new wxMenu stuff and thread implementations

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@4291 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
David Webster
1999-11-02 04:36:20 +00:00
parent dd60b9ec1e
commit c5fb56c07a
5 changed files with 854 additions and 1222 deletions

File diff suppressed because it is too large Load Diff

View File

@@ -27,18 +27,29 @@
#include "wx/string.h"
#endif
#include "wx/ownerdrw.h"
#include "wx/menuitem.h"
#include "wx/log.h"
#if wxUSE_ACCEL
#include "wx/accel.h"
#endif // wxUSE_ACCEL
#include "wx/os2/private.h"
// ---------------------------------------------------------------------------
// convenience macro
// macro
// ---------------------------------------------------------------------------
// hide the ugly cast
#define GetHMenuOf(menu) ((HMENU)menu->GetHMenu())
// conditional compilation
#if wxUSE_OWNER_DRAWN
#define OWNER_DRAWN_ONLY( code ) if ( IsOwnerDrawn() ) code
#else // !wxUSE_OWNER_DRAWN
#define OWNER_DRAWN_ONLY( code )
#endif // wxUSE_OWNER_DRAWN/!wxUSE_OWNER_DRAWN
// ============================================================================
// implementation
// ============================================================================
@@ -48,12 +59,11 @@
// ----------------------------------------------------------------------------
#if !defined(USE_SHARED_LIBRARY) || !USE_SHARED_LIBRARY
#if wxUSE_OWNER_DRAWN
IMPLEMENT_DYNAMIC_CLASS2(wxMenuItem, wxObject, wxOwnerDrawn)
#else //!USE_OWNER_DRAWN
IMPLEMENT_DYNAMIC_CLASS(wxMenuItem, wxObject)
#endif //USE_OWNER_DRAWN
#if wxUSE_OWNER_DRAWN
IMPLEMENT_DYNAMIC_CLASS2(wxMenuItem, wxMenuItemBase, wxOwnerDrawn)
#else //!USE_OWNER_DRAWN
IMPLEMENT_DYNAMIC_CLASS(wxMenuItem, wxMenuItemBase)
#endif //USE_OWNER_DRAWN
#endif //USE_SHARED_LIBRARY
// ----------------------------------------------------------------------------
@@ -63,17 +73,15 @@
// ctor & dtor
// -----------
wxMenuItem::wxMenuItem(wxMenu *pParentMenu, int id,
const wxString& strName, const wxString& strHelp,
wxMenuItem::wxMenuItem(wxMenu *pParentMenu,
int id,
const wxString& text,
const wxString& strHelp,
bool bCheckable,
wxMenu *pSubMenu) :
#if wxUSE_OWNER_DRAWN
wxOwnerDrawn(strName, bCheckable),
#else //no owner drawn support
m_bCheckable(bCheckable),
m_strName(strName),
#endif //owner drawn
m_strHelp(strHelp)
wxOwnerDrawn(text, bCheckable)
#endif // owner drawn
{
wxASSERT_MSG( pParentMenu != NULL, wxT("a menu item should have a parent") );
@@ -88,13 +96,16 @@ wxMenuItem::wxMenuItem(wxMenu *pParentMenu, int id,
ResetOwnerDrawn();
#undef SYS_COLOR
#endif
#endif // wxUSE_OWNER_DRAWN
m_pParentMenu = pParentMenu;
m_pSubMenu = pSubMenu;
m_bEnabled = TRUE;
m_bChecked = FALSE;
m_idItem = id;
m_parentMenu = pParentMenu;
m_subMenu = pSubMenu;
m_isEnabled = TRUE;
m_isChecked = FALSE;
m_id = id;
m_text = text;
m_isCheckable = bCheckable;
m_help = strHelp;
}
wxMenuItem::~wxMenuItem()
@@ -107,74 +118,96 @@ wxMenuItem::~wxMenuItem()
// return the id for calling Win32 API functions
int wxMenuItem::GetRealId() const
{
return m_pSubMenu ? (int)m_pSubMenu->GetHMenu() : GetId();
return m_subMenu ? (int)m_subMenu->GetHMenu() : GetId();
}
// delete the sub menu
// -------------------
void wxMenuItem::DeleteSubMenu()
// get item state
// --------------
bool wxMenuItem::IsChecked() const
{
delete m_pSubMenu;
m_pSubMenu = NULL;
/*
int flag = ::GetMenuState(GetHMenuOf(m_parentMenu), GetId(), MF_BYCOMMAND);
// don't "and" with MF_ENABLED because its value is 0
return (flag & MF_DISABLED) == 0;
*/
return FALSE;
}
wxString wxMenuItem::GetLabel() const
{
return wxStripMenuCodes(m_text);
}
// accelerators
// ------------
#if wxUSE_ACCEL
wxAcceleratorEntry *wxMenuItem::GetAccel() const
{
return wxGetAccelFromString(GetText());
}
#endif // wxUSE_ACCEL
// change item state
// -----------------
void wxMenuItem::Enable(bool bDoEnable)
void wxMenuItem::Enable(bool enable)
{
// TODO:
if ( m_isEnabled == enable )
return;
/*
if ( m_bEnabled != bDoEnable ) {
long rc = EnableMenuItem(GetHMenuOf(m_pParentMenu),
long rc = EnableMenuItem(GetHMenuOf(m_parentMenu),
GetRealId(),
MF_BYCOMMAND |
(bDoEnable ? MF_ENABLED : MF_GRAYED));
(enable ? MF_ENABLED : MF_GRAYED));
