refactor Input/Output_Timeout: don't duplicate the same code in MSW/Unix code and also don't duplicate it for input and output, one function is enough for both
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@57558 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -54,8 +54,6 @@ private:
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wxSocketManager::Get()->Install_Callback(this);
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}
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wxSocketError Input_Timeout();
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wxSocketError Output_Timeout();
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wxSocketError Connect_Timeout();
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int Recv_Stream(void *buffer, int size);
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int Recv_Dgram(void *buffer, int size);
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@@ -297,6 +297,15 @@ public:
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protected:
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wxSocketImpl(wxSocketBase& wxsocket);
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// wait until input/output becomes available or m_timeout expires
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//
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// returns true if we do have input/output or false on timeout or error
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// (also sets m_error accordingly)
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bool BlockForInputWithTimeout()
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{ return DoBlockWithTimeout(wxSOCKET_INPUT_FLAG); }
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bool BlockForOutputWithTimeout()
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{ return DoBlockWithTimeout(wxSOCKET_OUTPUT_FLAG); }
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private:
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// handle the given connect() return value (which may be 0 or EWOULDBLOCK
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// or something else)
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@@ -338,6 +347,12 @@ private:
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// update local address after binding/connecting
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wxSocketError UpdateLocalAddress();
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// wait for IO on the socket or until timeout expires
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//
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// the parameter can be one of wxSOCKET_INPUT/OUTPUT_FLAG (but could be
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// their combination in the future, hence we take wxSocketEventFlags)
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bool DoBlockWithTimeout(wxSocketEventFlags flags);
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// set in ctor and never changed except that it's reset to NULL when the
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// socket is shut down
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@@ -100,9 +100,6 @@ private:
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void EnableEvent(wxSocketNotify event);
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void DisableEvent(wxSocketNotify event);
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wxSocketError Input_Timeout();
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wxSocketError Output_Timeout();
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int Recv_Stream(void *buffer, int size);
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int Recv_Dgram(void *buffer, int size);
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int Send_Stream(const void *buffer, int size);
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@@ -503,6 +503,38 @@ GAddress *wxSocketImpl::GetPeer()
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return NULL;
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}
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bool wxSocketImpl::DoBlockWithTimeout(wxSocketEventFlags flags)
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{
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if ( !m_non_blocking )
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{
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fd_set fds;
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wxFD_ZERO(&fds);
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wxFD_SET(m_fd, &fds);
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fd_set
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*readfds = flags & wxSOCKET_INPUT_FLAG ? &fds : NULL,
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*writefds = flags & wxSOCKET_OUTPUT_FLAG ? &fds : NULL;
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// make a copy as it can be modified by select()
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struct timeval tv = m_timeout;
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int ret = select(m_fd + 1, readfds, writefds, NULL, &tv);
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switch ( ret )
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{
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case 0:
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m_error = wxSOCKET_TIMEDOUT;
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return false;
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case -1:
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m_error = wxSOCKET_IOERR;
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return false;
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}
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}
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//else: we're non-blocking, never block
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return true;
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}
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// ==========================================================================
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// wxSocketBase
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// ==========================================================================
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@@ -488,10 +488,9 @@ wxSocketImpl *wxSocketImplMSW::WaitConnection(wxSocketBase& wxsocket)
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}
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/* Wait for a connection (with timeout) */
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if (Input_Timeout() == wxSOCKET_TIMEDOUT)
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if ( !BlockForInputWithTimeout() )
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{
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delete connection;
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/* m_error set by Input_Timeout */
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return NULL;
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}
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@@ -601,9 +600,8 @@ int wxSocketImplMSW::Read(void *buffer, int size)
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}
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/* If the socket is blocking, wait for data (with a timeout) */
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if (Input_Timeout() == wxSOCKET_TIMEDOUT)
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if ( !BlockForInputWithTimeout() )
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{
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m_error = wxSOCKET_TIMEDOUT;
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return -1;
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}
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@@ -636,7 +634,7 @@ int wxSocketImplMSW::Write(const void *buffer, int size)
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}
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/* If the socket is blocking, wait for writability (with a timeout) */
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if (Output_Timeout() == wxSOCKET_TIMEDOUT)
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if ( BlockForOutputWithTimeout() )
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return -1;
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/* Write the data */
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@@ -666,48 +664,6 @@ int wxSocketImplMSW::Write(const void *buffer, int size)
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/* Internals (IO) */
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/*
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* For blocking sockets, wait until data is available or
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* until timeout ellapses.
