slight optimization for wxHtmlEntitiesParser::GetEntityChar() in UTF-8 build: use wx_str() instead of c_str()

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@48317 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Václav Slavík
2007-08-22 06:17:24 +00:00
parent 95ebbfe1fd
commit c471f7e18f

View File

@@ -558,16 +558,18 @@ wxChar wxHtmlEntitiesParser::GetEntityChar(const wxString& entity) const
if (entity[0] == wxT('#')) if (entity[0] == wxT('#'))
{ {
const wxChar *ent_s = entity.c_str(); // NB: parsed value is a number, so it's OK to use wx_str(), internal
const wxChar *format; // representation is the same for numbers
const wxStringCharType *ent_s = entity.wx_str();
const wxStringCharType *format;
if (ent_s[1] == wxT('x') || ent_s[1] == wxT('X')) if (ent_s[1] == wxSTRING_TEXT('x') || ent_s[1] == wxSTRING_TEXT('X'))
{ {
format = wxT("%x"); format = wxSTRING_TEXT("%x");
ent_s++; ent_s++;
} }
else else
format = wxT("%u"); format = wxSTRING_TEXT("%u");
ent_s++; ent_s++;
if (wxSscanf(ent_s, format, &code) != 1) if (wxSscanf(ent_s, format, &code) != 1)