if ( rc == -1 ) {
wxLogLastError("EnableMenuItem");
}
m_bEnabled = bDoEnable;
}
*/
wxMenuItemBase::Enable(enable);
}
void wxMenuItem::Check(bool bDoCheck)
void wxMenuItem::Check(bool check)
{
wxCHECK_RET( IsCheckable(), wxT("only checkable items may be checked") );
wxCHECK_RET( m_isCheckable, wxT("only checkable items may be checked") );
// TODO:
if ( m_isChecked == check )
return;
/*
if ( m_bChecked != bDoCheck ) {
long rc = CheckMenuItem(GetHMenuOf(m_pParentMenu),
GetId(),
long rc = CheckMenuItem(GetHMenuOf(m_parentMenu),
GetRealId(),
MF_BYCOMMAND |
(bDoCheck ? MF_CHECKED : MF_UNCHECKED));
(check ? MF_CHECKED : MF_UNCHECKED));
if ( rc == -1 ) {
wxLogLastError("CheckMenuItem");
}
m_bChecked = bDoCheck;
}
*/
wxMenuItemBase::Check(check);
}
void wxMenuItem::SetName(const wxString& strName)
void wxMenuItem::SetText(const wxString& text)
{
// don't do anything if label didn't change
if ( m_strName == strName )
if ( m_text == text )
return;
m_strName = strName;
wxMenuItemBase::SetText(text);
OWNER_DRAWN_ONLY( wxOwnerDrawn::SetName(text) );
/*
HMENU hMenu = GetHMenuOf(m_parentMenu);
wxCHECK_RET( hMenu, wxT("menuitem without menu") );
HMENU hMenu = GetHMenuOf(m_pParentMenu);
#if wxUSE_ACCEL
m_parentMenu->UpdateAccel(this);
#endif // wxUSE_ACCEL
UINT id = GetRealId();
// TODO:
/*
UINT flagsOld = ::GetMenuState(hMenu, id, MF_BYCOMMAND);
if ( flagsOld == 0xFFFFFFFF )
{
@@ -190,6 +223,7 @@ void wxMenuItem::SetName(const wxString& strName)
}
LPCTSTR data;
#if wxUSE_OWNER_DRAWN
if ( IsOwnerDrawn() )
{
@@ -200,12 +234,12 @@ void wxMenuItem::SetName(const wxString& strName)
#endif //owner drawn
{
flagsOld |= MF_STRING;
data = strName;
data = (char*) text.c_str();
}
if ( ::ModifyMenu(hMenu, id,
MF_BYCOMMAND | flagsOld,
id, data) == 0xFFFFFFFF )
id, data) == (int)0xFFFFFFFF )
{
wxLogLastError(wxT("ModifyMenu"));
}
@@ -213,3 +247,22 @@ void wxMenuItem::SetName(const wxString& strName)
*/
}
void wxMenuItem::SetCheckable(bool checkable)
{
wxMenuItemBase::SetCheckable(checkable);
OWNER_DRAWN_ONLY( wxOwnerDrawn::SetCheckable(checkable) );
}
// ----------------------------------------------------------------------------
// wxMenuItemBase
// ----------------------------------------------------------------------------
wxMenuItem *wxMenuItemBase::New(wxMenu *parentMenu,
int id,
const wxString& name,
const wxString& help,
bool isCheckable,
wxMenu *subMenu)
{
return new wxMenuItem(parentMenu, id, name, help, isCheckable, subMenu);
}

View File

@@ -20,12 +20,15 @@
#include <stdio.h>
#define INCL_DOS
#include <os2.h>
#include "wx/module.h"
#include "wx/thread.h"
#define INCL_DOSSEMAPHORES
#define INCL_DOSPROCESS
#define INCL_ERRORS
#include <os2.h>
#include <bseerr.h>
// the possible states of the thread ("=>" shows all possible transitions from
// this state)
enum wxThreadState
@@ -41,12 +44,13 @@ enum wxThreadState
// static variables
// ----------------------------------------------------------------------------
// TLS index of the slot where we store the pointer to the current thread
static DWORD s_tlsThisThread = 0xFFFFFFFF;
// id of the main thread - the one which can call GUI functions without first
// calling wxMutexGuiEnter()
static DWORD s_idMainThread = 0;
static ULONG s_ulIdMainThread = 0;
wxMutex* p_wxMainMutex;
// OS2 substitute for Tls pointer the current parent thread object
wxThread* m_pThread; // pointer to the wxWindows thread object
// if it's FALSE, some secondary thread is holding the GUI lock
static bool s_bGuiOwnedByMainThread = TRUE;
@@ -54,19 +58,19 @@ static bool s_bGuiOwnedByMainThread = TRUE;
// critical section which controls access to all GUI functions: any secondary
// thread (i.e. except the main one) must enter this crit section before doing
// any GUI calls
static wxCriticalSection *s_critsectGui = NULL;
static wxCriticalSection *s_pCritsectGui = NULL;
// critical section which protects s_nWaitingForGui variable
static wxCriticalSection *s_critsectWaitingForGui = NULL;
static wxCriticalSection *s_pCritsectWaitingForGui = NULL;
// number of threads waiting for GUI in wxMutexGuiEnter()
static size_t s_nWaitingForGui = 0;
// are we waiting for a thread termination?
