html - Win32 DLL Unicode Release"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "html - Win32 DLL Unicode Debug"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "html - Win32 DLL Release"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "html - Win32 DLL Debug"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "html - Win32 Universal Unicode Release"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivu\wx\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_lib\mswunivu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivu\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "html - Win32 Universal Unicode Debug"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivud\wx\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_lib\mswunivud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivud\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "html - Win32 Universal Release"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswuniv\wx\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_lib\mswuniv\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswuniv\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "html - Win32 Universal Debug"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivd\wx\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_lib\mswunivd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivd\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "html - Win32 Unicode Release"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "html - Win32 Unicode Debug"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "html - Win32 Release"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "html - Win32 Debug"
# Begin Custom Build -
# End Custom Build
!ENDIF
# End Source File
# End Group
# Begin Group "wxHTML Headers"

View File

@@ -537,12 +537,12 @@ SOURCE=..\..\src\msw\version.rc
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\include\wx\msw\setup.h
SOURCE=..\..\include\wx\univ\setup.h
!IF "$(CFG)" == "media - Win32 DLL Universal Unicode Release"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivu\wx\setup.h
InputPath=..\include\wx\msw\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_dll\mswunivu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswunivu\wx\setup.h
@@ -552,7 +552,7 @@ InputPath=..\include\wx\msw\setup.h
!ELSEIF "$(CFG)" == "media - Win32 DLL Universal Unicode Debug"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivud\wx\setup.h
InputPath=..\include\wx\msw\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_dll\mswunivud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswunivud\wx\setup.h
@@ -562,7 +562,7 @@ InputPath=..\include\wx\msw\setup.h
!ELSEIF "$(CFG)" == "media - Win32 DLL Universal Release"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswuniv\wx\setup.h
InputPath=..\include\wx\msw\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_dll\mswuniv\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswuniv\wx\setup.h
@@ -572,7 +572,7 @@ InputPath=..\include\wx\msw\setup.h
!ELSEIF "$(CFG)" == "media - Win32 DLL Universal Debug"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivd\wx\setup.h
InputPath=..\include\wx\msw\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_dll\mswunivd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswunivd\wx\setup.h
@@ -581,6 +581,125 @@ InputPath=..\include\wx\msw\setup.h
!ELSEIF "$(CFG)" == "media - Win32 DLL Unicode Release"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "media - Win32 DLL Unicode Debug"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "media - Win32 DLL Release"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "media - Win32 DLL Debug"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "media - Win32 Universal Unicode Release"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivu\wx\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_lib\mswunivu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivu\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "media - Win32 Universal Unicode Debug"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivud\wx\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_lib\mswunivud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivud\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "media - Win32 Universal Release"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswuniv\wx\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_lib\mswuniv\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswuniv\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "media - Win32 Universal Debug"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivd\wx\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_lib\mswunivd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivd\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "media - Win32 Unicode Release"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "media - Win32 Unicode Debug"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "media - Win32 Release"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "media - Win32 Debug"
# Begin Custom Build -
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\..\include\wx\msw\setup.h
!IF "$(CFG)" == "media - Win32 DLL Universal Unicode Release"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "media - Win32 DLL Universal Unicode Debug"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "media - Win32 DLL Universal Release"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "media - Win32 DLL Universal Debug"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "media - Win32 DLL Unicode Release"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswu\wx\setup.h
InputPath=..\include\wx\msw\setup.h
@@ -621,41 +740,25 @@ InputPath=..\include\wx\msw\setup.h
!ELSEIF "$(CFG)" == "media - Win32 Universal Unicode Release"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivu\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswunivu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivu\wx\setup.h
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "media - Win32 Universal Unicode Debug"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivud\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswunivud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivud\wx\setup.h
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "media - Win32 Universal Release"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswuniv\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswuniv\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswuniv\wx\setup.h
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "media - Win32 Universal Debug"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivd\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswunivd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivd\wx\setup.h
# Begin Custom Build -
# End Custom Build

