Change wxSound ctor from in-memory data to use size_t/void *.
This constructor previously used int and, especially annoyingly, wxByte* for the data. Use standard void* for untyped binary data instead. Also document this ctor as it seems to be implemented in all ports. Closes #13451. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@69178 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -42,7 +42,7 @@ wxSound::wxSound(const wxString& sFileName, bool isResource)
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Create(sFileName, isResource);
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}
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wxSound::wxSound(int size, const wxByte* data)
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wxSound::wxSound(size_t size, const void* data)
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: m_waveData(NULL), m_waveLength(0), m_isResource(FALSE)
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{
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Create(size, data);
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@@ -108,7 +108,7 @@ bool wxSound::Create(const wxString& fileName, bool isResource)
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}
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}
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bool wxSound::Create(int size, const wxByte* data)
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bool wxSound::Create(size_t size, const void* data)
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{
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Free();
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m_isResource = FALSE;
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@@ -117,7 +117,7 @@ bool wxSound::Create(int size, const wxByte* data)
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if (!m_waveData)
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return FALSE;
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for (int i=0; i<size; i++) m_waveData[i] = data[i];
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memcpy(m_waveData, data, size);
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return TRUE;
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}
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