static bool s_waitingForThread = FALSE;
static bool s_bWaitingForThread = FALSE;
// ============================================================================
// Windows implementation of thread classes
// OS/2 implementation of thread classes
// ============================================================================
// ----------------------------------------------------------------------------
@@ -75,18 +79,19 @@ static bool s_waitingForThread = FALSE;
class wxMutexInternal
{
public:
HANDLE p_mutex;
HMTX m_vMutex;
};
wxMutex::wxMutex()
{
APIRET ulrc;
p_internal = new wxMutexInternal;
// p_internal->p_mutex = CreateMutex(NULL, FALSE, NULL);
if ( !p_internal->p_mutex )
ulrc = ::DosCreateMutexSem(NULL, &p_internal->m_vMutex, 0L, FALSE);
if (ulrc != 0)
{
wxLogSysError(_("Can not create mutex."));
}
m_locked = 0;
}
@@ -94,66 +99,65 @@ wxMutex::~wxMutex()
{
if (m_locked > 0)
wxLogDebug(wxT("Warning: freeing a locked mutex (%d locks)."), m_locked);
// CloseHandle(p_internal->p_mutex);
::DosCloseMutexSem(p_internal->m_vMutex);
delete p_internal;
p_internal = NULL;
}
wxMutexError wxMutex::Lock()
{
DWORD ret;
APIRET ulrc;
// TODO:
/*
ret = WaitForSingleObject(p_internal->p_mutex, INFINITE);
switch ( ret )
ulrc = ::DosRequestMutexSem(p_internal->m_vMutex, SEM_INDEFINITE_WAIT);
switch (ulrc)
{
case WAIT_ABANDONED:
case ERROR_TOO_MANY_SEM_REQUESTS:
return wxMUTEX_BUSY;
case WAIT_OBJECT_0:
case NO_ERROR:
// ok
break;
case WAIT_FAILED:
case ERROR_INVALID_HANDLE:
case ERROR_INTERRUPT:
case ERROR_SEM_OWNER_DIED:
wxLogSysError(_("Couldn't acquire a mutex lock"));
return wxMUTEX_MISC_ERROR;
case WAIT_TIMEOUT:
case ERROR_TIMEOUT:
default:
wxFAIL_MSG(wxT("impossible return value in wxMutex::Lock"));
}
m_locked++;
*/
return wxMUTEX_NO_ERROR;
}
wxMutexError wxMutex::TryLock()
{
DWORD ret;
ULONG ulrc;
// TODO:
/*
ret = WaitForSingleObject(p_internal->p_mutex, 0);
if (ret == WAIT_TIMEOUT || ret == WAIT_ABANDONED)
ulrc = ::DosRequestMutexSem(p_internal->m_vMutex, SEM_IMMEDIATE_RETURN /*0L*/);
if (ulrc == ERROR_TIMEOUT || ulrc == ERROR_TOO_MANY_SEM_REQUESTS)
return wxMUTEX_BUSY;
m_locked++;
*/
return wxMUTEX_NO_ERROR;
}
wxMutexError wxMutex::Unlock()
{
APIRET ulrc;
if (m_locked > 0)
m_locked--;
BOOL ret = 0; // TODO: ReleaseMutex(p_internal->p_mutex);
if ( ret == 0 )
ulrc = ::DosReleaseMutexSem(p_internal->m_vMutex);
if (ulrc != 0)
{
wxLogSysError(_("Couldn't release a mutex"));
return wxMUTEX_MISC_ERROR;
}
return wxMUTEX_NO_ERROR;
}
@@ -164,117 +168,90 @@ wxMutexError wxMutex::Unlock()
class wxConditionInternal
{
public:
HANDLE event;
int waiters;
HEV m_vEvent;
int m_nWaiters;
};
wxCondition::wxCondition()
{
APIRET ulrc;
ULONG ulCount;
p_internal = new wxConditionInternal;
// TODO:
/*
p_internal->event = CreateEvent(NULL, FALSE, FALSE, NULL);
if ( !p_internal->event )
ulrc = ::DosCreateEventSem(NULL, &p_internal->m_vEvent, 0L, FALSE);
if (ulrc != 0)
{
wxLogSysError(_("Can not create event object."));
}
*/
p_internal->waiters = 0;
p_internal->m_nWaiters = 0;
// ?? just for good measure?