View File

@@ -577,12 +577,12 @@ SOURCE=..\..\src\msw\version.rc
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\include\wx\msw\setup.h
SOURCE=..\..\include\wx\univ\setup.h
!IF "$(CFG)" == "net - Win32 DLL Universal Unicode Release"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivu\wx\setup.h
InputPath=..\include\wx\msw\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_dll\mswunivu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswunivu\wx\setup.h
@@ -592,7 +592,7 @@ InputPath=..\include\wx\msw\setup.h
!ELSEIF "$(CFG)" == "net - Win32 DLL Universal Unicode Debug"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivud\wx\setup.h
InputPath=..\include\wx\msw\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_dll\mswunivud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswunivud\wx\setup.h
@@ -602,7 +602,7 @@ InputPath=..\include\wx\msw\setup.h
!ELSEIF "$(CFG)" == "net - Win32 DLL Universal Release"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswuniv\wx\setup.h
InputPath=..\include\wx\msw\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_dll\mswuniv\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswuniv\wx\setup.h
@@ -612,7 +612,7 @@ InputPath=..\include\wx\msw\setup.h
!ELSEIF "$(CFG)" == "net - Win32 DLL Universal Debug"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivd\wx\setup.h
InputPath=..\include\wx\msw\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_dll\mswunivd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswunivd\wx\setup.h
@@ -621,6 +621,125 @@ InputPath=..\include\wx\msw\setup.h
!ELSEIF "$(CFG)" == "net - Win32 DLL Unicode Release"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "net - Win32 DLL Unicode Debug"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "net - Win32 DLL Release"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "net - Win32 DLL Debug"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "net - Win32 Universal Unicode Release"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivu\wx\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_lib\mswunivu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivu\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "net - Win32 Universal Unicode Debug"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivud\wx\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_lib\mswunivud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivud\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "net - Win32 Universal Release"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswuniv\wx\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_lib\mswuniv\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswuniv\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "net - Win32 Universal Debug"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivd\wx\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_lib\mswunivd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivd\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "net - Win32 Unicode Release"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "net - Win32 Unicode Debug"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "net - Win32 Release"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "net - Win32 Debug"
# Begin Custom Build -
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\..\include\wx\msw\setup.h
!IF "$(CFG)" == "net - Win32 DLL Universal Unicode Release"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "net - Win32 DLL Universal Unicode Debug"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "net - Win32 DLL Universal Release"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "net - Win32 DLL Universal Debug"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "net - Win32 DLL Unicode Release"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswu\wx\setup.h
InputPath=..\include\wx\msw\setup.h
@@ -661,41 +780,25 @@ InputPath=..\include\wx\msw\setup.h
!ELSEIF "$(CFG)" == "net - Win32 Universal Unicode Release"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivu\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswunivu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivu\wx\setup.h
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "net - Win32 Universal Unicode Debug"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivud\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswunivud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivud\wx\setup.h
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "net - Win32 Universal Release"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswuniv\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswuniv\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswuniv\wx\setup.h
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "net - Win32 Universal Debug"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivd\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswunivd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivd\wx\setup.h
# Begin Custom Build -
# End Custom Build

View File

@@ -537,12 +537,12 @@ SOURCE=..\..\src\msw\version.rc
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\include\wx\msw\setup.h
SOURCE=..\..\include\wx\univ\setup.h
!IF "$(CFG)" == "odbc - Win32 DLL Universal Unicode Release"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivu\wx\setup.h
InputPath=..\include\wx\msw\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_dll\mswunivu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswunivu\wx\setup.h
@@ -552,7 +552,7 @@ InputPath=..\include\wx\msw\setup.h
!ELSEIF "$(CFG)" == "odbc - Win32 DLL Universal Unicode Debug"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivud\wx\setup.h
InputPath=..\include\wx\msw\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_dll\mswunivud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswunivud\wx\setup.h
@@ -562,7 +562,7 @@ InputPath=..\include\wx\msw\setup.h
!ELSEIF "$(CFG)" == "odbc - Win32 DLL Universal Release"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswuniv\wx\setup.h
InputPath=..\include\wx\msw\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_dll\mswuniv\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswuniv\wx\setup.h
@@ -572,7 +572,7 @@ InputPath=..\include\wx\msw\setup.h
!ELSEIF "$(CFG)" == "odbc - Win32 DLL Universal Debug"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivd\wx\setup.h
InputPath=..\include\wx\msw\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_dll\mswunivd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswunivd\wx\setup.h
@@ -581,6 +581,125 @@ InputPath=..\include\wx\msw\setup.h
!ELSEIF "$(CFG)" == "odbc - Win32 DLL Unicode Release"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "odbc - Win32 DLL Unicode Debug"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "odbc - Win32 DLL Release"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "odbc - Win32 DLL Debug"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "odbc - Win32 Universal Unicode Release"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivu\wx\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_lib\mswunivu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivu\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "odbc - Win32 Universal Unicode Debug"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivud\wx\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_lib\mswunivud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivud\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "odbc - Win32 Universal Release"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswuniv\wx\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_lib\mswuniv\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswuniv\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "odbc - Win32 Universal Debug"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivd\wx\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_lib\mswunivd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivd\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "odbc - Win32 Unicode Release"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "odbc - Win32 Unicode Debug"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "odbc - Win32 Release"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "odbc - Win32 Debug"
# Begin Custom Build -
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\..\include\wx\msw\setup.h
!IF "$(CFG)" == "odbc - Win32 DLL Universal Unicode Release"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "odbc - Win32 DLL Universal Unicode Debug"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "odbc - Win32 DLL Universal Release"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "odbc - Win32 DLL Universal Debug"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "odbc - Win32 DLL Unicode Release"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswu\wx\setup.h
InputPath=..\include\wx\msw\setup.h
@@ -621,41 +740,25 @@ InputPath=..\include\wx\msw\setup.h
!ELSEIF "$(CFG)" == "odbc - Win32 Universal Unicode Release"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivu\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswunivu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivu\wx\setup.h
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "odbc - Win32 Universal Unicode Debug"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivud\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswunivud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivud\wx\setup.h
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "odbc - Win32 Universal Release"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswuniv\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswuniv\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswuniv\wx\setup.h
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "odbc - Win32 Universal Debug"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivd\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswunivd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivd\wx\setup.h
# Begin Custom Build -
# End Custom Build

