Added the WX_GL constants
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@12502 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -76,6 +76,26 @@ public:
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//---------------------------------------------------------------------------
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enum {
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WX_GL_RGBA, // use true color palette
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WX_GL_BUFFER_SIZE, // bits for buffer if not WX_GL_RGBA
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WX_GL_LEVEL, // 0 for main buffer, >0 for overlay, <0 for underlay
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WX_GL_DOUBLEBUFFER, // use doublebuffer
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WX_GL_STEREO, // use stereoscopic display
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WX_GL_AUX_BUFFERS, // number of auxiliary buffers
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WX_GL_MIN_RED, // use red buffer with most bits (> MIN_RED bits)
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WX_GL_MIN_GREEN, // use green buffer with most bits (> MIN_GREEN bits)
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WX_GL_MIN_BLUE, // use blue buffer with most bits (> MIN_BLUE bits)
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WX_GL_MIN_ALPHA, // use blue buffer with most bits (> MIN_ALPHA bits)
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WX_GL_DEPTH_SIZE, // bits for Z-buffer (0,16,32)
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WX_GL_STENCIL_SIZE, // bits for stencil buffer
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WX_GL_MIN_ACCUM_RED, // use red accum buffer with most bits (> MIN_ACCUM_RED bits)
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WX_GL_MIN_ACCUM_GREEN, // use green buffer with most bits (> MIN_ACCUM_GREEN bits)
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WX_GL_MIN_ACCUM_BLUE, // use blue buffer with most bits (> MIN_ACCUM_BLUE bits)
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WX_GL_MIN_ACCUM_ALPHA // use blue buffer with most bits (> MIN_ACCUM_ALPHA bits)
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};
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%typemap(python, in) int *attribList (int *temp) {
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int i;
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if (PySequence_Check($source)) {
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