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*/
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wxSocketError wxSocketImplMSW::Input_Timeout()
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{
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fd_set readfds;
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if (!m_non_blocking)
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{
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FD_ZERO(&readfds);
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FD_SET(m_fd, &readfds);
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if (select(0, &readfds, NULL, NULL, &m_timeout) == 0)
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{
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m_error = wxSOCKET_TIMEDOUT;
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return wxSOCKET_TIMEDOUT;
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}
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}
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return wxSOCKET_NOERROR;
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}
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/*
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* For blocking sockets, wait until data can be sent without
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* blocking or until timeout ellapses.
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*/
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wxSocketError wxSocketImplMSW::Output_Timeout()
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{
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fd_set writefds;
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if (!m_non_blocking)
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{
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FD_ZERO(&writefds);
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FD_SET(m_fd, &writefds);
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if (select(0, NULL, &writefds, NULL, &m_timeout) == 0)
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{
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m_error = wxSOCKET_TIMEDOUT;
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return wxSOCKET_TIMEDOUT;
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}
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}
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return wxSOCKET_NOERROR;
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}
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/*
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* For blocking sockets, wait until the connection is
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* established or fails, or until timeout ellapses.
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@@ -487,10 +487,9 @@ wxSocketImpl *wxSocketImplUnix::WaitConnection(wxSocketBase& wxsocket)
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}
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/* Wait for a connection (with timeout) */
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if (Input_Timeout() == wxSOCKET_TIMEDOUT)
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if ( !BlockForInputWithTimeout() )
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{
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delete connection;
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/* m_error set by Input_Timeout */
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return NULL;
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}
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@@ -588,23 +587,20 @@ wxSocketError wxSocketImplUnix::DoHandleConnect(int ret)
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*/
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if ((err == EINPROGRESS) && (!m_non_blocking))
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{
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if (Output_Timeout() == wxSOCKET_TIMEDOUT)
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if ( !BlockForOutputWithTimeout() )
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{
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Close();
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/* m_error is set in Output_Timeout */
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return wxSOCKET_TIMEDOUT;
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}
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else
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{
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int error;
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SOCKOPTLEN_T len = sizeof(error);
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getsockopt(m_fd, SOL_SOCKET, SO_ERROR, (char*) &error, &len);
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EnableEvents();
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int error;
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SOCKOPTLEN_T len = sizeof(error);
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if (!error)
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return wxSOCKET_NOERROR;
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}
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getsockopt(m_fd, SOL_SOCKET, SO_ERROR, (char*) &error, &len);
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EnableEvents();
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if (!error)
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return wxSOCKET_NOERROR;
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}
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/* If connect failed with EINPROGRESS and the wxSocketImplUnix object
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@@ -649,7 +645,8 @@ int wxSocketImplUnix::Read(void *buffer, int size)
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DisableEvent(wxSOCKET_INPUT);
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/* If the socket is blocking, wait for data (with a timeout) */
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if (Input_Timeout() == wxSOCKET_TIMEDOUT) {
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if ( !BlockForInputWithTimeout() )
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{
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m_error = wxSOCKET_TIMEDOUT;
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/* Don't return here immediately, otherwise socket events would not be
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* re-enabled! */
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@@ -712,7 +709,7 @@ int wxSocketImplUnix::Write(const void *buffer, int size)
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SOCKET_DEBUG(( "Write #2, size %d\n", size ));
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/* If the socket is blocking, wait for writability (with a timeout) */
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if (Output_Timeout() == wxSOCKET_TIMEDOUT)
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if ( !BlockForOutputWithTimeout() )
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return -1;
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SOCKET_DEBUG(( "Write #3, size %d\n", size ));
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@@ -773,99 +770,6 @@ void wxSocketImplUnix::DisableEvent(wxSocketNotify event)
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}
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}
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/*
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* For blocking sockets, wait until data is available or
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* until timeout ellapses.