View File

@@ -541,12 +541,12 @@ SOURCE=..\..\src\generic\dbgrptg.cpp
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\include\wx\msw\setup.h
SOURCE=..\..\include\wx\univ\setup.h
!IF "$(CFG)" == "qa - Win32 DLL Universal Unicode Release"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivu\wx\setup.h
InputPath=..\include\wx\msw\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_dll\mswunivu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswunivu\wx\setup.h
@@ -556,7 +556,7 @@ InputPath=..\include\wx\msw\setup.h
!ELSEIF "$(CFG)" == "qa - Win32 DLL Universal Unicode Debug"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivud\wx\setup.h
InputPath=..\include\wx\msw\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_dll\mswunivud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswunivud\wx\setup.h
@@ -566,7 +566,7 @@ InputPath=..\include\wx\msw\setup.h
!ELSEIF "$(CFG)" == "qa - Win32 DLL Universal Release"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswuniv\wx\setup.h
InputPath=..\include\wx\msw\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_dll\mswuniv\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswuniv\wx\setup.h
@@ -576,7 +576,7 @@ InputPath=..\include\wx\msw\setup.h
!ELSEIF "$(CFG)" == "qa - Win32 DLL Universal Debug"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivd\wx\setup.h
InputPath=..\include\wx\msw\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_dll\mswunivd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswunivd\wx\setup.h
@@ -585,6 +585,125 @@ InputPath=..\include\wx\msw\setup.h
!ELSEIF "$(CFG)" == "qa - Win32 DLL Unicode Release"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "qa - Win32 DLL Unicode Debug"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "qa - Win32 DLL Release"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "qa - Win32 DLL Debug"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "qa - Win32 Universal Unicode Release"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivu\wx\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_lib\mswunivu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivu\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "qa - Win32 Universal Unicode Debug"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivud\wx\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_lib\mswunivud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivud\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "qa - Win32 Universal Release"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswuniv\wx\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_lib\mswuniv\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswuniv\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "qa - Win32 Universal Debug"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivd\wx\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_lib\mswunivd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivd\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "qa - Win32 Unicode Release"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "qa - Win32 Unicode Debug"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "qa - Win32 Release"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "qa - Win32 Debug"
# Begin Custom Build -
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\..\include\wx\msw\setup.h
!IF "$(CFG)" == "qa - Win32 DLL Universal Unicode Release"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "qa - Win32 DLL Universal Unicode Debug"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "qa - Win32 DLL Universal Release"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "qa - Win32 DLL Universal Debug"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "qa - Win32 DLL Unicode Release"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswu\wx\setup.h
InputPath=..\include\wx\msw\setup.h
@@ -625,41 +744,25 @@ InputPath=..\include\wx\msw\setup.h
!ELSEIF "$(CFG)" == "qa - Win32 Universal Unicode Release"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivu\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswunivu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivu\wx\setup.h
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "qa - Win32 Universal Unicode Debug"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivud\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswunivud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivud\wx\setup.h
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "qa - Win32 Universal Release"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswuniv\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswuniv\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswuniv\wx\setup.h
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "qa - Win32 Universal Debug"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivd\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswunivd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivd\wx\setup.h
# Begin Custom Build -
# End Custom Build

