Change wxSound ctor from in-memory data to use size_t/void *.
This constructor previously used int and, especially annoyingly, wxByte* for the data. Use standard void* for untyped binary data instead. Also document this ctor as it seems to be implemented in all ports. Closes #13451. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@69178 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -37,6 +37,16 @@ public:
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*/
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wxSound(const wxString& fileName, bool isResource = false);
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/**
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Constructs a wave object from in-memory data.
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@param size
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Size of the buffer pointer to by @a data.
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@param data
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The buffer containing the sound data in WAV format.
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*/
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wxSound(size_t size, const void* data);
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/**
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Destroys the wxSound object.
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*/
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