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*/
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wxSocketError wxSocketImplUnix::Input_Timeout()
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{
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fd_set readfds;
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int ret;
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// Linux select() will overwrite the struct on return so make a copy
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struct timeval tv = m_timeout;
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if (!m_non_blocking)
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{
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wxFD_ZERO(&readfds);
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wxFD_SET(m_fd, &readfds);
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ret = select(m_fd + 1, &readfds, NULL, NULL, &tv);
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if (ret == 0)
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{
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SOCKET_DEBUG(( "Input_Timeout, select returned 0\n" ));
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m_error = wxSOCKET_TIMEDOUT;
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return wxSOCKET_TIMEDOUT;
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}
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if (ret == -1)
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{
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SOCKET_DEBUG(( "Input_Timeout, select returned -1\n" ));
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if (errno == EBADF) { SOCKET_DEBUG(( "Invalid file descriptor\n" )); }
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if (errno == EINTR) { SOCKET_DEBUG(( "A non blocked signal was caught\n" )); }
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if (errno == EINVAL) { SOCKET_DEBUG(( "The highest number descriptor is negative\n" )); }
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if (errno == ENOMEM) { SOCKET_DEBUG(( "Not enough memory\n" )); }
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m_error = wxSOCKET_TIMEDOUT;
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return wxSOCKET_TIMEDOUT;
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}
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}
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return wxSOCKET_NOERROR;
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}
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/*
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* For blocking sockets, wait until data can be sent without
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* blocking or until timeout ellapses.
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*/
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wxSocketError wxSocketImplUnix::Output_Timeout()
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{
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fd_set writefds;
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int ret;
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// Linux select() will overwrite the struct on return so make a copy
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struct timeval tv = m_timeout;
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SOCKET_DEBUG( ("m_non_blocking has: %d\n", (int)m_non_blocking) );
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if (!m_non_blocking)
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{
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wxFD_ZERO(&writefds);
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wxFD_SET(m_fd, &writefds);
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ret = select(m_fd + 1, NULL, &writefds, NULL, &tv);
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if (ret == 0)
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{
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SOCKET_DEBUG(( "Output_Timeout, select returned 0\n" ));
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m_error = wxSOCKET_TIMEDOUT;
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return wxSOCKET_TIMEDOUT;
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}
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if (ret == -1)
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{
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SOCKET_DEBUG(( "Output_Timeout, select returned -1\n" ));
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if (errno == EBADF) { SOCKET_DEBUG(( "Invalid file descriptor\n" )); }
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if (errno == EINTR) { SOCKET_DEBUG(( "A non blocked signal was caught\n" )); }
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if (errno == EINVAL) { SOCKET_DEBUG(( "The highest number descriptor is negative\n" )); }
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if (errno == ENOMEM) { SOCKET_DEBUG(( "Not enough memory\n" )); }
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m_error = wxSOCKET_TIMEDOUT;
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return wxSOCKET_TIMEDOUT;
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}
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if ( ! wxFD_ISSET(m_fd, &writefds) )
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{
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SOCKET_DEBUG(( "Output_Timeout is buggy!\n" ));
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}
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else
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{
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SOCKET_DEBUG(( "Output_Timeout seems correct\n" ));
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}
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}
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else
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{
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SOCKET_DEBUG(( "Output_Timeout, didn't try select!\n" ));
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}
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return wxSOCKET_NOERROR;
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}
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int wxSocketImplUnix::Recv_Stream(void *buffer, int size)
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{
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int ret;
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