fixed bug with wxcolourDatabase::FindColour(); added (and documented) new Find() and AddColour(const wxColour&) methods to avoid such problems in the future
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@24206 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -213,27 +213,47 @@ bool wxRect::Intersects(const wxRect& rect) const
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return r.width != 0;
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}
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WX_DECLARE_STRING_HASH_MAP( wxColour*, wxStringToColourHashMap );
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// ============================================================================
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// wxColourDatabase
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// ============================================================================
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WX_DECLARE_STRING_HASH_MAP( wxColour *, wxStringToColourHashMap );
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// ----------------------------------------------------------------------------
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// wxColourDatabase ctor/dtor
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// ----------------------------------------------------------------------------
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wxColourDatabase::wxColourDatabase ()
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{
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m_map = new wxStringToColourHashMap;
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// will be created on demand in Initialize()
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m_map = NULL;
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}
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wxColourDatabase::~wxColourDatabase ()
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{
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WX_CLEAR_HASH_MAP(wxStringToColourHashMap, *m_map);
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if ( m_map )
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{
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WX_CLEAR_HASH_MAP(wxStringToColourHashMap, *m_map);
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delete m_map;
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}
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delete m_map;
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m_map = NULL;
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#ifdef __WXPM__
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delete [] m_palTable;
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#endif
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}
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// Colour database stuff
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void wxColourDatabase::Initialize ()
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void wxColourDatabase::Initialize()
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{
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if ( m_map )
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{
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// already initialized
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return;
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}
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m_map = new wxStringToColourHashMap;
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static const struct wxColourDesc
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{
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const wxChar *name;
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@@ -315,13 +335,14 @@ void wxColourDatabase::Initialize ()
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{wxT("YELLOW GREEN"), 153, 204, 50}
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};
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size_t n;
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size_t n;
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for ( n = 0; n < WXSIZEOF(wxColourTable); n++ )
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{
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const wxColourDesc& cc = wxColourTable[n];
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AddColour(cc.name, new wxColour(cc.r,cc.g,cc.b));
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(*m_map)[cc.name] = new wxColour(cc.r, cc.g, cc.b);
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}
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#ifdef __WXPM__
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m_palTable = new long[n];
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for ( n = 0; n < WXSIZEOF(wxColourTable); n++ )
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@@ -333,99 +354,74 @@ void wxColourDatabase::Initialize ()
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#endif
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}
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/*
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* Changed by Ian Brown, July 1994.
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*
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* When running under X, the Colour Database starts off empty. The X server
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* is queried for the colour first time after which it is entered into the
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* database. This allows our client to use the server colour database which
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* is hopefully gamma corrected for the display being used.
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*/
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// ----------------------------------------------------------------------------
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// wxColourDatabase operations
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// ----------------------------------------------------------------------------
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wxColour *wxColourDatabase::FindColour(const wxString& colour)
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void wxColourDatabase::AddColour(const wxString& name, const wxColour& colour)
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{
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return FindColour(colour, true);
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}
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Initialize();
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wxColour *wxColourDatabase::FindColourNoAdd(const wxString& colour) const
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{
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return ((wxColourDatabase*)this)->FindColour(colour, false);
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}
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void wxColourDatabase::AddColour (const wxString& name, wxColour* colour)
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{
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// canonicalize the colour names before using them as keys: they should be
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// in upper case
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wxString colName = name;
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colName.MakeUpper();
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wxString colName2 = colName;
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if ( !colName2.Replace(_T("GRAY"), _T("GREY")) )
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colName2.clear();
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wxStringToColourHashMap::iterator it = m_map->find(colName);
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if ( it == m_map->end() )
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it = m_map->find(colName2);
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if ( it != m_map->end() )
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// ... and we also allow both grey/gray
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wxString colNameAlt = colName;
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if ( !colNameAlt.Replace(_T("GRAY"), _T("GREY")) )
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{
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delete it->second;
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it->second = colour;
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// but in this case it is not necessary so avoid extra search below
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colNameAlt.clear();
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}
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(*m_map)[name] = colour;
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wxStringToColourHashMap::iterator it = m_map->find(colName);
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if ( it == m_map->end() && !colNameAlt.empty() )
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it = m_map->find(colNameAlt);
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if ( it != m_map->end() )
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{
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*(it->second) = colour;
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}
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else // new colour
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{
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(*m_map)[name] = new wxColour(colour);
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}
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}
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wxColour *wxColourDatabase::FindColour(const wxString& colour, bool add)
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wxColour wxColourDatabase::Find(const wxString& colour) const
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{
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// VZ: make the comparaison case insensitive and also match both grey and
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// gray
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wxColourDatabase * const self = wxConstCast(this, wxColourDatabase);
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self->Initialize();
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// first look among the existing colours
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// make the comparaison case insensitive and also match both grey and gray
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wxString colName = colour;
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colName.MakeUpper();
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wxString colName2 = colName;
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if ( !colName2.Replace(_T("GRAY"), _T("GREY")) )
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colName2.clear();
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wxString colNameAlt = colName;
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if ( !colNameAlt.Replace(_T("GRAY"), _T("GREY")) )
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colNameAlt.clear();
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wxStringToColourHashMap::iterator it = m_map->find(colName);
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if ( it == m_map->end() )
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it = m_map->find(colName2);
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if ( it == m_map->end() && !colNameAlt.empty() )
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it = m_map->find(colNameAlt);
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if ( it != m_map->end() )
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return it->second;
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if ( !add )
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return NULL;
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#ifdef __WXMSW__
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return NULL;
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#endif
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#ifdef __WXPM__
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return NULL;
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#endif
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#ifdef __WXMGL__
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return NULL;
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#endif
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// TODO for other implementations. This should really go into
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// platform-specific directories.
