Add wxGraphicsRenderer::CreateFontAtDPI to support font with fractional pixel-size

This commit is contained in:
Maarten Bent
2019-10-04 23:02:09 +02:00
parent 64f4963396
commit c538e8f9d6
8 changed files with 118 additions and 30 deletions

View File

@@ -2792,7 +2792,7 @@ wxD2DPenData* wxGetD2DPenData(const wxGraphicsPen& pen)
class wxD2DFontData : public wxGraphicsObjectRefData
{
public:
wxD2DFontData(wxGraphicsRenderer* renderer, const wxFont& font, const wxColor& color);
wxD2DFontData(wxGraphicsRenderer* renderer, const wxFont& font, const wxRealPoint& dpi, const wxColor& color);
wxCOMPtr<IDWriteTextLayout> CreateTextLayout(const wxString& text) const;
@@ -2817,7 +2817,7 @@ private:
bool m_strikethrough;
};
wxD2DFontData::wxD2DFontData(wxGraphicsRenderer* renderer, const wxFont& font, const wxColor& color) :
wxD2DFontData::wxD2DFontData(wxGraphicsRenderer* renderer, const wxFont& font, const wxRealPoint& dpi, const wxColor& color) :
wxGraphicsObjectRefData(renderer), m_brushData(renderer, wxBrush(color)),
m_underlined(font.GetUnderlined()), m_strikethrough(font.GetStrikethrough())
{
@@ -2870,13 +2870,17 @@ wxD2DFontData::wxD2DFontData(wxGraphicsRenderer* renderer, const wxFont& font, c
hr = familyNames->GetString(0, name, length+1);
wxCHECK_HRESULT_RET(hr);
FLOAT fontSize = (FLOAT)(!dpi.y
? font.GetPixelSize().GetHeight()
: (font.GetFractionalPointSize() * dpi.y / 72.0f));
hr = wxDWriteFactory()->CreateTextFormat(
name,
NULL,
m_font->GetWeight(),
m_font->GetStyle(),
m_font->GetStretch(),
(FLOAT)(font.GetPixelSize().GetHeight()),
fontSize,
L"en-us",
&m_textFormat);
@@ -3644,7 +3648,7 @@ public:
void Flush() wxOVERRIDE;
void GetDPI(wxDouble* dpiX, wxDouble* dpiY) wxOVERRIDE;
void GetDPI(wxDouble* dpiX, wxDouble* dpiY) const wxOVERRIDE;
wxD2DContextSupplier::ContextType GetContext() wxOVERRIDE
{
@@ -4570,7 +4574,7 @@ void wxD2DContext::Flush()
GetRenderTarget()->SetTransform(&currTransform);
}
void wxD2DContext::GetDPI(wxDouble* dpiX, wxDouble* dpiY)
void wxD2DContext::GetDPI(wxDouble* dpiX, wxDouble* dpiY) const
{
FLOAT x, y;
GetRenderTarget()->GetDpi(&x, &y);
@@ -4653,6 +4657,10 @@ public :
int flags = wxFONTFLAG_DEFAULT,
const wxColour& col = *wxBLACK) wxOVERRIDE;
virtual wxGraphicsFont CreateFontAtDPI(const wxFont& font,
const wxRealPoint& dpi,
const wxColour& col) wxOVERRIDE;
// create a graphics bitmap from a native bitmap
wxGraphicsBitmap CreateBitmapFromNativeBitmap(void* bitmap) wxOVERRIDE;
@@ -4886,7 +4894,30 @@ wxImage wxD2DRenderer::CreateImageFromBitmap(const wxGraphicsBitmap& bmp)
wxGraphicsFont wxD2DRenderer::CreateFont(const wxFont& font, const wxColour& col)
{
wxD2DFontData* fontData = new wxD2DFontData(this, font, col);
return CreateFontAtDPI(font, wxRealPoint(), col);
}
wxGraphicsFont wxD2DRenderer::CreateFont(
double sizeInPixels, const wxString& facename,
int flags,
const wxColour& col)
{
// Use the same DPI as wxFont will use in SetPixelSize, so these cancel
// each other out and we are left with the actual pixel size.
ScreenHDC hdc;
wxRealPoint dpi(::GetDeviceCaps(hdc, LOGPIXELSX),
::GetDeviceCaps(hdc, LOGPIXELSY));
return CreateFontAtDPI(
wxFontInfo(wxSize(sizeInPixels, sizeInPixels)).AllFlags(flags).FaceName(facename),
dpi, col);
}
wxGraphicsFont wxD2DRenderer::CreateFontAtDPI(const wxFont& font,
const wxRealPoint& dpi,
const wxColour& col)
{
wxD2DFontData* fontData = new wxD2DFontData(this, font, dpi, col);
if ( !fontData->GetFont() )
{
// Apparently a non-TrueType font is given and hence
@@ -4901,16 +4932,6 @@ wxGraphicsFont wxD2DRenderer::CreateFont(const wxFont& font, const wxColour& col
return graphicsFont;
}
wxGraphicsFont wxD2DRenderer::CreateFont(
double sizeInPixels, const wxString& facename,
int flags,
const wxColour& col)
{
return CreateFont(
wxFontInfo(wxSize(sizeInPixels, sizeInPixels)).AllFlags(flags).FaceName(facename),
col);
}
// create a sub-image from a native image representation
wxGraphicsBitmap wxD2DRenderer::CreateSubBitmap(const wxGraphicsBitmap& bitmap, wxDouble x, wxDouble y, wxDouble w, wxDouble h)
{