If we processed a command event, return true, or we could end up processing

it again.


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@38054 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Julian Smart
2006-03-13 15:11:14 +00:00
parent caf6e6dee8
commit c6b81cebf1

View File

@@ -222,7 +222,7 @@ bool wxScrollHelperEvtHandler::ProcessEvent(wxEvent& event)
// normally, nothing more to do here - except if it was a paint event
// which wasn't really processed, then we'll try to call our
// OnDraw() below (from HandleOnPaint)
if ( m_hasDrawnWindow )
if ( m_hasDrawnWindow || event.IsCommandEvent() )
{
return true;
}