set m_isBeingDeleted to true (only) in SendDestroyEvent(); call it as early as possible during the window destruction to ensure that destroy event handlers can still access the full window object
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@58246 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -88,8 +88,6 @@ wxWindowDFB::~wxWindowDFB()
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{
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SendDestroyEvent();
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m_isBeingDeleted = true;
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if ( gs_mouseCapture == this )
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ReleaseMouse();
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