::DosResetEventSem(p_internal->m_vEvent, &ulCount);
}
wxCondition::~wxCondition()
{
// CloseHandle(p_internal->event);
::DosCloseEventSem(p_internal->m_vEvent);
delete p_internal;
p_internal = NULL;
}
void wxCondition::Wait(wxMutex& mutex)
void wxCondition::Wait(
wxMutex& rMutex
)
{
mutex.Unlock();
p_internal->waiters++;
// WaitForSingleObject(p_internal->event, INFINITE);
p_internal->waiters--;
mutex.Lock();
rMutex.Unlock();
p_internal->m_nWaiters++;
::DosWaitEventSem(p_internal->m_vEvent, SEM_INDEFINITE_WAIT);
p_internal->m_nWaiters--;
rMutex.Lock();
}
bool wxCondition::Wait(wxMutex& mutex,
unsigned long sec,
unsigned long nsec)
bool wxCondition::Wait(
wxMutex& rMutex
, unsigned long ulSec
, unsigned long ulMillisec)
{
DWORD ret;
APIRET ulrc;
mutex.Unlock();
p_internal->waiters++;
// ret = WaitForSingleObject(p_internal->event, (sec*1000)+(nsec/1000000));
p_internal->waiters--;
mutex.Lock();
rMutex.Unlock();
p_internal->m_nWaiters++;
ulrc = ::DosWaitEventSem(p_internal->m_vEvent, ULONG((ulSec * 1000L) + ulMillisec));
p_internal->m_nWaiters--;
rMutex.Lock();
// return (ret != WAIT_TIMEOUT);
return FALSE;
return (ulrc != ERROR_TIMEOUT);
}
void wxCondition::Signal()
{
// SetEvent(p_internal->event);
::DosPostEventSem(p_internal->m_vEvent);
}
void wxCondition::Broadcast()
{
int i;
// TODO:
/*
for (i=0;i<p_internal->waiters;i++)
for (i = 0; i < p_internal->m_nWaiters; i++)
{
if ( SetEvent(p_internal->event) == 0 )
if (::DosPostEventSem(p_internal->m_vEvent) != 0)
{
wxLogSysError(_("Couldn't change the state of event object."));
}
}
*/
}
// ----------------------------------------------------------------------------
// wxCriticalSection implementation
// ----------------------------------------------------------------------------
#define CRITICAL_SECTION ULONG
class wxCriticalSectionInternal
{
public:
// init the critical section object
wxCriticalSectionInternal()
{ //::InitializeCriticalSection(&m_data);
}
// implicit cast to the associated data
operator CRITICAL_SECTION *() { return &m_data; }
// free the associated ressources
~wxCriticalSectionInternal()
{ //::DeleteCriticalSection(&m_data);
}
private:
CRITICAL_SECTION m_data;
};
wxCriticalSection::wxCriticalSection()
{
m_critsect = new wxCriticalSectionInternal;
}
wxCriticalSection::~wxCriticalSection()
{
delete m_critsect;
}
void wxCriticalSection::Enter()
{
//TODO: ::EnterCriticalSection(*m_critsect);
::DosEnterCritSec();
}
void wxCriticalSection::Leave()
{
// TODO: ::LeaveCriticalSection(*m_critsect);
::DosExitCritSec();
}
// ----------------------------------------------------------------------------
@@ -287,144 +264,134 @@ void wxCriticalSection::Leave()
class wxThreadInternal
{
public:
wxThreadInternal()
inline wxThreadInternal()
{
m_hThread = 0;
m_state = STATE_NEW;
m_priority = 0; // TODO: WXTHREAD_DEFAULT_PRIORITY;
m_eState = STATE_NEW;
m_nPriority = 0;
}
// create a new (suspended) thread (for the given thread object)
bool Create(wxThread *thread);
bool Create(wxThread* pThread);
// suspend/resume/terminate
bool Suspend();
bool Resume();
void Cancel() { m_state = STATE_CANCELED; }
inline void Cancel() { m_eState = STATE_CANCELED; }
// thread state
void SetState(wxThreadState state) { m_state = state; }
wxThreadState GetState() const { return m_state; }
inline void SetState(wxThreadState eState) { m_eState = eState; }
inline wxThreadState GetState() const { return m_eState; }
// thread priority
void SetPriority(unsigned int priority) { m_priority = priority; }
unsigned int GetPriority() const { return m_priority; }
inline void SetPriority(unsigned int nPriority) { m_nPriority = nPriority; }
inline unsigned int GetPriority() const { return m_nPriority; }
// thread handle and id
HANDLE GetHandle() const { return m_hThread; }
DWORD GetId() const { return m_tid; }
inline TID GetHandle() const { return m_hThread; }
TID GetId() const { return m_hThread; }
// thread function
static DWORD OS2ThreadStart(wxThread *thread);
private:
HANDLE m_hThread; // handle of the thread
wxThreadState m_state; // state, see wxThreadState enum
unsigned int m_priority; // thread priority in "wx" units
DWORD m_tid; // thread id
// Threads in OS/2 have only an ID, so m_hThread is both it's handle and ID
// PM also has no real Tls mechanism to index pointers by so we'll just
// keep track of the wxWindows parent object here.
