revert bits for XBM bitmaps under MSW

adapt XBM usage in wxAUI to this logic


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@40786 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Robert Roebling
2006-08-24 09:54:36 +00:00
parent e1b1b6be56
commit c4d3971185
3 changed files with 4 additions and 5 deletions

View File

@@ -76,8 +76,8 @@ static wxBitmap BitmapFromBits(const unsigned char bits[], int w, int h,
const wxColour& color)
{
wxImage img = wxBitmap((const char*)bits, w, h).ConvertToImage();
img.Replace(255,255,255,123,123,123);
img.Replace(0,0,0,color.Red(),color.Green(),color.Blue());
img.Replace(0,0,0,123,123,123);
img.Replace(255,255,255,color.Red(),color.Green(),color.Blue());
img.SetMaskColour(123,123,123);
return wxBitmap(img);
}