Minor corrections
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@54541 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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		@@ -74,14 +74,16 @@ public:
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    use reference counting. By default, wxString uses @c std::string
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					    use reference counting. By default, wxString uses @c std::string
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    internally even if wxUSE_STL is not defined.
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					    internally even if wxUSE_STL is not defined.
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    wxWidgets 3.0 wxString internally uses UCS-2 (basically 2-byte per
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					    Since wxWidgets 3.0 wxString internally uses UCS-2 (basically 2-byte per
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    character wchar_t) under Windows and UTF-8 under Unix, Linux and
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					    character wchar_t and nearly the same as UTF-16) under Windows and 
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    OS X to store its content. Much work has been done to make existing
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					    UTF-8 under Unix, Linux and OS X to store its content. 
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    code using ANSI string literals work as before. If you need to have a
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					    Much work has been done to make existing code using ANSI string literals
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    wxString that uses wchar_t on Unix and Linux, too, you can specify
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					    work as before. If you need to have a wxString that uses wchar_t on Unix
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    this on the command line with the @c configure @c --disable-utf8 switch.
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					    and Linux, too, you can specify this on the command line with the
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    As a consequence of this change, iterating over a wxString by index
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					    @c configure @c --disable-utf8 switch.
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    can become inefficient in UTF8 mode and iterators should be used instead:
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					    Since iterating over a wxString by index can become inefficient in UTF-8
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					    mode and iterators should be used instead of index based access:
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    @code
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					    @code
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    wxString s = "hello";
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					    wxString s = "hello";
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@@ -150,7 +152,7 @@ public:
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        done in release builds.
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					        done in release builds.
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        This section also contains both implicit and explicit conversions to C style
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					        This section also contains both implicit and explicit conversions to C style
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        strings. Although implicit conversion is quite convenient, you are advised 
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					        strings. Although implicit conversion is quite convenient, you are advised 
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        to use explicit wc_str() method for the sake of clarity.
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					        to use wc_str() for the sake of clarity.
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        @li GetChar()
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					        @li GetChar()
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        @li GetWritableChar()
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					        @li GetWritableChar()
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@@ -953,7 +955,7 @@ public:
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        Same as utf8_str().
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					        Same as utf8_str().
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    */
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					    */
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    const char* ToUTF8() const;
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					    const char* ToUTF8() const;
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    const wxCharBuffer ToUF8() const;
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					    const wxCharBuffer ToUTF8() const;
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    //@}
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					    //@}
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    /**
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					    /**
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@@ -1167,7 +1169,7 @@ public:
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        The macro wxWX2WCbuf is defined as the correct return
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					        The macro wxWX2WCbuf is defined as the correct return
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        type (without const).
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					        type (without const).
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        @see uf8_str(), c_str(), mb_str(), fn_str(), wchar_str()
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					        @see utf8_str(), c_str(), mb_str(), fn_str(), wchar_str()
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    */
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					    */
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    const wchar_t* wc_str() const;
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					    const wchar_t* wc_str() const;
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    const wxWCharBuffer wc_str() const;
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					    const wxWCharBuffer wc_str() const;
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