TID m_hThread; // handle and ID of the thread
wxThreadState m_eState; // state, see wxThreadState enum
unsigned int m_nPriority; // thread priority in "wx" units
};
DWORD wxThreadInternal::OS2ThreadStart(wxThread *thread)
ULONG wxThreadInternal::OS2ThreadStart(
wxThread* pThread
)
{
// store the thread object in the TLS
// TODO:
/*
if ( !::TlsSetValue(s_tlsThisThread, thread) )
{
wxLogSysError(_("Can not start thread: error writing TLS."));
m_pThread = pThread;
return (DWORD)-1;
}
*/
DWORD ret = (DWORD)thread->Entry();
thread->p_internal->SetState(STATE_EXITED);
thread->OnExit();
DWORD dwRet = (DWORD)pThread->Entry();
delete thread;
pThread->p_internal->SetState(STATE_EXITED);
pThread->OnExit();
return ret;
delete pThread;
m_pThread = NULL;
return dwRet;
}
bool wxThreadInternal::Create(wxThread *thread)
bool wxThreadInternal::Create(
wxThread* pThread
)
{
// TODO:
/*
m_hThread = ::CreateThread
(
NULL, // default security
0, // default stack size
(LPTHREAD_START_ROUTINE) // thread entry point
wxThreadInternal::OS2ThreadStart, //
(LPVOID)thread, // parameter
CREATE_SUSPENDED, // flags
&m_tid // [out] thread id
);
APIRET ulrc;
if ( m_hThread == NULL )
ulrc = ::DosCreateThread( &m_hThread
,(PFNTHREAD)wxThreadInternal::OS2ThreadStart
,(ULONG)pThread
,CREATE_SUSPENDED | STACK_SPARSE
,8192L
);
if(ulrc != 0)
{
wxLogSysError(_("Can't create thread"));
return FALSE;
}
// translate wxWindows priority to the Windows one
int win_priority;
if (m_priority <= 20)
win_priority = THREAD_PRIORITY_LOWEST;
else if (m_priority <= 40)
win_priority = THREAD_PRIORITY_BELOW_NORMAL;
else if (m_priority <= 60)
win_priority = THREAD_PRIORITY_NORMAL;
else if (m_priority <= 80)
win_priority = THREAD_PRIORITY_ABOVE_NORMAL;
else if (m_priority <= 100)
win_priority = THREAD_PRIORITY_HIGHEST;
// translate wxWindows priority to the PM one
ULONG ulOS2_Priority;
if (m_nPriority <= 20)
ulOS2_Priority = PRTYC_NOCHANGE;
else if (m_nPriority <= 40)
ulOS2_Priority = PRTYC_IDLETIME;
else if (m_nPriority <= 60)
ulOS2_Priority = PRTYC_REGULAR;
else if (m_nPriority <= 80)
ulOS2_Priority = PRTYC_TIMECRITICAL;
else if (m_nPriority <= 100)
ulOS2_Priority = PRTYC_FOREGROUNDSERVER;
else
{
wxFAIL_MSG(wxT("invalid value of thread priority parameter"));
win_priority = THREAD_PRIORITY_NORMAL;
ulOS2_Priority = PRTYC_REGULAR;
}
if ( ::SetThreadPriority(m_hThread, win_priority) == 0 )
ulrc = ::DosSetPriority( PRTYS_THREAD
,ulOS2_Priority
,0
,(ULONG)m_hThread
);
if (ulrc != 0)
{
wxLogSysError(_("Can't set thread priority"));
}
*/
return FALSE;
return TRUE;
}
bool wxThreadInternal::Suspend()
{
// TODO:
/*
DWORD nSuspendCount = ::SuspendThread(m_hThread);
if ( nSuspendCount == (DWORD)-1 )
{
wxLogSysError(_("Can not suspend thread %x"), m_hThread);
ULONG ulrc = ::DosSuspendThread(m_hThread);
if (ulrc != 0)
{
wxLogSysError(_("Can not suspend thread %lu"), m_hThread);
return FALSE;
}
m_state = STATE_PAUSED;
*/
return FALSE;
m_eState = STATE_PAUSED;
return TRUE;
}
bool wxThreadInternal::Resume()
{
// TODO:
/*
DWORD nSuspendCount = ::ResumeThread(m_hThread);
if ( nSuspendCount == (DWORD)-1 )
{
wxLogSysError(_("Can not resume thread %x"), m_hThread);
ULONG ulrc = ::DosResumeThread(m_hThread);
if (ulrc != 0)
{
wxLogSysError(_("Can not suspend thread %lu"), m_hThread);
return FALSE;
}
m_state = STATE_RUNNING;
*/
return FALSE;
m_eState = STATE_PAUSED;
return TRUE;
}
// static functions
@@ -432,24 +399,19 @@ bool wxThreadInternal::Resume()
wxThread *wxThread::This()
{
wxThread *thread = NULL; // TODO (wxThread *)::TlsGetValue(s_tlsThisThread);
// TODO:
/*
// be careful, 0 may be a valid return value as well
if ( !thread && (::GetLastError() != NO_ERROR) )
{
wxLogSysError(_("Couldn't get the current thread pointer"));
// return NULL...
}
*/
return thread;
wxThread* pThread = m_pThread;
return pThread;
}
bool wxThread::IsMain()
{
// TODO: return ::GetCurrentThreadId() == s_idMainThread;
PTIB ptib;
PPIB ppib;
::DosGetInfoBlocks(&ptib, &ppib);
if (ptib->tib_ptib2->tib2_ultid == s_ulIdMainThread)
return TRUE;
return FALSE;
}
@@ -459,13 +421,14 @@ bool wxThread::IsMain()
void wxThread::Yield()
{
// 0 argument to Sleep() is special
::DosSleep(0);
}
void wxThread::Sleep(unsigned long milliseconds)
void wxThread::Sleep(
unsigned long ulMilliseconds
)
{
::DosSleep(milliseconds);
::DosSleep(ulMilliseconds);
}
// create/start thread