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#ifdef __WXMAC__
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return NULL;
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#endif
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#ifdef __WXCOCOA__
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return NULL;
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#endif
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#ifdef __WXSTUBS__
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return NULL;
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#endif
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return *(it->second);
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// if we didn't find it,query the system, maybe it knows about it
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//
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// TODO: move this into platform-specific files
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#ifdef __WXGTK__
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wxColour *col = new wxColour( colour );
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wxColour col( colour );
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if (!(col->Ok()))
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{
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delete col;
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return (wxColour *) NULL;
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}
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AddColour(colour, col);
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return col;
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#endif
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if ( col.Ok() )
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{
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// cache it
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self->AddColour(colour, col);
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}
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#ifdef __X__
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return col;
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#elif defined(__X__)
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XColor xcolour;
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#ifdef __WXMOTIF__
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@@ -436,7 +432,7 @@ wxColour *wxColourDatabase::FindColour(const wxString& colour, bool add)
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#endif
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/* MATTHEW: [4] Use wxGetMainColormap */
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if (!XParseColor(display, (Colormap) wxTheApp->GetMainColormap((WXDisplay*) display), colour.ToAscii() ,&xcolour))
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return NULL;
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return NULL;
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#if wxUSE_NANOX
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unsigned char r = (unsigned char)(xcolour.red);
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@@ -448,36 +444,58 @@ wxColour *wxColourDatabase::FindColour(const wxString& colour, bool add)
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unsigned char b = (unsigned char)(xcolour.blue >> 8);
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#endif
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wxColour *col = new wxColour(r, g, b);
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wxColour col(r, g, b);
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AddColour(colour, col);
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return col;
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#endif // __X__
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#else // other platform
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return wxNullColour;
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#endif // platforms
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}
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wxString wxColourDatabase::FindName (const wxColour& colour) const
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wxString wxColourDatabase::FindName(const wxColour& colour) const
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{
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unsigned char red = colour.Red ();
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unsigned char green = colour.Green ();
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unsigned char blue = colour.Blue ();
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wxColourDatabase * const self = wxConstCast(this, wxColourDatabase);
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self->Initialize();
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typedef wxStringToColourHashMap::iterator iterator;
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for (iterator it = m_map->begin(), en = m_map->end(); it != en; ++it )
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for ( iterator it = m_map->begin(), en = m_map->end(); it != en; ++it )
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{
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wxColour *col = it->second;
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if (col->Red () == red && col->Green () == green && col->Blue () == blue)
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if ( *(it->second) == colour )
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return it->first;
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}
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return wxEmptyString;
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}
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// ----------------------------------------------------------------------------
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// deprecated wxColourDatabase methods
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// ----------------------------------------------------------------------------
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wxColour *wxColourDatabase::FindColour(const wxString& name)
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{
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wxColour col = Find(name);
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if ( !col.Ok() )
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return NULL;
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return new wxColour(col);
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}
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void wxColourDatabase::AddColour(const wxString& name, wxColour *colour)
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{
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wxCHECK_RET( colour, _T("NULL pointer in wxColourDatabase::AddColour") );
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AddColour(name, wxColour(*colour));
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}
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// ============================================================================
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// stock objects
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// ============================================================================
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void wxInitializeStockLists()
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{
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wxTheColourDatabase = new wxColourDatabase;
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wxTheColourDatabase->Initialize();
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wxTheBrushList = new wxBrushList;
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wxThePenList = new wxPenList;
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