View File

@@ -455,12 +455,12 @@ SOURCE=..\..\src\regex\regfree.c
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\include\wx\msw\setup.h
SOURCE=..\..\include\wx\univ\setup.h
!IF "$(CFG)" == "wxregex - Win32 DLL Universal Unicode Release"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivu\wx\setup.h
InputPath=..\include\wx\msw\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_dll\mswunivu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswunivu\wx\setup.h
@@ -470,7 +470,7 @@ InputPath=..\include\wx\msw\setup.h
!ELSEIF "$(CFG)" == "wxregex - Win32 DLL Universal Unicode Debug"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivud\wx\setup.h
InputPath=..\include\wx\msw\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_dll\mswunivud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswunivud\wx\setup.h
@@ -480,7 +480,7 @@ InputPath=..\include\wx\msw\setup.h
!ELSEIF "$(CFG)" == "wxregex - Win32 DLL Universal Release"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswuniv\wx\setup.h
InputPath=..\include\wx\msw\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_dll\mswuniv\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswuniv\wx\setup.h
@@ -490,7 +490,7 @@ InputPath=..\include\wx\msw\setup.h
!ELSEIF "$(CFG)" == "wxregex - Win32 DLL Universal Debug"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivd\wx\setup.h
InputPath=..\include\wx\msw\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_dll\mswunivd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswunivd\wx\setup.h
@@ -499,6 +499,125 @@ InputPath=..\include\wx\msw\setup.h
!ELSEIF "$(CFG)" == "wxregex - Win32 DLL Unicode Release"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "wxregex - Win32 DLL Unicode Debug"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "wxregex - Win32 DLL Release"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "wxregex - Win32 DLL Debug"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "wxregex - Win32 Universal Unicode Release"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivu\wx\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_lib\mswunivu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivu\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "wxregex - Win32 Universal Unicode Debug"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivud\wx\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_lib\mswunivud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivud\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "wxregex - Win32 Universal Release"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswuniv\wx\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_lib\mswuniv\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswuniv\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "wxregex - Win32 Universal Debug"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivd\wx\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_lib\mswunivd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivd\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "wxregex - Win32 Unicode Release"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "wxregex - Win32 Unicode Debug"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "wxregex - Win32 Release"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "wxregex - Win32 Debug"
# Begin Custom Build -
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\..\include\wx\msw\setup.h
!IF "$(CFG)" == "wxregex - Win32 DLL Universal Unicode Release"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "wxregex - Win32 DLL Universal Unicode Debug"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "wxregex - Win32 DLL Universal Release"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "wxregex - Win32 DLL Universal Debug"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "wxregex - Win32 DLL Unicode Release"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswu\wx\setup.h
InputPath=..\include\wx\msw\setup.h
@@ -539,41 +658,25 @@ InputPath=..\include\wx\msw\setup.h
!ELSEIF "$(CFG)" == "wxregex - Win32 Universal Unicode Release"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivu\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswunivu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivu\wx\setup.h
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "wxregex - Win32 Universal Unicode Debug"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivud\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswunivud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivud\wx\setup.h
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "wxregex - Win32 Universal Release"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswuniv\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswuniv\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswuniv\wx\setup.h
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "wxregex - Win32 Universal Debug"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivd\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswunivd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivd\wx\setup.h
# Begin Custom Build -
# End Custom Build