@@ -481,14 +444,13 @@ wxThreadError wxThread::Create()
wxThreadError wxThread::Run()
{
wxCriticalSectionLocker lock(m_critsect);
wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect);
if ( p_internal->GetState() != STATE_NEW )
{
// actually, it may be almost any state at all, not only STATE_RUNNING
return wxTHREAD_RUNNING;
}
return Resume();
}
@@ -497,14 +459,14 @@ wxThreadError wxThread::Run()
wxThreadError wxThread::Pause()
{
wxCriticalSectionLocker lock(m_critsect);
wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect);
return p_internal->Suspend() ? wxTHREAD_NO_ERROR : wxTHREAD_MISC_ERROR;
}
wxThreadError wxThread::Resume()
{
wxCriticalSectionLocker lock(m_critsect);
wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect);
return p_internal->Resume() ? wxTHREAD_NO_ERROR : wxTHREAD_MISC_ERROR;
}
@@ -515,24 +477,25 @@ wxThreadError wxThread::Resume()
wxThread::ExitCode wxThread::Delete()
{
ExitCode rc = 0;
ULONG ulrc;
// Delete() is always safe to call, so consider all possible states
if ( IsPaused() )
if (IsPaused())
Resume();
if ( IsRunning() )
if (IsRunning())
{
if ( IsMain() )
if (IsMain())
{
// set flag for wxIsWaitingForThread()
s_waitingForThread = TRUE;
s_bWaitingForThread = TRUE;
wxBeginBusyCursor();
}
HANDLE hThread;
TID hThread;
{
wxCriticalSectionLocker lock(m_critsect);
wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect);
p_internal->Cancel();
hThread = p_internal->GetHandle();
@@ -541,118 +504,87 @@ wxThread::ExitCode wxThread::Delete()
// we can't just wait for the thread to terminate because it might be
// calling some GUI functions and so it will never terminate before we
// process the Windows messages that result from these functions
DWORD result;
// TODO:
/*
do
{
result = ::MsgWaitForMultipleObjects
(
1, // number of objects to wait for
&hThread, // the objects
FALSE, // don't wait for all objects
INFINITE, // no timeout
QS_ALLEVENTS // return as soon as there are any events
ulrc = ::DosWaitThread( &hThread
,DCWW_NOWAIT
);
switch ( result )
switch (ulrc)
{
case 0xFFFFFFFF:
case ERROR_INTERRUPT:
case ERROR_INVALID_THREADID:
// error
wxLogSysError(_("Can not wait for thread termination"));
Kill();
return (ExitCode)-1;
case WAIT_OBJECT_0:
case 0:
// thread we're waiting for terminated
break;
case WAIT_OBJECT_0 + 1:
case ERROR_THREAD_NOT_TERMINATED:
// new message arrived, process it
if ( !wxTheApp->DoMessage() )
if (!wxTheApp->DoMessage())
{
// WM_QUIT received: kill the thread
Kill();
return (ExitCode)-1;
}
if ( IsMain() )
if (IsMain())
{
// give the thread we're waiting for chance to exit
// from the GUI call it might have been in
if ( (s_nWaitingForGui > 0) && wxGuiOwnedByMainThread() )
if ((s_nWaitingForGui > 0) && wxGuiOwnedByMainThread())
{
wxMutexGuiLeave();
}
}
break;
default:
wxFAIL_MSG(wxT("unexpected result of MsgWaitForMultipleObject"));
wxFAIL_MSG(wxT("unexpected result of DosWatiThread"));
}
} while ( result != WAIT_OBJECT_0 );
*/
if ( IsMain() )
{
s_waitingForThread = FALSE;
} while (ulrc != 0);
if (IsMain())
{
s_bWaitingForThread = FALSE;
wxEndBusyCursor();
}
// TODO:
/*
if ( !::GetExitCodeThread(hThread, (LPDWORD)&rc) )
{
wxLogLastError("GetExitCodeThread");
rc = (ExitCode)-1;
::DosExit(EXIT_THREAD, ulrc);
}
wxASSERT_MSG( (LPVOID)rc != (LPVOID)STILL_ACTIVE,
wxT("thread must be already terminated.") );
::CloseHandle(hThread);
*/
}
rc = (ExitCode)ulrc;
return rc;
}
wxThreadError wxThread::Kill()
{
if ( !IsRunning() )
if (!IsRunning())
return wxTHREAD_NOT_RUNNING;
// TODO:
/*
if ( !::TerminateThread(p_internal->GetHandle(), (DWORD)-1) )
{
wxLogSysError(_("Couldn't terminate thread"));
return wxTHREAD_MISC_ERROR;
}
*/
::DosKillThread(p_internal->GetHandle());
delete this;
return wxTHREAD_NO_ERROR;
}
void wxThread::Exit(void *status)
void wxThread::Exit(
void* pStatus
)
{
delete this;
// TODO: ::ExitThread((DWORD)status);
wxFAIL_MSG(wxT("Couldn't return from ExitThread()!"));
::DosExit(EXIT_THREAD, ULONG(pStatus));
wxFAIL_MSG(wxT("Couldn't return from DosExit()!"));
}
void wxThread::SetPriority(unsigned int prio)
void wxThread::SetPriority(
unsigned int nPrio
)
{
wxCriticalSectionLocker lock(m_critsect);
wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect);
p_internal->SetPriority(prio);
p_internal->SetPriority(nPrio);
}
unsigned int wxThread::GetPriority() const
@@ -726,98 +658,44 @@ IMPLEMENT_DYNAMIC_CLASS(wxThreadModule, wxModule)
