revert bits for XBM bitmaps under MSW
adapt XBM usage in wxAUI to this logic git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@40786 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -76,8 +76,8 @@ static wxBitmap BitmapFromBits(const unsigned char bits[], int w, int h,
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const wxColour& color)
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{
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wxImage img = wxBitmap((const char*)bits, w, h).ConvertToImage();
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img.Replace(255,255,255,123,123,123);
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img.Replace(0,0,0,color.Red(),color.Green(),color.Blue());
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img.Replace(0,0,0,123,123,123);
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img.Replace(255,255,255,color.Red(),color.Green(),color.Blue());
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img.SetMaskColour(123,123,123);
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return wxBitmap(img);
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}
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