wxMenu and wxMenuBar modifications: now works much better with owner-drawn

items, better encapsulation (the wxMenu data members are no longer public),
simplified wxFrame and derived classes by moving the common parts into
member functions of wxMenuBar


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@2039 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
1999-04-03 22:25:12 +00:00
parent 14531b30fe
commit c2dcfdef63
7 changed files with 666 additions and 587 deletions

View File

@@ -129,10 +129,13 @@ public:
// get the menu handle
WXHMENU GetHMenu() const;
private:
bool m_doBreak ;
// only for wxMenuBar
void Attach(wxMenuBar *menubar);
void Detach();
private:
bool m_doBreak;
public:
// This is used when m_hMenu is NULL because we don't want to
// delete it in ~wxMenu (it's been added to a parent menu).
// But we'll still need the handle for other purposes.
@@ -162,12 +165,16 @@ class WXDLLEXPORT wxMenuBar : public wxEvtHandler
public:
// ctors & dtor
// default constructor
wxMenuBar();
// unused under MSW
wxMenuBar(long style);
// menubar takes ownership of the menus arrays but copies the titles
wxMenuBar(int n, wxMenu *menus[], const wxString titles[]);
virtual ~wxMenuBar();
// menubar construction
WXHMENU Create();
void Append(wxMenu *menu, const wxString& title);
virtual void Delete(wxMenu *menu, int index = 0); /* Menu not destroyed */
@@ -195,7 +202,8 @@ public:
void SetLabelTop(int pos, const wxString& label) ;
wxString GetLabelTop(int pos) const ;
// notifications
// notifications: return FALSE to prevent the menu from being
// appended/deleted
virtual bool OnAppend(wxMenu *menu, const char *title);
virtual bool OnDelete(wxMenu *menu, int index);
@@ -221,13 +229,35 @@ public:
bool Checked(int id) const { return IsChecked(id); }
#endif // WXWIN_COMPATIBILITY
public:
wxEvtHandler * m_eventHandler;
int m_menuCount;
wxMenu ** m_menus;
wxString * m_titles;
wxFrame * m_menuBarFrame;
WXHMENU m_hMenu;
// IMPLEMENTATION
// returns TRUE if we're attached to a frame
bool IsAttached() const { return m_menuBarFrame != NULL; }
// get the frame we live in
wxFrame *GetFrame() const { return m_menuBarFrame; }
// attach to a frame
void Attach(wxFrame *frame)
{
wxASSERT_MSG( !m_menuBarFrame, "menubar already attached!" );
m_menuBarFrame = frame;
}
// get the menu handle
WXHMENU GetHMenu() const { return m_hMenu; }
protected:
// common part of all ctors
void Init();
// if the menubar is modified, the display is not updated automatically,
// call this function to update it (m_menuBarFrame should be !NULL)
void Refresh();
wxEvtHandler *m_eventHandler;
int m_menuCount;
wxMenu **m_menus;
wxString *m_titles;
wxFrame *m_menuBarFrame;
WXHMENU m_hMenu;
};
#endif // _WX_MENU_H_