View File

@@ -533,12 +533,12 @@ SOURCE=..\..\src\msw\version.rc
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\include\wx\msw\setup.h
SOURCE=..\..\include\wx\univ\setup.h
!IF "$(CFG)" == "xml - Win32 DLL Universal Unicode Release"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivu\wx\setup.h
InputPath=..\include\wx\msw\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_dll\mswunivu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswunivu\wx\setup.h
@@ -548,7 +548,7 @@ InputPath=..\include\wx\msw\setup.h
!ELSEIF "$(CFG)" == "xml - Win32 DLL Universal Unicode Debug"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivud\wx\setup.h
InputPath=..\include\wx\msw\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_dll\mswunivud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswunivud\wx\setup.h
@@ -558,7 +558,7 @@ InputPath=..\include\wx\msw\setup.h
!ELSEIF "$(CFG)" == "xml - Win32 DLL Universal Release"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswuniv\wx\setup.h
InputPath=..\include\wx\msw\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_dll\mswuniv\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswuniv\wx\setup.h
@@ -568,7 +568,7 @@ InputPath=..\include\wx\msw\setup.h
!ELSEIF "$(CFG)" == "xml - Win32 DLL Universal Debug"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivd\wx\setup.h
InputPath=..\include\wx\msw\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_dll\mswunivd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswunivd\wx\setup.h
@@ -577,6 +577,125 @@ InputPath=..\include\wx\msw\setup.h
!ELSEIF "$(CFG)" == "xml - Win32 DLL Unicode Release"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "xml - Win32 DLL Unicode Debug"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "xml - Win32 DLL Release"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "xml - Win32 DLL Debug"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "xml - Win32 Universal Unicode Release"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivu\wx\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_lib\mswunivu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivu\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "xml - Win32 Universal Unicode Debug"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivud\wx\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_lib\mswunivud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivud\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "xml - Win32 Universal Release"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswuniv\wx\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_lib\mswuniv\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswuniv\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "xml - Win32 Universal Debug"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivd\wx\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_lib\mswunivd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivd\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "xml - Win32 Unicode Release"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "xml - Win32 Unicode Debug"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "xml - Win32 Release"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "xml - Win32 Debug"
# Begin Custom Build -
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\..\include\wx\msw\setup.h
!IF "$(CFG)" == "xml - Win32 DLL Universal Unicode Release"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "xml - Win32 DLL Universal Unicode Debug"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "xml - Win32 DLL Universal Release"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "xml - Win32 DLL Universal Debug"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "xml - Win32 DLL Unicode Release"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswu\wx\setup.h
InputPath=..\include\wx\msw\setup.h
@@ -617,41 +736,25 @@ InputPath=..\include\wx\msw\setup.h
!ELSEIF "$(CFG)" == "xml - Win32 Universal Unicode Release"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivu\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswunivu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivu\wx\setup.h
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "xml - Win32 Universal Unicode Debug"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivud\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswunivud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivud\wx\setup.h
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "xml - Win32 Universal Release"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswuniv\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswuniv\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswuniv\wx\setup.h
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "xml - Win32 Universal Debug"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivd\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswunivd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivd\wx\setup.h
# Begin Custom Build -
# End Custom Build

View File

@@ -529,41 +529,25 @@ SOURCE=..\..\include\wx\msw\setup.h
!IF "$(CFG)" == "xrc - Win32 DLL Universal Unicode Release"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivu\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_dll\mswunivu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswunivu\wx\setup.h
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "xrc - Win32 DLL Universal Unicode Debug"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivud\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_dll\mswunivud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswunivud\wx\setup.h
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "xrc - Win32 DLL Universal Release"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswuniv\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_dll\mswuniv\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswuniv\wx\setup.h
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "xrc - Win32 DLL Universal Debug"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivd\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_dll\mswunivd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswunivd\wx\setup.h
# Begin Custom Build -
# End Custom Build
@@ -609,41 +593,25 @@ InputPath=..\include\wx\msw\setup.h
!ELSEIF "$(CFG)" == "xrc - Win32 Universal Unicode Release"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivu\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswunivu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivu\wx\setup.h
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "xrc - Win32 Universal Unicode Debug"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivud\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswunivud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivud\wx\setup.h
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "xrc - Win32 Universal Release"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswuniv\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswuniv\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswuniv\wx\setup.h
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "xrc - Win32 Universal Debug"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivd\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswunivd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivd\wx\setup.h
# Begin Custom Build -
# End Custom Build
@@ -689,6 +657,141 @@ InputPath=..\include\wx\msw\setup.h
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\..\include\wx\univ\setup.h
!IF "$(CFG)" == "xrc - Win32 DLL Universal Unicode Release"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivu\wx\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_dll\mswunivu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswunivu\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "xrc - Win32 DLL Universal Unicode Debug"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivud\wx\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_dll\mswunivud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswunivud\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "xrc - Win32 DLL Universal Release"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswuniv\wx\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_dll\mswuniv\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswuniv\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "xrc - Win32 DLL Universal Debug"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivd\wx\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_dll\mswunivd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswunivd\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "xrc - Win32 DLL Unicode Release"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "xrc - Win32 DLL Unicode Debug"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "xrc - Win32 DLL Release"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "xrc - Win32 DLL Debug"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "xrc - Win32 Universal Unicode Release"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivu\wx\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_lib\mswunivu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivu\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "xrc - Win32 Universal Unicode Debug"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivud\wx\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_lib\mswunivud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivud\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "xrc - Win32 Universal Release"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswuniv\wx\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_lib\mswuniv\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswuniv\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "xrc - Win32 Universal Debug"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivd\wx\setup.h
InputPath=..\include\wx\univ\setup.h
"..\..\lib\vc_lib\mswunivd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivd\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "xrc - Win32 Unicode Release"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "xrc - Win32 Unicode Debug"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "xrc - Win32 Release"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "xrc - Win32 Debug"
# Begin Custom Build -
# End Custom Build
!ENDIF
# End Source File
# End Group
# Begin Group "Common Headers"