Change wxSound ctor from in-memory data to use size_t/void *.
This constructor previously used int and, especially annoyingly, wxByte* for the data. Use standard void* for untyped binary data instead. Also document this ctor as it seems to be implemented in all ports. Closes #13451. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@69178 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -20,14 +20,14 @@ class wxSound : public wxSoundBase
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public:
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wxSound();
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wxSound(const wxString& fileName, bool isResource = FALSE);
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wxSound(int size, const wxByte* data);
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wxSound(size_t size, const void* data);
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virtual ~wxSound();
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public:
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// Create from resource or file
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bool Create(const wxString& fileName, bool isResource = FALSE);
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// Create from data
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bool Create(int size, const wxByte* data);
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bool Create(size_t size, const void* data);
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bool IsOk() const { return (m_waveData ? TRUE : FALSE); };
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