bool wxThreadModule::OnInit()
{
// allocate TLS index for storing the pointer to the current thread
// TODO:
/*
s_tlsThisThread = ::TlsAlloc();
if ( s_tlsThisThread == 0xFFFFFFFF )
{
// in normal circumstances it will only happen if all other
// TLS_MINIMUM_AVAILABLE (>= 64) indices are already taken - in other
// words, this should never happen
wxLogSysError(_("Thread module initialization failed: "
"impossible to allocate index in thread "
"local storage"));
s_pCritsectWaitingForGui = new wxCriticalSection();
return FALSE;
}
*/
// main thread doesn't have associated wxThread object, so store 0 in the
// TLS instead
s_pCritsectGui = new wxCriticalSection();
s_pCritsectGui->Enter();
// TODO:
/*
if ( !::TlsSetValue(s_tlsThisThread, (LPVOID)0) )
{
::TlsFree(s_tlsThisThread);
s_tlsThisThread = 0xFFFFFFFF;
PTIB ptib;
PPIB ppib;
wxLogSysError(_("Thread module initialization failed: "
"can not store value in thread local storage"));
return FALSE;
}
*/
s_critsectWaitingForGui = new wxCriticalSection();
s_critsectGui = new wxCriticalSection();
s_critsectGui->Enter();
// no error return for GetCurrentThreadId()
// s_idMainThread = ::GetCurrentThreadId();
::DosGetInfoBlocks(&ptib, &ppib);
s_ulIdMainThread = ptib->tib_ptib2->tib2_ultid;
return TRUE;
}
void wxThreadModule::OnExit()
{
// TODO:
/*
if ( !::TlsFree(s_tlsThisThread) )
if (s_pCritsectGui)
{
wxLogLastError("TlsFree failed.");
}
*/
if ( s_critsectGui )
{
s_critsectGui->Leave();
delete s_critsectGui;
s_critsectGui = NULL;
s_pCritsectGui->Leave();
delete s_pCritsectGui;
s_pCritsectGui = NULL;
}
wxDELETE(s_critsectWaitingForGui);
wxDELETE(s_pCritsectWaitingForGui);
}
// ----------------------------------------------------------------------------
// under Windows, these functions are implemented usign a critical section and
// not a mutex, so the names are a bit confusing
// Helper functions
// ----------------------------------------------------------------------------
void WXDLLEXPORT wxMutexGuiEnter()
// Does nothing under OS/2 [for now]
void WXDLLEXPORT wxWakeUpMainThread()
{
// this would dead lock everything...
wxASSERT_MSG( !wxThread::IsMain(),
wxT("main thread doesn't want to block in wxMutexGuiEnter()!") );
// the order in which we enter the critical sections here is crucial!!
// set the flag telling to the main thread that we want to do some GUI
{
wxCriticalSectionLocker enter(*s_critsectWaitingForGui);
s_nWaitingForGui++;
}
wxWakeUpMainThread();
// now we may block here because the main thread will soon let us in
// (during the next iteration of OnIdle())
s_critsectGui->Enter();
}
void WXDLLEXPORT wxMutexGuiLeave()
{
wxCriticalSectionLocker enter(*s_critsectWaitingForGui);
wxCriticalSectionLocker enter(*s_pCritsectWaitingForGui);
if ( wxThread::IsMain() )
{
@@ -834,7 +712,7 @@ void WXDLLEXPORT wxMutexGuiLeave()
wxWakeUpMainThread();
}
s_critsectGui->Leave();
s_pCritsectGui->Leave();
}
void WXDLLEXPORT wxMutexGuiLeaveOrEnter()
@@ -842,15 +720,15 @@ void WXDLLEXPORT wxMutexGuiLeaveOrEnter()
wxASSERT_MSG( wxThread::IsMain(),
wxT("only main thread may call wxMutexGuiLeaveOrEnter()!") );
wxCriticalSectionLocker enter(*s_critsectWaitingForGui);
wxCriticalSectionLocker enter(*s_pCritsectWaitingForGui);
if ( s_nWaitingForGui == 0 )
{
// no threads are waiting for GUI - so we may acquire the lock without
// any danger (but only if we don't already have it)
if ( !wxGuiOwnedByMainThread() )
if (!wxGuiOwnedByMainThread())
{
s_critsectGui->Enter();
s_pCritsectGui->Enter();
s_bGuiOwnedByMainThread = TRUE;
}
@@ -859,7 +737,7 @@ void WXDLLEXPORT wxMutexGuiLeaveOrEnter()
else
{
// some threads are waiting, release the GUI lock if we have it
if ( wxGuiOwnedByMainThread() )
if (wxGuiOwnedByMainThread())
{
wxMutexGuiLeave();
}
@@ -872,25 +750,5 @@ bool WXDLLEXPORT wxGuiOwnedByMainThread()
return s_bGuiOwnedByMainThread;
}
// wake up the main thread if it's in ::GetMessage()
void WXDLLEXPORT wxWakeUpMainThread()
{
// sending any message would do - hopefully WM_NULL is harmless enough
// TODO:
/*
if ( !::PostThreadMessage(s_idMainThread, WM_NULL, 0, 0) )
{
// should never happen
wxLogLastError("PostThreadMessage(WM_NULL)");
}
*/
}
bool WXDLLEXPORT wxIsWaitingForThread()
{
return s_waitingForThread;
}
#endif
// wxUSE_THREADS

View File

@@ -142,23 +142,57 @@ bool wxShell(
const wxString& rCommand
)
{
wxChar* zShell;
if ((zShell = wxGetenv(_T("COMSPEC"))) == NULL)
