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git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@30073 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Kevin Hock
2004-10-22 20:16:43 +00:00
parent dbd94b7501
commit c6900c006b
5 changed files with 11 additions and 11 deletions

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@@ -140,10 +140,10 @@ platform-independent code, such as the wxTreeCtrl and wxListCtrl classes.<P>
No. This is a much-discussed topic that has (many times) ended with the conclusion that it is in
wxWidgets&#39; best interests to avoid use of templates. Not all compilers can handle
templates adequately so it would dramatically reduce the number of compilers
and platforms that could be supported. It would also be undersirable to make
and platforms that could be supported. It would also be undesirable to make
wxWidgets dependent on another large library that may have to be downloaded and installed.
In addition, use of templates can lead to executable bloat, which is something
wxWidgets 2 is strenously trying to avoid.<P>
wxWidgets 2 is strenuously trying to avoid.<P>
The standard C++ string class is not used, again because it is not available to all compilers,
and it is not necessarily a very efficient implementation. Also, we retain more flexibility