implement wxGTK wxBitmapButton in terms of wxButton
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@61081 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -18,10 +18,10 @@
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#include "wx/button.h"
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// FIXME: right now only wxMSW implements bitmap support in wxButton
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// FIXME: right now only wxMSW and wxGTK implement bitmap support in wxButton
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// itself, this shouldn't be used for the other platforms neither
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// when all of them do it
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#ifdef __WXMSW__
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#if defined(__WXMSW__) || defined(__WXGTK__)
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#define wxHAS_BUTTON_BITMAP
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#endif
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@@ -14,22 +14,20 @@
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// wxBitmapButton
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_CORE wxBitmapButton: public wxBitmapButtonBase
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class WXDLLIMPEXP_CORE wxBitmapButton : public wxBitmapButtonBase
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{
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public:
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wxBitmapButton() { Init(); }
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wxBitmapButton() { }
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wxBitmapButton(wxWindow *parent,
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wxWindowID id,
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const wxBitmap& bitmap,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxBU_AUTODRAW,
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long style = 0,
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const wxValidator& validator = wxDefaultValidator,
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const wxString& name = wxButtonNameStr)
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{
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Init();
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Create(parent, id, bitmap, pos, size, style, validator, name);
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}
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@@ -38,40 +36,21 @@ public:
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const wxBitmap& bitmap,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxBU_AUTODRAW,
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long style = 0,
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const wxValidator& validator = wxDefaultValidator,
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const wxString& name = wxButtonNameStr);
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const wxString& name = wxButtonNameStr)
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{
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if ( !wxBitmapButtonBase::Create(parent, id, "",
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pos, size, style,
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validator, name) )
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return false;
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void SetLabel( const wxString &label );
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virtual void SetLabel( const wxBitmap& bitmap ) { SetBitmapLabel(bitmap); }
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SetBitmapLabel(bitmap);
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virtual bool Enable(bool enable = true);
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// implementation
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// --------------
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void GTKMouseEnters();
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void GTKMouseLeaves();
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void GTKPressed();
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void GTKReleased();
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protected:
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virtual void OnSetBitmap();
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virtual wxSize DoGetBestSize() const;
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void DoApplyWidgetStyle(GtkRcStyle *style);
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void Init();
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private:
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void OnFocusChange(wxFocusEvent& event);
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// true iff mouse hovers over the button
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bool m_mouseHovers;
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// true iff the button is in pressed state
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bool m_isPressed;
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return true;
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}
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DECLARE_DYNAMIC_CLASS(wxBitmapButton)
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DECLARE_EVENT_TABLE()
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};
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#endif // _WX_GTK_BMPBUTTON_H_
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