zShell = _T("\\CMD.EXE");
wxChar* zShell = _T("CMD.EXE");
wxString sInputs;
wxChar zTmp[255];
STARTDATA SData = {0};
PSZ PgmTitle = "Command Shell";
APIRET rc;
PID vPid = 0;
ULONG ulSessID = 0;
UCHAR achObjBuf[256] = {0}; //error data if DosStart fails
RESULTCODES vResult;
if (rCommand != "")
wxSprintf( zTmp
,"%s /c %s"
,zShell
,WXSTRINGCAST rCommand
SData.Length = sizeof(STARTDATA);
SData.Related = SSF_RELATED_INDEPENDENT;
SData.FgBg = SSF_FGBG_FORE;
SData.TraceOpt = SSF_TRACEOPT_NONE;
SData.PgmTitle = PgmTitle;
SData.PgmName = zShell;
// sInputs = "/C " + rCommand;
SData.PgmInputs = NULL; //(BYTE*)sInputs.c_str();
SData.TermQ = 0;
SData.Environment = 0;
SData.InheritOpt = SSF_INHERTOPT_SHELL;
SData.SessionType = SSF_TYPE_WINDOWABLEVIO;
SData.IconFile = 0;
SData.PgmHandle = 0;
SData.PgmControl = SSF_CONTROL_VISIBLE | SSF_CONTROL_MAXIMIZE;
SData.InitXPos = 30;
SData.InitYPos = 40;
SData.InitXSize = 200;
SData.InitYSize = 140;
SData.Reserved = 0;
SData.ObjectBuffer = (char*)achObjBuf;
SData.ObjectBuffLen = (ULONG)sizeof(achObjBuf);
rc = ::DosStartSession(&SData, &ulSessID, &vPid);
if (rc == 0)
{
PTIB ptib;
PPIB ppib;
::DosGetInfoBlocks(&ptib, &ppib);
::DosWaitChild( DCWA_PROCESS
,DCWW_WAIT
,&vResult
,&ppib->pib_ulpid
,vPid
);
else
wxStrcpy(zTmp, zShell);
return (wxExecute((wxChar*)zTmp, FALSE) != 0);
}
return (rc != 0);
}
// Get free memory in bytes, or -1 if cannot determine amount (e.g. on UNIX)

View File

@@ -25,6 +25,11 @@
#include "wx/os2/private.h"
#define INCL_DOSPROCESS
#define INCL_DOSERRORS
#define INCL_DOS
#include <os2.h>
#include <ctype.h>
#include <direct.h>
@@ -50,6 +55,7 @@ struct wxExecuteData
public:
~wxExecuteData()
{
cout << "Closing thread: " << endl;
DosExit(EXIT_PROCESS, 0);
}
@@ -67,8 +73,10 @@ static ULONG wxExecuteThread(
ULONG ulRc;
PID vPidChild;
cout << "Executing thread: " << endl;
ulRc = ::DosWaitChild( DCWA_PROCESSTREE
,DCWW_WAIT
,DCWW_NOWAIT
,&pData->vResultCodes
,&vPidChild
,pData->vResultCodes.codeTerminate // process PID to look at
@@ -78,14 +86,11 @@ static ULONG wxExecuteThread(
wxLogLastError("DosWaitChild");
}
delete pData;
// ::WinSendMsg(pData->hWnd, (ULONG)wxWM_PROC_TERMINATED, 0, (MPARAM)pData);
return 0;
}
// Unlike windows where everything needs a window, console apps in OS/2
// need no windows so this is not ever used
// window procedure of a hidden window which is created just to receive
// the notification message when a process exits
MRESULT APIENTRY wxExecuteWindowCbk(
HWND hWnd
, ULONG ulMessage
@@ -128,7 +133,11 @@ long wxExecute(
, wxProcess* pHandler
)
{
wxCHECK_MSG(!!rCommand, 0, wxT("empty command in wxExecute"));
if (rCommand.IsEmpty())
{
cout << "empty command in wxExecute." << endl;
return 0;
}
// create the process
UCHAR vLoadError[CCHMAXPATH] = {0};
@@ -146,39 +155,20 @@ long wxExecute(
else
ulExecFlag = EXEC_ASYNCRESULT;
if (::DosExecPgm( (PCHAR)vLoadError
rc = ::DosExecPgm( (PCHAR)vLoadError
,sizeof(vLoadError)
,ulExecFlag
,zArgs
,zEnvs
,&vResultCodes
,rCommand
))
,(PSZ)rCommand.c_str()
);
if (rc != NO_ERROR)
{
wxLogSysError(_("Execution of command '%s' failed"), rCommand.c_str());
wxLogSysError(_("Execution of command '%s' failed with error: %ul"), rCommand.c_str(), rc);
return 0;
}
// PM does not need non visible object windows to run console child processes
/*
HWND hwnd = ::WinCreateWindow( HWND_DESKTOP
,wxPanelClassName
,NULL
,0
,0
,0
,0
,0
,NULLHANDLE
,NULLHANDLE
,ulWindowId
,NULL
,NULL
);
wxASSERT_MSG( hwnd, wxT("can't create a hidden window for wxExecute") );
pOldProc = ::WinSubclassWindow(hwnd, (PFNWP)&wxExecuteWindowCbk);
*/
cout << "Executing: " << rCommand.c_str() << endl;
// Alloc data
wxExecuteData* pData = new wxExecuteData;
@@ -205,8 +195,6 @@ long wxExecute(
if (rc != NO_ERROR)
{
wxLogLastError("CreateThread in wxExecute");
// ::WinDestroyWindow(hwnd);
delete pData;
// the process still started up successfully...
@@ -214,11 +202,15 @@ long wxExecute(
}
if (!bSync)
{
// clean up will be done when the process terminates
// return the pid
// warning: don't exit your app unless you actively
// kill and cleanup you child processes
// Maybe detach the process here???
// If cmd.exe need to pass DETACH to detach the process here
return vResultCodes.codeTerminate;
}
// waiting until command executed
::DosWaitThread(&vTID, DCWW_WAIT);
ULONG ulExitCode = pData->vResultCodes.codeResult;